home *** CD-ROM | disk | FTP | other *** search
/ GameStar Special 2004 August / GSSH0804.iso / Geschicklichkeit / Enigma / Enigma-081.exe / data / levels / level4b.lua < prev    next >
Text File  |  2003-01-05  |  3KB  |  111 lines

  1. levelw = 20
  2. levelh = 13
  3.  
  4. create_world( levelw, levelh)
  5. draw_border( "st-wood")
  6. fill_floor("fl-dunes", 0,0, level_width,level_height)
  7.  
  8. oxyd( 1, 2)
  9. oxyd( 18, 2)
  10. oxyd( 1, 10)
  11. oxyd(18, 10)
  12. oxyd_shuffle()
  13.  
  14. puzzle(5,3,PUZ_1111)
  15. puzzle(6,3,PUZ_1111)
  16. puzzle(7,3,PUZ_1111)
  17. puzzle(8,3,PUZ_1111)
  18. puzzle(9,3,PUZ_1111)
  19. puzzle(10,3,PUZ_1111)
  20. puzzle(11,3,PUZ_1111)
  21. puzzle(12,3,PUZ_1111)
  22. puzzle(13,3,PUZ_1111)
  23. puzzle(14,3,PUZ_1111)
  24. puzzle(5,4,PUZ_1111)
  25. puzzle(6,4,PUZ_1111)
  26. puzzle(7,4,PUZ_1111)
  27. puzzle(8,4,PUZ_1111)
  28. puzzle(9,4,PUZ_1111)
  29. puzzle(10,4,PUZ_1111)
  30. puzzle(11,4,PUZ_1111)
  31. puzzle(12,4,PUZ_1111)
  32. puzzle(13,4,PUZ_1111)
  33. puzzle(14,4,PUZ_1111)
  34. puzzle(5,5,PUZ_1111)
  35. puzzle(6,5,PUZ_1111)
  36. puzzle(7,5,PUZ_0000)
  37. puzzle(8,5,PUZ_1111)
  38. puzzle(9,5,PUZ_0000)
  39. puzzle(10,5,PUZ_1111)
  40. puzzle(11,5,PUZ_0000)
  41. puzzle(12,5,PUZ_1111)
  42. puzzle(13,5,PUZ_1111)
  43. puzzle(14,5,PUZ_1111)
  44. puzzle(5,6,PUZ_1111)
  45. puzzle(6,6,PUZ_1111)
  46. puzzle(7,6,PUZ_1111)
  47. puzzle(8,6,PUZ_1111)
  48. puzzle(9,6,PUZ_1111)
  49. puzzle(10,6,PUZ_0000)
  50. puzzle(11,6,PUZ_1111)
  51. puzzle(12,6,PUZ_1111)
  52. puzzle(13,6,PUZ_1111)
  53. puzzle(14,6,PUZ_1111)
  54. puzzle(5,7,PUZ_1111)
  55. puzzle(6,7,PUZ_1111)
  56. puzzle(7,7,PUZ_1111)
  57. puzzle(8,7,PUZ_1111)
  58. puzzle(9,7,PUZ_1111)
  59. puzzle(10,7,PUZ_1111)
  60. puzzle(11,7,PUZ_1111)
  61. puzzle(12,7,PUZ_0000)
  62. puzzle(13,7,PUZ_1111)
  63. puzzle(14,7,PUZ_1111)
  64. puzzle(5,8,PUZ_1111)
  65. puzzle(6,8,PUZ_1111)
  66. puzzle(7,8,PUZ_1111)
  67. puzzle(8,8,PUZ_0000)
  68. puzzle(9,8,PUZ_1111)
  69. puzzle(10,8,PUZ_1111)
  70. puzzle(11,8,PUZ_1111)
  71. puzzle(12,8,PUZ_1111)
  72. puzzle(13,8,PUZ_1111)
  73. puzzle(14,8,PUZ_1111)
  74. puzzle(5,9,PUZ_1111)
  75. puzzle(6,9,PUZ_1111)
  76. puzzle(7,9,PUZ_1111)
  77. puzzle(8,9,PUZ_1111)
  78. puzzle(9,9,PUZ_1111)
  79. puzzle(10,9,PUZ_1111)
  80. puzzle(11,9,PUZ_1111)
  81. puzzle(12,9,PUZ_1111)
  82. puzzle(13,9,PUZ_1111)
  83. puzzle(14,9,PUZ_1111)
  84.  
  85. draw_stones("st-wood", {8,2}, {1,0},4)
  86. draw_stones("st-wood", {8,10}, {1,0},4)
  87. draw_stones("st-wood", {1,5}, {0,1},3)
  88. draw_stones("st-wood", {18,5}, {0,1},3)
  89. set_stones("st-wood", {{3,4},{3,6},{3,8},{16,4},{16,6},{16,8}})
  90. draw_stones("st-invisible", {8,11}, {1,0},4)
  91. draw_stones("st-invisible", {2,10}, {1,0},3)
  92. draw_stones("st-invisible", {2,2}, {0,1},8)
  93. draw_stones("st-invisible", {17,2}, {0,1},9)
  94. draw_stones("st-grate1", {5,2}, {1,0},3)
  95. draw_stones("st-grate1", {12,2}, {1,0},3)
  96. draw_stones("st-grate1", {5,10}, {1,0},3)
  97. draw_stones("st-grate1", {12,10}, {1,0},3)
  98. draw_stones("st-grate1", {4,3}, {0,1},7)
  99. draw_stones("st-grate1", {15,3}, {0,1},7)
  100. draw_stones("st-grate1", {2,1}, {1,0},6)
  101. draw_stones("st-grate1", {12,1}, {1,0},6)
  102. draw_stones("st-grate1", {2,11}, {1,0},6)
  103. draw_stones("st-grate1", {12,11}, {1,0},6)
  104.  
  105. set_item("it-magicwand",3,6)
  106.  
  107. document(3,8, "")
  108.  
  109. set_actor("ac-blackball", 15.5, 9.5, {player=0})
  110.  
  111.