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GameStar Special 2004 August
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Geschicklichkeit
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Enigma
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Enigma-081.exe
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NEWS.txt
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2003-10-12
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Version 0.81 (Oct 11 2003)
* Mainly bugfixes
Version 0.80 (Oct 08 2003)
* Time game
* Easy / difficult game mode
* Sokoban mode
* Game manual
* More than 300 new levels (now more than 580 in total)
* Better soft scrolling
* Countless new game elements: turnstiles, volcanos, warp tunnels,
land-mines, jump pads, rotors, ...
* Reduced memory footprint
Version 0.70 (Feb 14 2003)
* Speed improvements
* Stereo sound
* More than 70 new levels
* Much better mouse controls
* Support for Oxyd's original sounds (see README)
* New game objects: Rubber bands, scissors, worm holes
Version 0.60 (Dec 23 2002)
* Improved graphics
* Faster screen updates
* Softscrolling in some levels
* 40 new levels
* Many new game objects (ice, magnets, white marbles, ...)
* Mouse speed can be changed in the options menu and during the game
(left and right arrow keys)
* Sound and music volume can be configured
* Enigma now remembers which levels you already completed
Version 0.50 (Aug 14 2002)
* Improved mouse controls
* Alpha blended shadows
* Improved menu system
* Many new game objects
* Sloped floor
* 52 new levels (now 96 in all!)
* Mousewheel support in the level menu
* New level type: meditation landscapes
* Win32 version
Version 0.40a (May 18 2002)
* Made installation script ash-compatible (thanks to Kalle Olavi Niemitalo)
* Fixed installation bug (thanks to Rasmus Kaj)
* Now entering fullscreen mode by default
* Added RPM .spec file (thanks to Achim Settelmeier)
Version 0.40 (May 14 2002)
* Many new levels from Siegfried Fennig and Martin Hawlisch (now 42
in total)
* 8 new stone types
(st-wood, st-fart, st-timer, st-invisible,
st-greenbrown_{move,hole}, st-marble_{move,hole})
* 2 new floor types (fl-wood, fl-rough)
* Removed in-game soundtrack
* Johannes Fortmann contributed some new graphics
* Joe Wreschnig wrote a man page for Enigma
* Compilation fixes for gcc 3.1 (thanks to Artur Siekielski)
* Improved mainloop that suppresses huge time steps
(thanks to Dylan Thurston)
Version 0.39 (Apr 21 2002)
* More compilation fixes
(thanks to Cymru Stracchino and Erich Schubert)
* Better mainloop that doesn't eat all your CPU cycles
(thanks to Sergey Pinaev)
* Spiffier menu design
* In-game menu
* Smooth music transitions
* Music in the menu
* Lua must now be installed separately
* Works with Lua 4.1 (thanks to Erich Schubert)
* Lots of new levels (mainly due to Siegfried Fennig, who contributed
eight new ones!)
* The colors on Oxyd stones can be shuffled
Version 0.38a (Apr 06 2002)
* Bug fixes that make Enigma compile with g++ 3.0
Version 0.38 (Apr 04 2002)
* Puzzle stones
* Doors
* Space
* Switches
* Inverse motion floor
* Shogun dots and stones
* 3 new levels
Version 0.37 (Mar 20 2002)
* level selection menu
* chameleon stones
* better error handling
* assorted bugfixes
Version 0.36a (Mar 17 2002)
* mostly internal changes requested by the savannah maintainers
Version 0.36 (Mar 14 2002)
* first ``public'' release for savannah application