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martin15.lua
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2003-01-05
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48 lines
-- created by Martin Hawlisch
levelw = 20
levelh = 13
create_world( levelw, levelh)
fill_floor("fl-wood", 0,0,levelw,levelh)
function renderLine( line, pattern)
for i=1, strlen(pattern) do
local c = strsub( pattern, i, i)
if c =="#" then
set_stone( "st-glass", i-1, line)
elseif c == "o" then
oxyd( i-1, line)
elseif c == "x" then
fakeoxyd( i-1, line)
elseif c == "$" then
set_stone( "st-death", i-1, line)
end
end
end
-- Floor: " "
-- Border: "#"
-- Oxyd: "o"
-- Death: "$"
renderLine( 0, "####o###o##o###o####")
renderLine( 1, "#x x x x#")
renderLine( 2, "# xx xxx xx xxx xx #")
renderLine( 3, "# x x x x #")
renderLine( 4, "o $ x x $ o")
renderLine( 5, "# x x x x #")
renderLine( 6, "#xxx $$$$ xxx#")
renderLine( 7, "# x x x x #")
renderLine( 8, "o $ x x $ o")
renderLine( 9, "# x x x x #")
renderLine( 10, "# xx xxx xx xxx xx #")
renderLine( 11, "#x x x x#")
renderLine( 12, "####o###o##o###o####")
oxyd_shuffle()
set_actor("ac-blackball", 10.5, 5, {player=0})