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GameStar Special 2004 August
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GSSH0804.iso
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Geschicklichkeit
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Enigma
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Enigma-081.exe
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data
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levels
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level2e.lua
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2003-01-05
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919b
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41 lines
levelw = 20
levelh = 13
create_world(levelw, levelh)
draw_border("st-greenbrown")
fill_floor("fl-gray", 0,0, level_width,level_height)
enigma.AddConstantForce(0,50)
oxyd(0,1)
oxyd(18,8)
oxyd(14,6)
oxyd(19,1)
oxyd(3,5)
oxyd(1,8)
oxyd(6,3)
oxyd(14,3)
oxyd_shuffle()
draw_stones("st-greenbrown", {2,3}, {1,0},2)
draw_stones("st-greenbrown", {17,3}, {1,0},2)
draw_stones("st-greenbrown", {5,8}, {1,0},3)
draw_stones("st-greenbrown", {12,8}, {1,0},4)
draw_stones("st-greenbrown", {1,10}, {1,0},4)
draw_stones("st-greenbrown", {17,10}, {1,0},2)
set_stones("st-greenbrown", {{8,3},{10,3},{12,3}})
oneway(7,3, enigma.NORTH)
oneway(9,3, enigma.NORTH)
oneway(11,3, enigma.NORTH)
oneway(13,3, enigma.NORTH)
draw_stones("st-death", {1, 0}, {1,0},18)
set_stone("st-death", 10,9)
set_stone("st-death", 1,3)
set_stone("st-death", 19,2)
--document(9,11, "Vorsicht, Lebensgefahr")
set_actor("ac-blackball", 9.5,4.5, {player=0})