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ant16.lua
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2003-02-21
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-- Meditation -- the Enigma Level
-- (c) 2003 Petr Machata/ant_39
-- Licensed under GPL v2.0 or above
-- 2003-01-11
-- 2003-02-09 -- fixed originx/originy handling
dofile(enigma.FindDataFile("levels/ant.lua"))
dofile(enigma.FindDataFile("levels/natmaze.lua"))
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
-- i took these from Nat Pryce's natmaze.lua maps
function cell_to_level( cellx, celly )
return originx + cellx * 2, originy + celly * 2
end
function render_cell(maze, cellx, celly)
x,y = cell_to_level(cellx, celly)
cells["w"](x, y)
if maze:can_go_south(cellx,celly) then
cells["w"](x, y+1)
end
if maze:can_go_east(cellx,celly) then
cells["w"](x+1, y)
end
end
-- to get the size of maze
originx, originy = nil, nil
mazew, mazeh = nil, nil
function get_limits(x,y)
originx = originx or x
originy = originy or y
if (x>originx) then
mazew = ceil((x-originx+1)/2)
end
if (y>originy) then
mazeh = ceil((y-originy+1)/2)
end
end
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
cells={}
cells[" "]=cell{floor="fl-bluegray"}
cells["~"]=cell{floor="fl-water"}
cells["w"]=cell{floor="fl-samba"}
cells["#"]=cell{stone="st-rock1"}
cells["+"]=cell{item={"it-magnet", {on=TRUE}}}
cells["o"]=cell{parent=cells["+"],actor={"ac-whiteball-small", {player=0, mouseforce=1}}}
cells["O"]=cell{item="it-hollow"}
cells["Z"]=cell{{{get_limits}}}
level = {
"####################",
"# Z~~~~~~~~~~~~ #",
"# o ~~~~~~~~~~~~~ O#",
"# ~~~~~~~~~~~~~ #",
"# ~~~~~~~~~~~~~ #",
"# ~~~~~~~~~~~~~ #",
"# o ~~~~~~~~~~~~~ O#",
"# ~~~~~~~~~~~~~ #",
"# ~~~~~~~~~~~~~ #",
"# ~~~~~~~~~~~~~ #",
"# o ~~~~~~~~~~~~~ O#",
"# ~~~~~~~~~~~~Z #",
"####################"
}
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
set_default_parent(cells[" "])
create_world_by_map(level)
render_maze(new_kruskal_maze(mazew, mazeh), render_cell)
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --