home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
GameStar Special 2004 August
/
GSSH0804.iso
/
Geschicklichkeit
/
Enigma
/
Enigma-081.exe
/
data
/
levels
/
martin16.lua
< prev
next >
Wrap
Text File
|
2003-01-05
|
2KB
|
77 lines
-- created by Martin Hawlisch
levelw = 20
levelh = 25
create_world( levelw, levelh)
fill_floor("fl-water", 0,0,levelw,levelh)
function renderLine( line, pattern)
for i=1, strlen(pattern) do
local c = strsub( pattern, i, i)
if c =="#" then
set_floor( "fl-wood", i-1, line)
set_stone( "st-glass", i-1, line)
elseif c == "o" then
set_floor( "fl-wood", i-1, line)
oxyd( i-1, line)
elseif c == "=" then
set_floor( "fl-wood", i-1, line)
end
end
end
-- Floor: "="
-- Border: "#"
-- Oxyd: "o"
renderLine( 0, "####### ")
renderLine( 1, "o================== ")
renderLine( 2, "#=##### = = o= ")
renderLine( 3, " = = = = ")
renderLine( 4, " = = = = ")
renderLine( 5, " = =o = = ")
renderLine( 6, " = ================ ")
renderLine( 7, " = = = = = ")
renderLine( 8, " = = = = = ")
renderLine( 9, " = = = = = ")
renderLine( 10, " = = = = = ")
renderLine( 11, " = ============= = ")
renderLine( 12, "#=#= == = = = ")
renderLine( 13, "#=#= = = = = ")
renderLine( 14, "#=#= = = = = ")
renderLine( 15, "#=#= = = = = ")
renderLine( 16, "#=#= = ======= = ")
renderLine( 17, "#=#= = = = = = ")
renderLine( 18, "#=#= ========= = = ")
renderLine( 19, "#=#o = = = ")
renderLine( 20, "#=###### = ====== ")
renderLine( 21, "#======# ==== = = ")
renderLine( 22, "#o###### = = o= ")
renderLine( 23, " ========= ")
renderLine( 24, " ")
oxyd_shuffle()
oneway( 1, 2, enigma.SOUTH)
set_stone( "st-wood", 8,11)
set_stone( "st-wood", 8,18)
set_stone( "st-wood",11,18)
set_stone( "st-shogun", 4,11, {holes=4})
set_stone( "st-shogun",17, 6, {holes=1})
set_stone( "st-shogun", 5,14, {holes=2})
set_stone( "st-shogun",15,20, {holes=7})
set_stone( "st-door", 6,1, {name="door1", type="v"})
shogundot3( 8,3, {action="openclose", target="door1"})
set_stone( "st-door", 1,12, {name="door2", type="h"})
shogundot3( 3,11, {action="openclose", target="door2"})
set_actor("ac-blackball", 5.5, 18.5, {player=0})