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ant07.lua
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2003-08-18
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54 lines
-- Automaton Magic -- the Enigma Level
-- (c) 2002 Petr Machata/ant_39
-- Licensed under GPL v2.0 or above
-- 2003-02-10 -- keeping up to date with latest additions to ant.lua
-- 2003-06-23 -- changed abyss to water, because st-bolder now falls into abyss [ralf]
dofile(enigma.FindDataFile("levels/ant.lua"))
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
stepon = nil
function turnbolder()
stepon = not(stepon)
if (stepon) then
local bolder_dir=enigma.GetAttrib(enigma.GetNamedObject("bolder1"), "direction") -1
while (bolder_dir<0) do bolder_dir = bolder_dir +4 end
enigma.SendMessage(enigma.GetNamedObject("bolder1"), "direction",bolder_dir)
end
end
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
cells={}
cells[" "]=cell{floor="fl-sand"}
cells["."]=cell{floor="fl-water"}
cells["#"]=cell{stone="st-greenbrown"}
cells["O"]=cell{actor={"ac-blackball", {player=0}}}
cells["m"]=cell{item= {"it-magicwand"}}
cells["T"]=cell{parent=cells["."],item={"it-trigger", {action="callback", target="turnbolder", invisible=1}}}
cells[">"]=cell{stone={"st-bolder", {direction=EAST, name="bolder1"}}}
cells["0"]=oxyd
level = {
"####0##########0####",
"#.... ....#",
"#. .#",
"#. .#",
"0. T > T .0",
"# #",
"# m O #",
"# #",
"0. T T .0",
"#. .#",
"#. .#",
"#.... ....#",
"####0##########0####"
}
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
oxyd_default_flavor = "a"
set_default_parent(cells[" "])
create_world_by_map(level)
oxyd_shuffle()