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GameStar Special 2004 May
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GSSH0504TT.iso
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FarCry
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mp_night.exe
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mp_night_fog
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level.pak
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leveldata.xml
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2004-02-26
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<LevelData SandboxVersion="1.1.0.1230" >
<LevelInfo CreationDate="03/26/04" HeightmapSize="1024" HeightmapUnitSize="2" Name="mp_nightfog" WaterLevel="16" />
<SurfaceTypes>
<SurfaceType Bumpmap="" DetailScaleX="0.2" DetailScaleY="0.2" DetailTexture="Textures\terrain\detail\detail_sand_rotated.dds" Material="" Name="sand" ProjAxis="Z" ProjectAxis="2" >
<DetailObjects> </DetailObjects>
</SurfaceType>
<SurfaceType Bumpmap="" DetailScaleX="0.25" DetailScaleY="0.25" DetailTexture="Textures\terrain\detail\detail_undertree.dds" Material="" Name="grass" ProjAxis="Z" ProjectAxis="2" >
<DetailObjects> </DetailObjects>
</SurfaceType>
<SurfaceType Bumpmap="" DetailScaleX="0.1" DetailScaleY="0.1" DetailTexture="Textures\terrain\detail\groundconcr32.dds" Material="mat_concrete" Name="concrete" ProjAxis="Z" ProjectAxis="2" >
<DetailObjects> </DetailObjects>
</SurfaceType>
<SurfaceType Bumpmap="Textures\Terrain\cliff_rock.bmp" DetailScaleX="0.059999999" DetailScaleY="0.059999999" DetailTexture="Textures\terrain\detail\cst_square_cliff.dds" Material="mat_rock" Name="rock_X" ProjAxis="Z" ProjectAxis="2" >
<DetailObjects> </DetailObjects>
</SurfaceType>
<SurfaceType Bumpmap="" DetailScaleX="0.2" DetailScaleY="0.2" DetailTexture="Textures\terrain\detail\detail_gravel2.dds" Material="" Name="road" ProjAxis="Z" ProjectAxis="2" >
<DetailObjects> </DetailObjects>
</SurfaceType>
<SurfaceType Bumpmap="" DetailScaleX="0.2" DetailScaleY="0.2" DetailTexture="Textures\terrain\detail\b2ground_4.dds" Material="mat_rock" Name="corel" ProjAxis="Z" ProjectAxis="2" >
<DetailObjects> </DetailObjects>
</SurfaceType>
<SurfaceType Bumpmap="" DetailScaleX="0.059999999" DetailScaleY="0.059999999" DetailTexture="Textures\Terrain\detail\cst_square_cliff.dds" Material="mat_rock" Name="rock_Y" ProjAxis="Z" ProjectAxis="2" >
<DetailObjects> </DetailObjects>
</SurfaceType>
</SurfaceTypes>
<Vegetation>
<Object AlphaBlend="0" BackSideLevel="1" Bending="0" Brightness="1" CalcLighting="1" CastShadow="0" Category="Default" Density="1" ElevationMax="255" ElevationMin="16" FadeSize="1" FileName="Objects\Natural\detail\ lgp_detail_a.cgf" GUID="{C1395CE7-37E3-4540-B2DC-8C5601823AE9}" Hidden="0" Hideable="0" Index="0" Material="" MaxViewDistRatio="1" PhysNonColl="0" PrecalcShadow="0" RealTimeShadow="1" RecvShadow="0" ShadowDistRatio="1" Size="1" SizeVar="0" SlopeMax="255" SlopeMin="0" SpriteDistRatio="1" SpriteTexRes="0" UseSprites="1" />
<Object AlphaBlend="0" BackSideLevel="1" Bending="0" Brightness="1" CalcLighting="1" CastShadow="0" Category="Default" Density="1" ElevationMax="255" ElevationMin="16" FadeSize="1" FileName="Objects\Natural\leafy_green_paradise\lgp_large_fern.cgf" GUID="{40FD5336-B1C5-40F7-B5CB-C48CC2EEFE17}" Hidden="0" Hideable="0" Index="1" Material="" MaxViewDistRatio="1" PhysNonColl="0" PrecalcShadow="0" RealTimeShadow="1" RecvShadow="0" ShadowDistRatio="1" Size="1" SizeVar="0" SlopeMax="255" SlopeMin="0" SpriteDistRatio="1" SpriteTexRes="0" UseSprites="1" />
<Object AlphaBlend="0" BackSideLevel="1" Bending="0" Brightness="1" CalcLighting="1" CastShadow="0" Category="Default" Density="1" ElevationMax="255" ElevationMin="16" FadeSize="1" FileName="Objects\Natural\leafy_green_paradise\lgp_banana_bush_a.cgf" GUID="{F9F3D497-FE9A-46BD-B443-6BB1233EBA6C}" Hidden="0" Hideable="0" Index="2" Material="" MaxViewDistRatio="1" PhysNonColl="0" PrecalcShadow="0" RealTimeShadow="1" RecvShadow="0" ShadowDistRatio="1" Size="1" SizeVar="0" SlopeMax="255" SlopeMin="0" SpriteDistRatio="1" SpriteTexRes="0" UseSprites="1" />
<Object AlphaBlend="0" BackSideLevel="1" Bending="0" Brightness="1" CalcLighting="1" CastShadow="0" Category="Default" Density="1" ElevationMax="255" ElevationMin="16" FadeSize="1" FileName="Objects\Natural\leafy_green_paradise\lgp_fernbush_a.cgf" GUID="{EEDFEDC0-6E62-498E-9403-F7FA517D9DA4}" Hidden="0" Hideable="0" Index="3" Material="" MaxViewDistRatio="1" PhysNonColl="0" PrecalcShadow="0" RealTimeShadow="1" RecvShadow="0" ShadowDistRatio="1" Size="1" SizeVar="0" SlopeMax="255" SlopeMin="0" SpriteDistRatio="1" SpriteTexRes="0" UseSprites="1" />
<Object AlphaBlend="0" BackSideLevel="1" Bending="0" Brightness="1" CalcLighting="1" CastShadow="0" Category="Default" Density="1" ElevationMax="255" ElevationMin="16" FadeSize="1" FileName="Objects\Natural\leafy_green_paradise\lgp_small_grass.cgf" GUID="{7921154F-9C5F-45FD-8E06-AC07B6E85AD4}" Hidden="0" Hideable="0" Index="4" Material="" MaxViewDistRatio="1" PhysNonColl="0" PrecalcShadow="0" RealTimeShadow="1" RecvShadow="0" ShadowDistRatio="1" Size="1" SizeVar="0" SlopeMax="255" SlopeMin="0" SpriteDistRatio="1" SpriteTexRes="0" UseSprites="1" />
<Object AlphaBlend="0" BackSideLevel="1" Bending="0" Brightness="0.7" CalcLighting="1" CastShadow="0" Category="Default" Density="1" ElevationMax="255" ElevationMin="16" FadeSize="1" FileName="Objects\Natural\bushes\beach_bush_yellow.cgf" GUID="{3FFA1A81-7873-4F9C-AA85-3669EBD60785}" Hidden="0" Hideable="0" Index="5" Material="" MaxViewDistRatio="1" PhysNonColl="0" PrecalcShadow="0" RealTimeShadow="1" RecvShadow="0" ShadowDistRatio="1" Size="1" SizeVar="0" SlopeMax="255" SlopeMin="0" SpriteDistRatio="1" SpriteTexRes="0" UseSprites="1" />
<Object AlphaBlend="0" BackSideLevel="1" Bending="0" Brightness="1" CalcLighting="1" CastShadow="0" Category="Default" Density="1" ElevationMax="255" ElevationMin="16" FadeSize="1" FileName="Objects\Natural\leafy_green_paradise\lgp_canopytree_ab.cgf" GUID="{76463A4F-0CCA-457C-BEEC-E53279EAC6DD}" Hidden="0" Hideable="0" Index="6" Material="" MaxViewDistRatio="1" PhysNonColl="0" PrecalcShadow="0" RealTimeShadow="1" RecvShadow="0" ShadowDistRatio="1" Size="1" SizeVar="0" SlopeMax="255" SlopeMin="0" SpriteDistRatio="1" SpriteTexRes="0" UseSprites="1" />
<Object AlphaBlend="0" BackSideLevel="1" Bending="0" Brightness="1" CalcLighting="1" CastShadow="0" Category="Default" Density="1" ElevationMax="255" ElevationMin="16" FadeSize="1" FileName="Objects\Natural\leafy_green_paradise\lgp_plant_b_flowers_a.cgf" GUID="{6CA8EEF5-F66B-4D84-BD50-628F9C45DBF4}" Hidden="0" Hideable="0" Index="7" Material="" MaxViewDistRatio="1" PhysNonColl="0" PrecalcShadow="0" RealTimeShadow="1" RecvShadow="0" ShadowDistRatio="1" Size="1" SizeVar="0" SlopeMax="255" SlopeMin="0" SpriteDistRatio="1" SpriteTexRes="0" UseSprites="1" />
<Object AlphaBlend="0" BackSideLevel="1" Bending="0" Brightness="1" CalcLighting="1" CastShadow="0" Category="Default" Density="1" ElevationMax="255" ElevationMin="16" FadeSize="1" FileName="Objects\Natural\coastal_objects\cst_large_palm_a.cgf" GUID="{665A06FE-50F7-4FF2-AA06-A5518F28E0A6}" Hidden="0" Hideable="0" Index="8" Material="" MaxViewDistRatio="1" PhysNonColl="0" PrecalcShadow="0" RealTimeShadow="1" RecvShadow="0" ShadowDistRatio="1" Size="1" SizeVar="0" SlopeMax="255" SlopeMin="0" SpriteDistRatio="1" SpriteTexRes="0" UseSprites="1" />
<Object AlphaBlend="0" BackSideLevel="1" Bending="0" Brightness="1" CalcLighting="1" CastShadow="0" Category="Default" Density="1" ElevationMax="255" ElevationMin="16" FadeSize="1" FileName="Objects\Natural\coastal_objects\cst_large_palm_leaning_c.cgf" GUID="{5A419507-3C15-44D4-90E2-FD92C7DB3DB4}" Hidden="0" Hideable="0" Index="9" Material="" MaxViewDistRatio="1" PhysNonColl="0" PrecalcShadow="0" RealTimeShadow="1" RecvShadow="0" ShadowDistRatio="1" Size="1" SizeVar="0" SlopeMax="255" SlopeMin="0" SpriteDistRatio="1" SpriteTexRes="0" UseSprites="1" />
<Object AlphaBlend="0" BackSideLevel="1" Bending="0" Brightness="1" CalcLighting="1" CastShadow="0" Category="Default" Density="1" ElevationMax="255" ElevationMin="16" FadeSize="1" FileName="Objects\Natural\coastal_objects\cst_large_palm_leaning_east.cgf" GUID="{776510A4-EFAD-4023-ABED-CEA2216812FF}" Hidden="0" Hideable="0" Index="10" Material="" MaxViewDistRatio="1" PhysNonColl="0" PrecalcShadow="0" RealTimeShadow="1" RecvShadow="0" ShadowDistRatio="1" Size="1" SizeVar="0" SlopeMax="255" SlopeMin="0" SpriteDistRatio="1" SpriteTexRes="0" UseSprites="1" />
<Object AlphaBlend="0" BackSideLevel="1" Bending="0" Brightness="1" CalcLighting="1" CastShadow="0" Category="Default" Density="1" ElevationMax="255" ElevationMin="16" FadeSize="1" FileName="Objects\Natural\coastal_objects\cst_large_palm_b.cgf" GUID="{90397CD4-8314-49C4-AA7E-7CE4A06E3313}" Hidden="0" Hideable="0" Index="11" Material="" MaxViewDistRatio="1" PhysNonColl="0" PrecalcShadow="0" RealTimeShadow="1" RecvShadow="0" ShadowDistRatio="1" Size="1" SizeVar="0" SlopeMax="255" SlopeMin="0" SpriteDistRatio="1" SpriteTexRes="0" UseSprites="1" />
<Object AlphaBlend="0" BackSideLevel="1" Bending="0" Brightness="1" CalcLighting="1" CastShadow="0" Category="Default" Density="1" ElevationMax="255" ElevationMin="16" FadeSize="1" FileName="Objects\Natural\trees\flforest_tree_rain1b.cgf" GUID="{F5851FB1-7DDC-4F01-AF39-B8C951E73CCA}" Hidden="0" Hideable="0" Index="12" Material="" MaxViewDistRatio="1" PhysNonColl="0" PrecalcShadow="0" RealTimeShadow="1" RecvShadow="0" ShadowDistRatio="1" Size="1" SizeVar="0" SlopeMax="255" SlopeMin="0" SpriteDistRatio="1" SpriteTexRes="0" UseSprites="1" />
<Object AlphaBlend="0" BackSideLevel="1" Bending="0" Brightness="1" CalcLighting="1" CastShadow="0" Category="Default" Density="1" ElevationMax="255" ElevationMin="16" FadeSize="1" FileName="Objects\Natural\leafy_green_paradise\lgp_canopytree_aa.cgf" GUID="{C93E2526-C10E-4A2B-A9B8-5B4ABD3B98F8}" Hidden="0" Hideable="0" Index="13" Material="" MaxViewDistRatio="1" PhysNonColl="0" PrecalcShadow="0" RealTimeShadow="1" RecvShadow="0" ShadowDistRatio="1" Size="1" SizeVar="0" SlopeMax="255" SlopeMin="0" SpriteDistRatio="1" SpriteTexRes="0" UseSprites="1" />
<Object AlphaBlend="0" BackSideLevel="1" Bending="0" Brightness="1" CalcLighting="1" CastShadow="0" Category="Default" Density="1" ElevationMax="255" ElevationMin="16" FadeSize="1" FileName="Objects\Natural\leafy_green_paradise\lgp_fernbush_bc.cgf" GUID="{43F85363-1131-4DE0-8177-7773B88987E5}" Hidden="0" Hideable="0" Index="14" Material="" MaxViewDistRatio="1" PhysNonColl="0" PrecalcShadow="0" RealTimeShadow="1" RecvShadow="0" ShadowDistRatio="1" Size="1" SizeVar="0" SlopeMax="255" SlopeMin="0" SpriteDistRatio="1" SpriteTexRes="0" UseSprites="1" />
</Vegetation>
<MaterialsLibrary>
<Library Name="Level" />
<Library Name="OutdoorCompound" />
<Library Name="m06-mat" />
<Library Name="storage" />
<Library Name="Temple_Textures" />
<Library Name="Japanese_Bunker" />
<Library Name="monkeybay" />
<Library Name="mortuary" />
<Library Name="Mercenaries" />
<Library Name="GK_SWL01" />
<Library Name="newmats" />
<Library Name="Screens" />
<Library Name="m04" />
<Library Name="Shared" />
</MaterialsLibrary>
<ParticlesLibrary>
<Library Name="water" />
<Library Name="smoke" />
<Library Name="misc" />
<Library Name="bullet" />
</ParticlesLibrary>
<MusicLibrary>
<Library File="08_Steam.xml" Name="08_Steam" />
</MusicLibrary>
<Missions>
<Mission CGFCount="97" File="Mission_FFA.xml" Name="FFA" ProgressBarRange="97" />
<Mission CGFCount="97" File="Mission_TDM.xml" Name="TDM" ProgressBarRange="97" />
</Missions>
</LevelData>