home *** CD-ROM | disk | FTP | other *** search
/ GameStar Special 2004 August / GSSH0804.iso / Geschicklichkeit / Enigma / Enigma-081.exe / data / levels / level7f.lua < prev    next >
Text File  |  2003-01-05  |  2KB  |  85 lines

  1. -- Siegfried Fennig 25.12.2002 Rev. 0
  2.  
  3. levelw = 20
  4. levelh = 13
  5.  
  6. create_world(levelw, levelh)
  7. draw_border("st-rock5")
  8. fill_floor("fl-samba", 0,0, level_width,level_height)
  9.  
  10. oxyd_default_flavor = "b"
  11.  
  12. oxyd ( 4, 2)
  13. oxyd ( 7, 2)
  14. oxyd (12, 2)
  15. oxyd (15, 2)
  16. oxyd ( 4,10)
  17. oxyd ( 7,10)
  18. oxyd (12,10)
  19. oxyd (15,10)
  20.  
  21. oxyd_shuffle()
  22.  
  23. draw_stones("st-rock5", { 9,1}, {0,1},5)
  24. draw_stones("st-rock5", {10,1}, {0,1},5)
  25. draw_stones("st-rock5", { 9,7}, {0,1},5)
  26. draw_stones("st-rock5", {10,7}, {0,1},5)
  27.  
  28. puzzle(2,2,PUZ_0010)
  29. puzzle(5,2,PUZ_0010)
  30. puzzle(13,2,PUZ_0010)
  31. puzzle(16,2,PUZ_0010)
  32. puzzle(2,3,PUZ_1010)
  33. puzzle(5,3,PUZ_1010)
  34. puzzle(13,3,PUZ_1010)
  35. puzzle(16,3,PUZ_1010)
  36. puzzle(2,4,PUZ_1010)
  37. puzzle(5,4,PUZ_1010)
  38. puzzle(13,4,PUZ_1010)
  39. puzzle(16,4,PUZ_1010)
  40. puzzle(2,5,PUZ_1010)
  41. puzzle(5,5,PUZ_1010)
  42. puzzle(13,5,PUZ_1010)
  43. puzzle(16,5,PUZ_1010)
  44. puzzle(1,6,PUZ_0100)
  45. puzzle(2,6,PUZ_1111)
  46. puzzle(3,6,PUZ_0101)
  47. puzzle(4,6,PUZ_0101)
  48. puzzle(5,6,PUZ_1111)
  49. puzzle(6,6,PUZ_0101)
  50. puzzle(7,6,PUZ_0101)
  51. puzzle(8,6,PUZ_0101)
  52. puzzle(9,6,PUZ_0101)
  53. puzzle(10,6,PUZ_0101)
  54. puzzle(11,6,PUZ_0101)
  55. puzzle(12,6,PUZ_0101)
  56. puzzle(13,6,PUZ_1111)
  57. puzzle(14,6,PUZ_0101)
  58. puzzle(15,6,PUZ_0101)
  59. puzzle(16,6,PUZ_1111)
  60. puzzle(17,6,PUZ_0001)
  61. puzzle(2,7,PUZ_1010)
  62. puzzle(5,7,PUZ_1010)
  63. puzzle(13,7,PUZ_1010)
  64. puzzle(16,7,PUZ_1010)
  65. puzzle(2,8,PUZ_1010)
  66. puzzle(5,8,PUZ_1010)
  67. puzzle(13,8,PUZ_1010)
  68. puzzle(16,8,PUZ_1010)
  69. puzzle(2,9,PUZ_1010)
  70. puzzle(5,9,PUZ_1010)
  71. puzzle(13,9,PUZ_1010)
  72. puzzle(16,9,PUZ_1010)
  73. puzzle(2,10,PUZ_1000)
  74. puzzle(5,10,PUZ_1000)
  75. puzzle(13,10,PUZ_1000)
  76. puzzle(16,10,PUZ_1000)
  77.  
  78. set_item("it-yinyang",  3,4)
  79. set_item("it-yinyang", 14,8)
  80.  
  81. set_actor("ac-blackball",  3.5, 4.5, {player=0})
  82. set_actor("ac-whiteball", 14.5, 8.5, {player=1})
  83.  
  84.  
  85.