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rand.d
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/*
* $Id: rand.d,v 1.3 2004/05/14 14:35:38 kenta Exp $
*
* Copyright 2004 Kenta Cho. All rights reserved.
*/
module abagames.util.rand;
private import std.stream;
private import std.date;
/**
* Random number generator.
*/
public class Rand {
public this() {
d_time timer = getUTCtime();
init_genrand(timer);
}
public void setSeed(long n) {
init_genrand(n);
}
public int nextInt(int n) {
return genrand_int32() % n;
}
public int nextSignedInt(int n) {
return genrand_int32() % (n * 2) - n;
}
public float nextFloat(float n) {
return genrand_real1() * n;
}
public float nextSignedFloat(float n) {
return genrand_real1() * (n * 2) - n;
}
/*
MT.d
Mersenne Twister random number generator -- D
Based on code by Makoto Matsumoto, Takuji Nishimura, Shawn Cokus,
Matthe Bellew, and Isaku Wada
Andrew C. Edwards v0.1 30 September 2003 edwardsac@ieee.org
Before using, initialize the state by using init_genrand(seed)
or init_by_array(init_key, key_length).
Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura,
Copyright (C) 2003, Andrew C. Edwards
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. The names of its contributors may not be used to endorse or promote
products derived from this software without specific prior written
permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
The original code included the following notice:
Any feedback is very welcome.
http://www.math.keio.ac.jp/matumoto/emt.html
email: matumoto@math.keio.ac.jp
Please CC: edwardsac@ieee.org on all correspondence
*/
/*
Modified by Kenta Cho.
. Remove 'static' to wrap as Rand class.
. Use D style cast.
*/
/* Period parameters */
const int N = 624;
const int M = 397;
const uint MATRIX_A = 0x9908b0dfUL; /* constant vector a */
const uint UMASK = 0x80000000UL; /* most significant w-r bits */
const uint LMASK = 0x7fffffffUL; /* least significant r bits */
uint MIXBITS(uint u, uint v) { return (u & UMASK) | (v & LMASK); }
uint TWIST(uint u,uint v) { return (MIXBITS(u,v) >> 1) ^ (v&1 ? MATRIX_A : 0); }
uint state[N]; /* the array for the state vector */
int left = 1;
int initf = 0;
uint *next;
/* initializes state[N] with a seed */
void init_genrand(uint s)
{
state[0]= s & 0xffffffffUL;
for (int j=1; j<N; j++) {
state[j] = (1812433253UL * (state[j-1] ^ (state[j-1] >> 30)) + j);
/* See Knuth TAOCP Vol2. 3rd Ed. P.106 for multiplier. */
/* In the previous versions, MSBs of the seed affect */
/* only MSBs of the array state[]. */
/* 2002/01/09 modified by Makoto Matsumoto */
state[j] &= 0xffffffffUL; /* for >32 bit machines */
}
left = 1; initf = 1;
}
/* initialize by an array with array-length */
/* init_key is the array for initializing keys */
/* key_length is its length */
//uint init_key[];
//uint key_length;
void init_by_array(uint init_key[], uint key_length)
{
int i, j, k;
init_genrand(19650218UL);
i=1; j=0;
k = (N>key_length ? N : key_length);
for (; k; k--) {
state[i] = (state[i] ^ ((state[i-1] ^ (state[i-1] >> 30)) * 1664525UL))
+ init_key[j] + j; /* non linear */
state[i] &= 0xffffffffUL; /* for WORDSIZE > 32 machines */
i++; j++;
if (i>=N) { state[0] = state[N-1]; i=1; }
if (j>=key_length) j=0;
}
for (k=N-1; k; k--) {
state[i] = (state[i] ^ ((state[i-1] ^ (state[i-1] >> 30)) * 1566083941UL))
- i; /* non linear */
state[i] &= 0xffffffffUL; /* for WORDSIZE > 32 machines */
i++;
if (i>=N) { state[0] = state[N-1]; i=1; }
}
state[0] = 0x80000000UL; /* MSB is 1; assuring non-zero initial array */
left = 1; initf = 1;
}
void next_state()
{
uint *p=state;
/* if init_genrand() has not been called, */
/* a default initial seed is used */
if (initf==0) init_genrand(5489UL);
left = N;
next = state;
for (int j=N-M+1; --j; p++)
*p = p[M] ^ TWIST(p[0], p[1]);
for (int j=M; --j; p++)
*p = p[M-N] ^ TWIST(p[0], p[1]);
*p = p[M-N] ^ TWIST(p[0], state[0]);
}
/* generates a random number on [0,0xffffffff]-interval */
uint genrand_int32()
{
uint y;
if (--left == 0) next_state();
y = *next++;
/* Tempering */
y ^= (y >> 11);
y ^= (y << 7) & 0x9d2c5680UL;
y ^= (y << 15) & 0xefc60000UL;
y ^= (y >> 18);
return y;
}
/* generates a random number on [0,0x7fffffff]-interval */
long genrand_int31()
{
uint y;
if (--left == 0) next_state();
y = *next++;
/* Tempering */
y ^= (y >> 11);
y ^= (y << 7) & 0x9d2c5680UL;
y ^= (y << 15) & 0xefc60000UL;
y ^= (y >> 18);
return cast(long)(y>>1);
}
/* generates a random number on [0,1]-real-interval */
double genrand_real1()
{
uint y;
if (--left == 0) next_state();
y = *next++;
/* Tempering */
y ^= (y >> 11);
y ^= (y << 7) & 0x9d2c5680UL;
y ^= (y << 15) & 0xefc60000UL;
y ^= (y >> 18);
return cast(double)y * (1.0/4294967295.0);
/* divided by 2^32-1 */
}
/* generates a random number on [0,1)-real-interval */
double genrand_real2()
{
uint y;
if (--left == 0) next_state();
y = *next++;
/* Tempering */
y ^= (y >> 11);
y ^= (y << 7) & 0x9d2c5680UL;
y ^= (y << 15) & 0xefc60000UL;
y ^= (y >> 18);
return cast(double)y * (1.0/4294967296.0);
/* divided by 2^32 */
}
/* generates a random number on (0,1)-real-interval */
double genrand_real3()
{
uint y;
if (--left == 0) next_state();
y = *next++;
/* Tempering */
y ^= (y >> 11);
y ^= (y << 7) & 0x9d2c5680UL;
y ^= (y << 15) & 0xefc60000UL;
y ^= (y >> 18);
return (cast(double)y + 0.5) * (1.0/4294967296.0);
/* divided by 2^32 */
}
/* generates a random number on [0,1) with 53-bit resolution*/
double genrand_res53()
{
uint a=genrand_int32()>>5, b=genrand_int32()>>6;
return(a*67108864.0+b)*(1.0/9007199254740992.0);
}
}