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Geschicklichkeit
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Enigma
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Enigma-081.exe
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martin91.lua
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Text File
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2003-07-18
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766b
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40 lines
-- created by Martin Hawlisch
dofile(enigma.FindDataFile("levels/ant.lua"))
create_world(39, 25)
fill_floor("fl-abyss")
f1=cell{floor="fl-stone"}
f2=cell{floor="fl-rock"}
f3=cell{floor="fl-himalaya"}
f4=cell{floor="fl-gravel"}
f5=cell{floor="fl-leaves"}
f6=cell{floor="fl-rough-blue"}
f7=cell{floor="fl-rough-red"}
floor=cell{{{randomfloor, {f4,f2}}}}
fill_world_func(floor,1,1,37,23)
i0=cell{item="it-crack0"}
i1=cell{item="it-crack1"}
i2=cell{item="it-crack2"}
i3=cell{item="it-crack3"}
items=cell{{{randomfloor, {i0,i1,i2,i3}}}}
fill_world_func(items,1,1,37,23)
oxyd_default_flavor = "d"
oxyd( 5, 5)
oxyd(33, 5)
oxyd( 5,19)
oxyd(33,19)
oxyd(14,12)
oxyd(24,12)
oxyd_shuffle()
set_actor("ac-blackball", 17.5,6.5, {player=0})
enigma.ConserveLevel = FALSE