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Text File  |  2003-10-04  |  3KB  |  75 lines

  1. --Siegfried Fennig 20.12.2002
  2. enigma.ConserveLevel=FALSE                  -- \dh\
  3.  
  4. levelw = 77
  5. levelh = 25
  6.  
  7. create_world(levelw, levelh)
  8. draw_border("st-marble")
  9. fill_floor("fl-rough", 0,0, level_width,level_height)
  10.  
  11. oxyd( 2, 2)
  12. oxyd( 6, 2)
  13.  
  14. fill_floor("fl-abyss", 1,4, 3 ,1)
  15. fill_floor("fl-abyss", 5,4, 3 ,1)
  16.  
  17. draw_stones("st-invisible", {5,9},{1,0}, 3)
  18. draw_stones("st-invisible", {1,6},{1,0}, 6)
  19. draw_stones("st-marble", {19,1},{0,1}, 3)
  20. draw_stones("st-marble", {19,5},{0,1}, 7)
  21. draw_stones("st-marble", {19,13},{0,1}, 6)
  22. draw_stones("st-marble", {19,20},{0,1}, 4)
  23. draw_stones("st-marble", {8,1},{0,1}, 11)
  24. draw_stones("st-marble", {38,2},{0,1}, 2)
  25. draw_stones("st-marble_hole", {38,1},{0,1}, 1)
  26. draw_stones("st-marble", {38,5},{0,1}, 7)
  27. draw_stones("st-marble", {38,13},{0,1}, 6)
  28. draw_stones("st-marble", {38,20},{0,1}, 4)
  29. draw_stones("st-marble", {57,1},{0,1}, 3)
  30. draw_stones("st-marble", {57,5},{0,1}, 7)
  31. draw_stones("st-marble", {57,13},{0,1}, 6)
  32. draw_stones("st-marble", {57,20},{0,1}, 4)
  33. draw_stones("st-marble", {5,12},{1,0}, 65)
  34. draw_stones("st-marble", {1,12},{1,0}, 3)
  35. draw_stones("st-marble", {71,12},{1,0}, 5)
  36. set_stones("st-wood", {{12,2},{21,11},{55,11},{73,8},{74,22},
  37.                             {40,21},{21,14},{37,1}})
  38. set_stones("st-wood", {{14,3},{17,7},{16,9},{22,5},{28,7},
  39.                             {31,4},{24,11},{44,2},{55,8}})
  40. set_stones("st-wood", {{60,3},{67,7},{67,9},{61,16},{70,23},
  41.                             {62,20},{43,18},{51,19},{55,18}})
  42. set_stones("st-wood", {{22,23},{27,17},{25,19},{21,15},{33,17},
  43.                             {7,19},{12,16},{4,10},{3,18}})
  44. set_stones("st-invisible", {{3,8},{3,9},{3,10},{5,8},{5,10}})
  45.  
  46. set_item("it-coin", 12,2,{value=2})
  47. set_item("it-coin", 21,11,{value=2})
  48. set_item("it-coin", 37,1,{value=2})
  49. set_item("it-coin", 55,11,{value=2})
  50. set_item("it-coin", 73,8,{value=2})
  51. set_item("it-coin", 74,22,{value=2})
  52. set_item("it-coin", 40,21,{value=2})
  53. set_item("it-coin", 21,14,{value=2})
  54.  
  55. set_floor("fl-bridge", 4,4, {name="bridge1"})
  56. set_item("it-trigger", 4,5, {target="bridge1", action="openclose"})
  57. set_stone("st-coinslot", 13,11, {action="openclose", target="door1"})
  58. doorv(19,4, {name="door1"})
  59. set_stone("st-coinslot", 29,11, {action="openclose", target="door2"})
  60. doorv(38,4, {name="door2"})
  61. set_stone("st-coinslot", 49,11, {action="openclose", target="door3"})
  62. doorv(57,4, {name="door3"})
  63. set_stone("st-coinslot", 75,4, {action="openclose", target="door4"})
  64. doorh(70,12, {name="door4"})
  65. set_stone("st-coinslot", 75,19, {action="openclose", target="door5"})
  66. doorv(57,19, {name="door5"})
  67. set_stone("st-coinslot", 49,13, {action="openclose", target="door6"})
  68. doorv(38,19, {name="door6"})
  69. set_stone("st-coinslot", 29,13, {action="openclose", target="door7"})
  70. doorv(19,19, {name="door7"})
  71. set_stone("st-coinslot", 2,20, {action="openclose", target="door8"})
  72. doorh(4,12, {name="door8"})
  73.  
  74. set_actor("ac-blackball", 13.5, 6.5, {player=0})
  75.