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Text File  |  2004-02-26  |  742KB  |  6,058 lines

  1. <Mission CGFCount="97" Description="" MusicScript="" Name="FFA" PlayerEquipPack="players" Script="" Time="01:00" >
  2.  <EquipPacks>
  3.   <EquipPack name="players" primary="PickupHeatVisionGoggles" >
  4.    <Items>
  5.     <Falcon type="Weapon" />
  6.     <PickupFlashlight type="Item" />
  7.     <Shocker type="Weapon" />
  8.    </Items>
  9.    <Ammo AG36Grenade="0" Assault="120" FlareGrenade="0" FlashbangGrenade="3" HandGrenade="3" Minigun="0" MortarShells="0" OICWGrenade="0" Pistol="50" Rock="9999" Rocket="0" Shotgun="0" SMG="90" SmokeGrenade="0" Sniper="0" StickyExplosive="0" />
  10.   </EquipPack>
  11.  </EquipPacks>
  12.  <Environment>
  13.   <Fog Color="17,29,38" End="1024" Start="100" ViewDistance="1024" />
  14.   <Shaders Shore="TerrainWaterBeach" SkyBox="06_Steam" SunLensFlares="" SunWaterRefl="BumpSunGlow" Water="TerrainWater_OnlySky" />
  15.   <EnvState EnvColor="82,111,154" OutdoorAmbientColor="87,119,155" SkyBoxAngle="0" SkyBoxStretching="1.0" SunColor="245,238,210" WindForce="0.15" />
  16.   <Ocean BorderTranspRatio="1" BottomTexture="terrain/water/oceanfloorcolor.dds" Caustics="1" FogColor="23,27,51" FogDistance="20" ShoreSize="2" SurfaceBumpAmountX="0.02" SurfaceBumpAmountY="0.02" SurfaceReflectRatio="5" SurfaceTranspRatio="0.5" />
  17.   <HeightMap DefaultZoomTexture="" GeometryLodRatio="1.0" TextureLodRatio="1.0" />
  18.   <Lighting Algorithm="3" Ambient="0" HemiSamplQuality="5" Lighting="1" ObjShadows="1" ShadowBlur="1" ShadowIntensity="50" Shadows="1" SkyColor="11157568" SunColor="16777215" SunHeight="9" SunMultiplier="1" SunRotation="0" SunVector="0,0.99594176,-0.089999996" />
  19.  </Environment>
  20.  <Weapons>
  21.   <Used>  </Used>
  22.   <Ammo>  </Ammo>
  23.  </Weapons>
  24.  <EntityDescriptions> </EntityDescriptions>
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  1891.     <Gravity X="0" Y="0" Z="1" />
  1892.     <Objects objObject1="" objObject2="" objObject3="" objObject4="" objObject5="" />
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  1894.     <SpaceLoopBoxSize X="0" Y="0" Z="0" />
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  1907.     <Objects objObject1="" objObject2="" objObject3="" objObject4="" objObject5="" />
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  1920.     <Gravity X="0" Y="0" Z="1" />
  1921.     <Objects objObject1="" objObject2="" objObject3="" objObject4="" objObject5="" />
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  1935.     <Objects objObject1="" objObject2="" objObject3="" objObject4="" objObject5="" />
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  1946.      <SpaceLoopBoxSize X="0" Y="0" Z="0" />
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  1948.     <Gravity X="0" Y="0" Z="1" />
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  1963.     <Objects objObject1="" objObject2="" objObject3="" objObject4="" objObject5="" />
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  1976.     <Gravity X="0" Y="0" Z="1" />
  1977.     <Objects objObject1="" objObject2="" objObject3="" objObject4="" objObject5="" />
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  1980.     <Textures fileTex1="Textures\cloud1.dds" fileTex2="" fileTex3="" fileTex4="" fileTex5="" />
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  1984.    <Properties bActive="1" bAdditiveBlend="0" bColorBlend="1" bLinearSizeSpeed="0" Bounciness="5" bPhysics="0" ChildSpawnPeriod="0" clrColorEnd="0.584314,0.6,0.768628" clrColorStart="0.607843,0.619608,0.717647" FadeInTime="0" Focus="5" fUpdateRadius="100" LifeTime="1.5" nCount="0" nDrawOrder="1" nFrames="0" nFramesSpeed="0" nType="8" ShaderName="ParticleLight" Size="3" SizeSpeed="5" Speed="0.5" Tail="0" TimeDelay="0.1" turbulence_size="0.5" turbulence_speed="10" >
  1985.     <ChildProcess bAdditiveBlend="0" bColorBlend="0" Bounciness="0" bPhysics="0" clrColorEnd="1,1,1" clrColorStart="1,1,1" FadeInTime="0.5" fileTexture="fcsplash.bmp" Focus="0.7" LifeTime="1" nCount="2" nDrawOrder="0" nFrames="0" nType="0" objGeometry="" Size="1.2" SizeSpeed="0.2" Speed="1.2" Tail="0" >
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  1990.     <Gravity X="0" Y="0" Z="1" />
  1991.     <Objects objObject1="" objObject2="" objObject3="" objObject4="" objObject5="" />
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  1994.     <Textures fileTex1="Textures\cloud1.dds" fileTex2="" fileTex3="" fileTex4="" fileTex5="" />
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  1998.   <Entity Angles="0,0,-89.999977" CastShadowMaps="1" CastShadows="0" EntityClass="ParticleSpray" EntityId="491" HiddenInGame="0" Layer="Main" LodRatio="100" Name="ParticleSpray416" Pos="955.75,725.625,18.0625" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
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  2005.     <Gravity X="0" Y="0" Z="1" />
  2006.     <Objects objObject1="" objObject2="" objObject3="" objObject4="" objObject5="" />
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