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Enigma-081.exe
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duffy23.lua
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2003-08-27
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2KB
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56 lines
levelw=50
levelh=30
create_world( levelw, levelh)
fill_floor("fl-bluegreen", 0,0,levelw,levelh)
function renderLine( line, pattern)
for i=1, strlen(pattern) do
local c = strsub( pattern, i, i)
if c =="#" then
set_stone( "st-greenbrown", i-1, line)
elseif c == "o" then
oxyd( i-1, line)
elseif c == "!" then
-- abyss(i-1,line)
fill_floor("fl-water", i-1,line, 1,1)
elseif c=="+" then
set_stone( "st-wood", i-1, line)
elseif c == "r" then
set_stone("st-bolder", i-1,line, {direction=EAST})
elseif c=="g" then
draw_stones("st-grate1",{i-1,line}, {1,1}, 1)
elseif c=="l" then
oneway(i-1,line, enigma.WEST)
elseif c=="w" then
set_actor("ac-whiteball-small", i-1,line, {player=0, mouseforce=1})
elseif c=="H" then
hollow(i-1,line)
elseif c=="$" then
hollow(i-1,line)
draw_stones("st-grate1",{i-1,line}, {1,1}, 1)
end
end
end
-- Floor: " "
-- Border: "#"
-- Oxyd: "o"
renderLine(00,"#######################################")
renderLine(01,"# gggg#gggggg#gggg l #")
renderLine(02,"# gHg + $Hg + Hg l w w w w #")
renderLine(03,"# g gg#ggg gg#gg g l #")
renderLine(04,"###+######+#####+### #")
renderLine(05,"#gg gg#ggg gg#gg g l w w w #")
renderLine(06,"# g$g + $H + gHg l #")
renderLine(07,"# gggg#g gggg#gg g l #")
renderLine(08,"#+######+#######+### w w #")
renderLine(09,"# #g gggg#gg g l #")
renderLine(10,"#g $gg#ggH$ + gHg l w w #")
renderLine(11,"#g g + ggggg#gggg l w #")
renderLine(12,"#######################################")
oxyd_shuffle()