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GameStar Special 2004 August
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GSSH0804.iso
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Geschicklichkeit
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Enigma
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Enigma-081.exe
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levels
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martin93.lua
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2003-07-29
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807b
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34 lines
-- created by Martin Hawlisch
levelh = 10
create_world( 20, levelh*13-levelh+1)
fill_floor("fl-ice_001", 0,0, level_width,level_height)
if (options.Difficulty==1) then -- easy
wall_stone = "st-actorimpulse_invisible"
else
wall_stone = "st-death_invisible"
end
draw_border(wall_stone)
oxyd(10,3)
oxyd(11,levelh*12)
for y = 1, levelh-1 do
x = random(1,level_width-7)
draw_stones(wall_stone, {0,y*12}, {1,0}, x)
draw_stones(wall_stone, {level_width-1,y*12}, {-1,0}, level_width-(x+6))
set_stone("st-actorimpulse_invisible", x, y*12)
set_stone("st-actorimpulse_invisible", x+5, y*12)
set_item("it-flagwhite", x, y*12)
set_item("it-flagblack", x+5, y*12)
end
set_actor("ac-blackball",10.5, 1.5, {player=0, mouseforce=1})
enigma.AddConstantForce(0,5)