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Text File  |  2003-01-05  |  5KB  |  109 lines

  1. --Siegfried Fennig
  2.  
  3. levelw = 20
  4. levelh = 13
  5.  
  6. create_world(levelw, levelh)
  7. oxyd_default_flavor = "b"
  8. fill_floor("fl-wood", 0,0, level_width,level_height)
  9.  
  10. fill_floor("fl-water", 1,1, 18,1)
  11. fill_floor("fl-water", 1,11, 18,1)
  12. fill_floor("fl-water", 1,2, 1,10)
  13. fill_floor("fl-water", 18,2, 1,10)
  14.  
  15. oxyd( 6, 5)
  16. oxyd( 13,7)
  17. oxyd( 5, 7)
  18. oxyd( 14,5)
  19. oxyd_shuffle()
  20.  
  21. fakeoxyd(5,3)
  22. fakeoxyd(8,3)
  23. fakeoxyd(13,3)
  24. fakeoxyd(16,3)
  25.  
  26. draw_stones("st-invisible", {9,2}, {1,0},2)
  27. draw_stones("st-grate2", {9,3}, {1,0},2)
  28. draw_stones("st-grate2", {9,9}, {1,0},2)
  29.  
  30. set_stone("st-switch", 3,3, {action="openclose", target="door1"})
  31. set_stone("st-switch", 4,3, {action="openclose", target="door2"})
  32. set_stone("st-switch", 14,3, {action="openclose", target="door3"})
  33. set_stone("st-switch", 15,3, {action="openclose", target="door4"})
  34. set_stone("st-switch", 6,4, {action="openclose", target="door5"})
  35. set_stone("st-switch", 7,4, {action="openclose", target="door6"})
  36. set_stone("st-switch", 8,4, {action="openclose", target="door7"})
  37. set_stone("st-switch", 11,4, {action="openclose", target="door8"})
  38. set_stone("st-switch", 12,4, {action="openclose", target="door9"})
  39. set_stone("st-switch", 13,4, {action="openclose", target="door10"})
  40. set_stone("st-switch", 3,5, {action="openclose", target="door11"})
  41. set_stone("st-switch", 4,5, {action="openclose", target="door12"})
  42. set_stone("st-switch", 13,5, {action="openclose", target="door13"})
  43. set_stone("st-switch", 15,5, {action="openclose", target="door14"})
  44. set_stone("st-switch", 16,5, {action="openclose", target="door15"})
  45. set_stone("st-switch", 4,6, {action="openclose", target="door16"})
  46. set_stone("st-switch", 6,6, {action="openclose", target="door17"})
  47. set_stone("st-switch", 7,6, {action="openclose", target="door18"})
  48. set_stone("st-switch", 8,6, {action="openclose", target="door19"})
  49. set_stone("st-switch", 11,6, {action="openclose", target="door20"})
  50. set_stone("st-switch", 13,6, {action="openclose", target="door21"})
  51. set_stone("st-switch", 3,7, {action="openclose", target="door22"})
  52. set_stone("st-switch", 4,7, {action="openclose", target="door23"})
  53. set_stone("st-switch", 6,7, {action="openclose", target="door24"})
  54. set_stone("st-switch", 8,7, {action="openclose", target="door25"})
  55. set_stone("st-switch", 15,7, {action="openclose", target="door26"})
  56. set_stone("st-switch", 4,8, {action="openclose", target="door27"})
  57. set_stone("st-switch", 6,8, {action="openclose", target="door28"})
  58. set_stone("st-switch", 8,8, {action="openclose", target="door29"})
  59. set_stone("st-switch", 11,8, {action="openclose", target="door30"})
  60. set_stone("st-switch", 13,8, {action="openclose", target="door31"})
  61. set_stone("st-switch", 15,8, {action="openclose", target="door32"})
  62. set_stone("st-switch", 3,9, {action="openclose", target="door33"})
  63. set_stone("st-switch", 4,9, {action="openclose", target="door34"})
  64. set_stone("st-switch", 5,9, {action="openclose", target="door35"})
  65. set_stone("st-switch", 14,9, {action="openclose", target="door36"})
  66. set_stone("st-switch", 15,9, {action="openclose", target="door37"})
  67. set_stone("st-switch", 16,9, {action="openclose", target="door38"})
  68.  
  69. set_stone("st-door_c", 11,3, {name="door1"})
  70. set_stone("st-door_c", 12,3, {name="door2"})
  71. set_stone("st-door_c", 6,3, {name="door3"})
  72. set_stone("st-door_c", 7,3, {name="door4"})
  73. set_stone("st-door_c", 14,4, {name="door5"})
  74. set_stone("st-door_c", 15,4, {name="door6"})
  75. set_stone("st-door_c", 16,4, {name="door7"})
  76. set_stone("st-door_c", 3,4, {name="door8"})
  77. set_stone("st-door_c", 4,4, {name="door9"})
  78. set_stone("st-door_c", 5,4, {name="door10"})
  79. set_stone("st-door_c", 11,5, {name="door11"})
  80. set_stone("st-door_c", 12,5, {name="door12"})
  81. set_stone("st-door_c", 5,5, {name="door13"})
  82. set_stone("st-door_c", 7,5, {name="door14"})
  83. set_stone("st-door_c", 8,5, {name="door15"})
  84. set_stone("st-door_c", 12,6, {name="door16"})
  85. set_stone("st-door_c", 14,6, {name="door17"})
  86. set_stone("st-door_c", 15,6, {name="door18"})
  87. set_stone("st-door_c", 16,6, {name="door19"})
  88. set_stone("st-door_c", 3,6, {name="door20"})
  89. set_stone("st-door_c", 5,6, {name="door21"})
  90. set_stone("st-door_c", 11,7, {name="door22"})
  91. set_stone("st-door_c", 12,7, {name="door23"})
  92. set_stone("st-door_c", 14,7, {name="door24"})
  93. set_stone("st-door_c", 16,7, {name="door25"})
  94. set_stone("st-door_c", 7,7, {name="door26"})
  95. set_stone("st-door_c", 12,8, {name="door27"})
  96. set_stone("st-door_c", 14,8, {name="door28"})
  97. set_stone("st-door_c", 16,8, {name="door29"})
  98. set_stone("st-door_c", 3,8, {name="door30"})
  99. set_stone("st-door_c", 5,8, {name="door31"})
  100. set_stone("st-door_c", 7,8, {name="door32"})
  101. set_stone("st-door_c", 11,9, {name="door33"})
  102. set_stone("st-door_c", 12,9, {name="door34"})
  103. set_stone("st-door_c", 13,9, {name="door35"})
  104. set_stone("st-door_c", 6,9, {name="door36"})
  105. set_stone("st-door_c", 7,9, {name="door37"})
  106. set_stone("st-door_c", 8,9, {name="door38"})
  107.  
  108. set_actor("ac-blackball", 10, 6.5, {player=0})
  109.