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Enigma-081.exe
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duffy10.lua
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2003-01-30
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49 lines
levelw=50
levelh=50
create_world( levelw, levelh)
fill_floor("fl-leaves", 0,0,levelw,levelh)
function renderLine( line, pattern)
for i=1, strlen(pattern) do
local c = strsub( pattern, i, i)
if c =="#" then
set_stone( "st-greenbrown", i-1, line)
elseif c == "o" then
oxyd( i-1, line)
elseif c == "!" then
-- abyss(i-1,line)
fill_floor("fl-water", i-1,line, 1,1)
elseif c=="r" then
oneway(i-1,line, enigma.EAST)
elseif c=="z" then
set_actor("ac-blackball", i-.5,line+.5, {player=0})
elseif c=="+" then
set_stone( "st-wood", i-1, line)
elseif c=="*" then
set_stone( "st-wood", i-1, line)
fill_floor("fl-water", i-1,line, 1,1)
end
end
end
-- Floor: " "
-- Border: "#"
-- Oxyd: "o"
renderLine(00,"####################")
renderLine(01,"# # !!!!!!!!!!! o#")
renderLine(02,"# ++ !!!!!!!!!!! #")
renderLine(03,"# !!!!!!!!!!!! #")
renderLine(04,"# #!+ +!!!!! ! #")
renderLine(05,"# #! + !!!!! ! #")
renderLine(06,"# #! +z+ !!!!! ! #")
renderLine(07,"# #! + !!!!! ! #")
renderLine(08,"# !!!+ +!!!!!+# #")
renderLine(09,"# !!!!! !!!!!!!! #")
renderLine(10,"#!+!!####*!!! ! #")
renderLine(11,"#! !!! + + # o#")
renderLine(12,"####################")
oxyd_shuffle()