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Text File | 2004-02-24 | 133.2 KB | 1,360 lines |
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- <Pattern FadePoints="0" Filename="MUSIC/Jungle/Victory/Main_Layer/VC_Jungle_108_victory_04.ogg" LayeringVolume="240" Name="VC_Jungle_108_victory_11" Probability="100" />
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- <RhythmicLayer> </RhythmicLayer>
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- </Mood>
- </Moods>
- </Theme>
- <Theme DefaultMood="Sneaking" DefaultMoodTimeout="3" Id="{D70FA060-583F-42BE-A899-5EA08CFD6664}" Name="Cave" >
- <Moods>
- <Mood FadeOutTime="3" Name="Alert" PlaySingle="0" Priority="110" >
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- <RhythmicLayer>
- <Pattern FadePoints="0" Filename="MUSIC/Cave/Alert/Incidentals/AL_Cave_108_inci_FX_03.ogg" LayeringVolume="120" Name="AL_Cave_108_inci_FX_4" Probability="100" />
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- <IncidentalLayer>
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- </Mood>
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- <RhythmicLayer>
- <Pattern FadePoints="0" Filename="Music/CAVE/Combat01.ogg" LayeringVolume="255" Name="Combat6" Probability="100" />
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- <IncidentalLayer> </IncidentalLayer>
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- <PatternSet IncidentalLayerProbability="100" MaxSimultaneousIncidentalPatterns="1" MaxSimultaneousRhythmicPatterns="1" MaxTimeout="10" MinTimeout="9" RhythmicLayerProbability="100" >
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- <RhythmicLayer>
- <Pattern FadePoints="0" Filename="Music/CAVE/Combat02.ogg" LayeringVolume="255" Name="Combat7" Probability="100" />
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- <IncidentalLayer> </IncidentalLayer>
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- <PatternSet IncidentalLayerProbability="100" MaxSimultaneousIncidentalPatterns="1" MaxSimultaneousRhythmicPatterns="1" MaxTimeout="13" MinTimeout="12" RhythmicLayerProbability="100" >
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- <RhythmicLayer>
- <Pattern FadePoints="0" Filename="Music/CAVE/Combat03.ogg" LayeringVolume="255" Name="Combat8" Probability="100" />
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- <IncidentalLayer> </IncidentalLayer>
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- <PatternSet IncidentalLayerProbability="100" MaxSimultaneousIncidentalPatterns="1" MaxSimultaneousRhythmicPatterns="1" MaxTimeout="6" MinTimeout="5" RhythmicLayerProbability="100" >
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- <RhythmicLayer>
- <Pattern FadePoints="0" Filename="Music/CAVE/Combat04.ogg" LayeringVolume="255" Name="Combat9" Probability="100" />
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- <IncidentalLayer> </IncidentalLayer>
- </PatternSet>
- <PatternSet IncidentalLayerProbability="100" MaxSimultaneousIncidentalPatterns="1" MaxSimultaneousRhythmicPatterns="1" MaxTimeout="10" MinTimeout="9" RhythmicLayerProbability="100" >
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- <RhythmicLayer>
- <Pattern FadePoints="0" Filename="Music/CAVE/Combat05.ogg" LayeringVolume="255" Name="Combat10" Probability="100" />
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- <IncidentalLayer> </IncidentalLayer>
- </PatternSet>
- </Mood>
- <Mood FadeOutTime="3" Name="Nearsuspense" PlaySingle="0" Priority="100" >
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- <RhythmicLayer> </RhythmicLayer>
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- <PatternSet IncidentalLayerProbability="20" MaxSimultaneousIncidentalPatterns="1" MaxSimultaneousRhythmicPatterns="1" MaxTimeout="25" MinTimeout="20" RhythmicLayerProbability="20" >
- <MainLayer>
- <Pattern FadePoints="285000" Filename="MUSIC/Music_cues/\Training_OutofCave.ogg" LayeringVolume="255" Name="OutOfCave1" Probability="100" />
- </MainLayer>
- <RhythmicLayer> </RhythmicLayer>
- <IncidentalLayer> </IncidentalLayer>
- </PatternSet>
- </Mood>
- <Mood FadeOutTime="0" Name="PickUpGrenade" PlaySingle="1" Priority="150" >
- <PatternSet IncidentalLayerProbability="20" MaxSimultaneousIncidentalPatterns="1" MaxSimultaneousRhythmicPatterns="1" MaxTimeout="40" MinTimeout="30" RhythmicLayerProbability="20" >
- <MainLayer>
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- <RhythmicLayer> </RhythmicLayer>
- <IncidentalLayer> </IncidentalLayer>
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- </Mood>
- <Mood FadeOutTime="0" Name="PickUpGun" PlaySingle="1" Priority="150" >
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- <MainLayer>
- <Pattern FadePoints="0" Filename="MUSIC/Music_cues/\Training_06.ogg" LayeringVolume="140" Name="PickUpGun" Probability="100" />
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- <RhythmicLayer> </RhythmicLayer>
- <IncidentalLayer> </IncidentalLayer>
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- </Mood>
- <Mood FadeOutTime="3" Name="Sneaking" PlaySingle="0" Priority="70" >
- <PatternSet IncidentalLayerProbability="20" MaxSimultaneousIncidentalPatterns="1" MaxSimultaneousRhythmicPatterns="1" MaxTimeout="40" MinTimeout="30" RhythmicLayerProbability="20" >
- <MainLayer>
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- <RhythmicLayer>
- <Pattern FadePoints="0" Filename="MUSIC/Cave/Sneaking/rhythm_layer/SN_Cave_108_rhythm_belldrone.ogg" LayeringVolume="15" Name="SN_Cave_108_rhythm_belldrone2" Probability="100" />
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- <IncidentalLayer>
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