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- -- created by Martin Hawlisch
-
- create_world( 20, 13)
- oxyd_default_flavor = "d"
-
- fill_floor( "fl-brick")
- fill_floor( "fl-space", 1,7,18,5)
- fill_floor( "fl-brick", 9,9,2,1)
-
- draw_border( "st-brick")
- draw_stones( "st-brick", {1,6}, {1,0}, 18)
-
- set_stone("st-death", 1, 1)
- set_stone("st-death",18, 1)
- set_stone("st-death", 1, 5)
- set_stone("st-death",18, 5)
- set_stone("st-death", 6, 7)
- set_stone("st-death",13, 7)
-
- oxyd(1,7)
- oxyd(1,10)
- oxyd(18,7)
- oxyd(18,10)
- oxyd(3,7)
- oxyd(16,7)
- oxyd(4,11)
- oxyd(15,11)
- oxyd(8,7)
- oxyd(9,7)
- oxyd(10,7)
- oxyd(11,7)
-
- oxyd_shuffle()
-
- local ac1 = set_actor("ac-blackball", 10, 4.5, {player=0})
- local ac2 = set_actor("ac-whiteball", 10, 9.5, {player=0, mouseforce=0})
-
- AddRubberBand( ac1, ac2, 6, 5)
-
-