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- -- created by Martin Hawlisch
-
- levelw = 20
- levelh = 13
-
- create_world( levelw, levelh)
- draw_border("st-rock5")
- fill_floor("fl-space")
- fill_floor("fl-tigris", 14,1,6,11)
-
- draw_stones("st-oneway_white", {12,1}, {0,1}, 2, {orientation=EAST})
- draw_stones("st-oneway_white", {12,3}, {0,1}, 7, {orientation=WEST})
- draw_stones("st-oneway_white", {12,10}, {0,1}, 2, {orientation=EAST})
-
- draw_floor("fl-gradient", {1,1}, {1,0}, 11, {type=FLAT_FORCE_E})
- draw_floor("fl-gradient", {1,11}, {1,0}, 11, {type=FLAT_FORCE_E})
- set_floor("fl-gradient", 12,1, {type=SLOPE_S_FORCE_E})
- set_floor("fl-gradient", 12,11, {type=SLOPE_N_FORCE_E})
-
- oxyd( 3, 3)
- oxyd( 3, 5)
- oxyd( 3, 7)
- oxyd( 3, 9)
-
- oxyd( 5, 4)
- oxyd( 5, 6)
- oxyd( 5, 8)
-
- oxyd( 7, 5)
- oxyd( 7, 7)
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- oxyd( 9, 6)
-
- oxyd_shuffle()
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- set_actor("ac-blackball", 16.5, 4.5, {player=0})
- set_actor("ac-whiteball", 1.5, 1.5, {player=0, mouseforce=0})
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