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Text File  |  2004-02-26  |  143KB  |  788 lines

  1. <Mission CGFCount="90" Description="" MusicScript="" Name="FFA" PlayerEquipPack="players" Script="" Time="01:00" >
  2.  <EquipPacks>
  3.   <EquipPack name="players" primary="PickupHeatVisionGoggles" >
  4.    <Items>
  5.     <Falcon type="Weapon" />
  6.     <PickupFlashlight type="Item" />
  7.     <Shocker type="Weapon" />
  8.    </Items>
  9.    <Ammo AG36Grenade="0" Assault="120" FlareGrenade="0" FlashbangGrenade="3" HandGrenade="3" Minigun="0" MortarShells="0" OICWGrenade="0" Pistol="50" Rock="9999" Rocket="0" Shotgun="0" SMG="90" SmokeGrenade="0" Sniper="0" StickyExplosive="0" />
  10.   </EquipPack>
  11.  </EquipPacks>
  12.  <Environment>
  13.   <Fog Color="17,29,38" End="1024" Start="100" ViewDistance="1024" />
  14.   <Shaders Shore="TerrainWaterBeach" SkyBox="06_Steam" SunLensFlares="" SunWaterRefl="BumpSunGlow" Water="TerrainWater_OnlySky" />
  15.   <EnvState EnvColor="82,111,154" OutdoorAmbientColor="87,119,155" SkyBoxAngle="0" SkyBoxStretching="1.0" SunColor="245,238,210" WindForce="0.15" />
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  17.   <HeightMap DefaultZoomTexture="" GeometryLodRatio="1.0" TextureLodRatio="1.0" />
  18.   <Lighting Algorithm="3" Ambient="0" HemiSamplQuality="5" Lighting="1" ObjShadows="1" ShadowBlur="1" ShadowIntensity="50" Shadows="1" SkyColor="11157568" SunColor="16777215" SunHeight="9" SunMultiplier="1" SunRotation="0" SunVector="0,0.99594176,-0.089999996" />
  19.  </Environment>
  20.  <Weapons>
  21.   <Used>  </Used>
  22.   <Ammo>  </Ammo>
  23.  </Weapons>
  24.  <EntityDescriptions> </EntityDescriptions>
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  757.     <AICarDef bAI_use="1" damping_vehicle="0.03" dyn_friction_ratio="1" handbraking_value="9" max_braking_friction="0.3" max_steer_v0="30" steer_relaxation_v0="720" steer_speed="12" steer_speed_min="120" />
  758.     <ExplosionParams fImpulsivePressure="600" fRadius="10" fRadiusMax="10" fRadiusMin="8" nDamage="800" />
  759.    </Properties>
  760.    <Properties2 aibehavior_behaviour="Car_idle" groupid="154" sightrange="180" soundrange="10" />
  761.   </Entity>
  762.   <Entity Angles="-89.999977,0,34.999992" CastShadowMaps="1" CastShadows="0" EntityClass="PickupM4" EntityId="561" HiddenInGame="0" Layer="Main" LodRatio="100" Name="PickupM9" Pos="911.03534,776.74231,18.772453" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  763.    <Properties Amount="30" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="15" />
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  765.   <Object MergeGeom="0" Name="Group22" Pos="1011.5645,849.84766,42.850998" Type="Group" />
  766.   <Entity CastShadowMaps="0" CastShadows="0" EntityClass="DynamicLight" EntityId="79" HiddenInGame="0" Layer="Main" LodRatio="100" Name="DynamicLight816" Pos="967.76617,824.24207,37.413719" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="0" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
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  768.     <Optimization bOnlyForHighSpec="0" bSpecularOnlyForHighSpec="0" />
  769.    </Properties>
  770.   </Entity>
  771.   <Object MergeGeom="0" Name="light67" Pos="1066.7607,824.86975,51.733749" Type="Group" />
  772.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoAssault" EntityId="549" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoAssault19" Pos="1147.7845,764.48975,18.552061" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  773.    <Properties Amount="25" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="15" />
  774.   </Entity>
  775.   <Entity Angles="-89.999985,0,0" CastShadowMaps="1" CastShadows="0" EntityClass="PickupM4" EntityId="544" HiddenInGame="0" Layer="Main" LodRatio="100" Name="PickupM6" Pos="1191.4189,766.30487,18.41988" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  776.    <Properties Amount="30" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="15" />
  777.   </Entity>
  778.   <Entity CastShadowMaps="0" CastShadows="0" EntityClass="DynamicLight" EntityId="138" HiddenInGame="0" Layer="Main" LodRatio="100" Name="DynamicLight874" Pos="1068.6411,814.74207,53.334641" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="0" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  779.    <Properties AnimationSpeed="0" AnimName="default" bActive="1" bAffectsThisAreaOnly="1" bDot3Type="1" bFakeLight="1" bFakeRadiosity="0" bFixedLightDir="0" bHeatSource="0" bIgnoreTerrain="0" bProjectInAllDirs="0" bUseAnimation="1" bUsedInRealTime="1" clrDiffuse="1,1,1" clrSpecular="1,1,1" CoronaScale="1" damping="0.5" DiffuseMultiplier="1" fileModel01="Objects/Editor/invisiblebox.cgf" fileModel2="Objects/glm/ww2_indust_set1/lights/LIGHT_INDUST2/light_indust2.cgf" fileModel3="Objects/Indoor/lights/light6phys.cgf" LightStyle="0" lighttype="0" max_time_step="0.02" OuterRadius="5" ProjectorFov="90" RndPosFreq="0.5" shader_lightShader="monkeybay1" shakeAmount="100" shakeRefreshTime="0" sleep_speed="0.01" SpecularMultiplier="1" texture_ProjectorTexture="" vector_LightDir="0,90,0" weight="5" >
  780.     <Optimization bOnlyForHighSpec="0" bSpecularOnlyForHighSpec="0" />
  781.    </Properties>
  782.   </Entity>
  783.   <Entity Angles="89.999992,0,0" CastShadowMaps="1" CastShadows="0" EntityClass="PickupM4" EntityId="570" HiddenInGame="0" Layer="Main" LodRatio="100" Name="PickupM11" Pos="1022.8862,919.38721,18.613731" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  784.    <Properties Amount="100" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="30" />
  785.   </Entity>
  786.  </Objects>
  787. </Mission>
  788.