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Text File  |  2003-01-05  |  3KB  |  102 lines

  1. levelw = 191
  2. levelh = 61
  3.  
  4. create_world(levelw, levelh)
  5.  
  6. draw_border("st-rock3")
  7.  
  8. fill_floor("fl-marble", 0,0, level_width, level_height)
  9. fill_floor("fl-inverse", 17,10, 120, 17)
  10.  
  11. puzzle(19,12,PUZ_0110)
  12. puzzle(20,12,PUZ_0101)
  13. puzzle(21,12,PUZ_0101)
  14. puzzle(22,12,PUZ_0101)
  15. puzzle(23,12,PUZ_0101)
  16. puzzle(24,12,PUZ_0101)
  17. puzzle(25,12,PUZ_0101)
  18. puzzle(26,12,PUZ_0101)
  19. puzzle(27,12,PUZ_0101)
  20. puzzle(28,12,PUZ_0101)
  21. puzzle(29,12,PUZ_0101)
  22. puzzle(30,12,PUZ_0101)
  23. puzzle(31,12,PUZ_0101)
  24. puzzle(32,12,PUZ_0101)
  25. puzzle(33,12,PUZ_0101)
  26. puzzle(34,12,PUZ_0101)
  27. puzzle(35,12,PUZ_0101)
  28. puzzle(36,12,PUZ_0101)
  29. puzzle(37,12,PUZ_0101)
  30. puzzle(38,12,PUZ_0011)
  31. puzzle(19,24,PUZ_1100)
  32. puzzle(20,24,PUZ_0101)
  33. puzzle(21,24,PUZ_0101)
  34. puzzle(22,24,PUZ_0101)
  35. puzzle(23,24,PUZ_0101)
  36. puzzle(24,24,PUZ_0101)
  37. puzzle(25,24,PUZ_0101)
  38. puzzle(26,24,PUZ_0101)
  39. puzzle(27,24,PUZ_0101)
  40. puzzle(28,24,PUZ_0101)
  41. puzzle(29,24,PUZ_0101)
  42. puzzle(30,24,PUZ_0101)
  43. puzzle(31,24,PUZ_0101)
  44. puzzle(32,24,PUZ_0101)
  45. puzzle(33,24,PUZ_0101)
  46. puzzle(34,24,PUZ_0101)
  47. puzzle(35,24,PUZ_0101)
  48. puzzle(36,24,PUZ_0101)
  49. puzzle(37,24,PUZ_0101)
  50. puzzle(38,24,PUZ_1001)
  51. puzzle(19,13,PUZ_1010)
  52. puzzle(19,14,PUZ_1010)
  53. puzzle(19,15,PUZ_1010)
  54. puzzle(19,16,PUZ_1010)
  55. puzzle(19,17,PUZ_1010)
  56. puzzle(19,18,PUZ_1010)
  57. puzzle(19,19,PUZ_1010)
  58. puzzle(19,20,PUZ_1010)
  59. puzzle(19,21,PUZ_1010)
  60. puzzle(19,22,PUZ_1010)
  61. puzzle(19,23,PUZ_1010)
  62. puzzle(38,13,PUZ_1010)
  63. puzzle(38,14,PUZ_1010)
  64. puzzle(38,15,PUZ_1010)
  65. puzzle(38,16,PUZ_1010)
  66. puzzle(38,17,PUZ_1010)
  67. puzzle(38,18,PUZ_1010)
  68. puzzle(38,19,PUZ_1010)
  69. puzzle(38,20,PUZ_1010)
  70. puzzle(38,21,PUZ_1010)
  71. puzzle(38,22,PUZ_1010)
  72. puzzle(38,23,PUZ_1010)
  73.  
  74. draw_stones("st-grate1", {22,16},{1,0},14)
  75. draw_stones("st-grate1", {22,20},{1,0},14)
  76. draw_stones("st-grate1", {22,17},{0,1},3)
  77. draw_stones("st-grate1", {35,17},{0,1},3)
  78. set_stones("st-grate1", {{28,17},{30,17},{27,18},{28,19},{30,19}})
  79. set_stones("st-swap", {{27,17},{29,17},{28,18},{30,18},{27,19},{29,19}})
  80. set_stones("st-rock3", {{18,18},{41,18},{28,11},{28,25}})
  81.  
  82. draw_stones("st-invisible", {2,2},{1,0},30)
  83. draw_stones("st-invisible", {72,2},{1,0},30)
  84. draw_stones("st-invisible", {153,2},{1,0},36)
  85. draw_stones("st-grate1", {3,3},{1,0},185)
  86. draw_stones("st-invisible", {189,56},{1,0},1)
  87. draw_stones("st-invisible", {2,3},{0,1},55)
  88. draw_stones("st-grate1", {3,4},{0,1},53)
  89.  
  90. draw_stones("st-invisible", {2,58},{1,0},187)
  91. draw_stones("st-grate1", {3,57},{1,0},185)
  92.  
  93. draw_stones("st-invisible", {188,8},{0,1},50)
  94. draw_stones("st-grate1", {187,4},{0,1},53)
  95.  
  96. oxyd (26,18)
  97. oxyd (29,18)
  98. oxyd (31,18)
  99. oxyd (189,57)
  100.  
  101. set_actor("ac-blackball", 24.5,18.5, {player=0})
  102. --set_actor("ac-blackball", 6.5,18.5, {player=0})