home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
GameStar Special 2004 August
/
GSSH0804.iso
/
Geschicklichkeit
/
Enigma
/
Enigma-081.exe
/
data
/
levels
/
martin05.lua
< prev
next >
Wrap
Text File
|
2003-01-05
|
1KB
|
46 lines
-- created by Martin Hawlisch
levelw = 20
levelh = 13
create_world( levelw, levelh)
fill_floor("fl-bluegreen", 0,0,levelw,levelh)
function renderLine( line, pattern)
for i=1, strlen(pattern) do
local c = strsub( pattern, i, i)
if c =="#" then
set_stone( "st-glass", i-1, line)
elseif c == "o" then
oxyd( i-1, line)
elseif c == "$" then
set_stone( "st-death", i-1, line)
end
end
end
-- Floor: " "
-- Border: "#"
-- Oxyd: "o"
-- Death: "$"
renderLine( 0, "####################")
renderLine( 1, "# # #")
renderLine( 2, "#######o ########o #")
renderLine( 3, "# # #")
renderLine( 4, "# $#####$ o########")
renderLine( 5, "# # # #")
renderLine( 6, "# # o #######$ #")
renderLine( 7, "# # # # # #")
renderLine( 8, "# # # # o#$ # #")
renderLine( 9, "# # # # # # #")
renderLine( 10, "# o # $#o $ o #")
renderLine( 11, "# # # #")
renderLine( 12, "####################")
oxyd_shuffle()
set_actor("ac-blackball", 1.5, 1.5, {player=0})