home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
GameStar Special 2004 August
/
GSSH0804.iso
/
Geschicklichkeit
/
Enigma
/
Enigma-081.exe
/
data
/
levels
/
deadend.lua
< prev
next >
Wrap
Text File
|
2003-01-05
|
986b
|
36 lines
create_world(20, 13)
draw_border("st-rock2")
fill_floor("fl-gray", 0,0, level_width,level_height)
oxyd(1,1)
oxyd(level_width-2,level_height-2)
oxyd(level_width-2, 1)
oxyd(1,level_height-2)
fakeoxyd(1,2)
fakeoxyd(level_width-3,1)
fakeoxyd(2,11)
fakeoxyd(18,10)
draw_stones("st-rock2", {1,level_height/2}, {1,0}, level_width-2)
draw_stones("st-rock2", {level_width/2,1}, {0,1}, level_height/2-1)
draw_stones("st-rock2", {level_width/2-1,level_height/2}, {0,1}, level_height/2)
oneway(5,level_height/2, enigma.SOUTH)
oneway(9,9, enigma.EAST)
oneway(10,3, enigma.EAST)
oneway(14,6, enigma.SOUTH)
document(4,4, "Look closely!")
document(15,8, "... press F3 to try again ...")
draw_stones("st-grate1", {9,1},{0,1},5)
draw_stones("st-grate1", {11,1},{0,1},5)
draw_stones("st-grate1", {8,7},{0,1},5)
draw_stones("st-grate1", {10,7},{0,1},5)
set_item("it-magicwand",11,1)
set_item("it-yinyang", 12,1)
set_actor("ac-whiteball", 7,5, {player=1})
set_actor("ac-blackball", 14,5, {player=0})