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GameStar Special 2004 May
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mission_tdm.xml
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Text File
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2004-03-04
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12KB
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88 lines
<Mission CGFCount="65" Description="" MusicScript="" Name="TDM" PlayerEquipPack="" Script="" Time="01:00" >
<EquipPacks> </EquipPacks>
<Environment>
<Fog Color="98,140,201" End="1024" Start="100" ViewDistance="1024" />
<Shaders Shore="TerrainWaterBeach" SkyBox="18_Pier" SunLensFlares="Flare_training" SunWaterRefl="BumpSunGlow" Water="TerrainWater_OnlySky" />
<EnvState EnvColor="245,238,211" OutdoorAmbientColor="117,147,179" SkyBoxAngle="0" SkyBoxStretching="1.0" SunColor="245,238,210" WindForce="0.15" />
<Ocean BorderTranspRatio="0.5" BottomTexture="terrain/water/oceanfloorcolor.dds" Caustics="true" FogColor="87,162,223" FogDistance="16" ShoreSize="2" SurfaceBumpAmountX="0.03" SurfaceBumpAmountY="0.03" SurfaceReflectRatio="0.6" SurfaceTranspRatio="0.5" />
<HeightMap DefaultZoomTexture="" GeometryLodRatio="1.0" TextureLodRatio="1.0" />
<Lighting Algorithm="3" Ambient="0" HemiSamplQuality="5" Lighting="1" ObjShadows="1" ShadowBlur="1" ShadowIntensity="50" Shadows="1" SkyColor="11157568" SunColor="16777215" SunHeight="10" SunMultiplier="1" SunRotation="0" SunVector="0,0.99498743,-0.099999994" />
</Environment>
<Weapons>
<Used> </Used>
<Ammo> </Ammo>
</Weapons>
<EntityDescriptions> </EntityDescriptions>
<Objects>
<Entity CastShadowMaps="1" CastShadows="0" EntityClass="PickupAG36" EntityId="8" HiddenInGame="0" Layer="Main" LodRatio="100" Name="PickupAG1" Pos="511.93927,469.04388,36.933708" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="30" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Entity>
<Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoAG36Grenade" EntityId="11" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoAG36Grenade1" Pos="512.08447,469.67566,36.577839" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="5" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Entity>
<Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoPistol" EntityId="12" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoPistol1" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="25" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Entity>
<Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoSniper" EntityId="4" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoSniper2" Pos="497.72067,494.72876,37.980469" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="10" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Entity>
<Entity CastShadowMaps="1" CastShadows="0" EntityClass="PickupMP5" EntityId="7" HiddenInGame="0" Layer="Main" LodRatio="100" Name="PickupMP1" Pos="511.9855,496.82172,37.413815" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="30" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Entity>
<Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoPistol" EntityId="13" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoPistol3" Pos="491.60046,473.75601,36.69463" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="25" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Entity>
<Entity CastShadowMaps="1" CastShadows="0" EntityClass="PickupFalcon" EntityId="15" HiddenInGame="0" Layer="Main" LodRatio="100" Name="PickupFalcon1" Pos="491.34128,474.50903,36.832703" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="32" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Entity>
<Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoAssault" EntityId="10" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoAssault2" Pos="511.49957,469.11243,36.340008" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="30" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Entity>
<Object Name="players" Pos="511.58972,502.43887,38.374203" Type="Respawn" />
<Object Name="players" Pos="485.52493,502.43887,37.812702" Type="Respawn" />
<Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoAssault" EntityId="9" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoAssault1" Pos="512.00708,469.11243,36.340008" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="30" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Entity>
<Object Angles="4.332871,2.4976168,150.09451" Name="players" Pos="484.94751,474.23993,38.652336" Type="Respawn" />
<Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoSMG" EntityId="6" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoSMG2" Pos="511.94394,496.66794,37.413815" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="60" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Entity>
<Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoPistol" EntityId="14" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoPistol4" Pos="491.13901,473.75601,36.69463" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="25" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Entity>
<Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoAssault" EntityId="18" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoAssault3" Pos="474.02182,494.23352,33.649494" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="100" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Entity>
<Entity CastShadowMaps="1" CastShadows="0" EntityClass="Buggy" EntityId="20" HiddenInGame="0" Layer="Main" LodRatio="100" Name="Buggy1" Pos="488.85223,491.03452,36.871578" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties aggression="1" aicharacter_character="FWDVehicle" attackrange="70" bActive="1" bApproachPlayer="1" bDrawDriver="0" bLightsOn="0" bodypos="0" bPathloop="1" bSameGroupId="1" bSetInvestigate="0" bTrackable="1" bUsable="1" bUsePathfind="1" cohesion="5" commrange="100" damage_players="1" eye_height="2.1" fAbandonedTime="120" fApproachDist="20" fGroupHostility="0" fLimitLRAngles="100" fLimitUDMaxAngles="20" fLimitUDMinAngles="-30" forward_speed="1" fPersistence="0" fSpeciesHostility="2" fStartDelay="2" hit_upward_vel="6" horizontal_fov="160" max_health="70" pathname="drive" pathstart="0" pathsteps="0" pointBackOff="Base" pointReinforce="Drop" ReinforcePoint="none" responsiveness="7" species="1" vertical_fov="90" >
<AICarDef bAI_use="1" damping_vehicle="0.03" dyn_friction_ratio="1" handbraking_value="9" max_braking_friction="0.3" max_steer_v0="30" steer_relaxation_v0="720" steer_speed="12" steer_speed_min="120" />
<ExplosionParams fImpulsivePressure="600" fRadius="10" fRadiusMax="10" fRadiusMin="8" nDamage="800" />
</Properties>
<Properties2 aibehavior_behaviour="Car_idle" groupid="154" sightrange="180" soundrange="10" />
</Entity>
<Entity CastShadowMaps="1" CastShadows="0" EntityClass="PickupSniperRifle" EntityId="1" HiddenInGame="0" Layer="Main" LodRatio="100" Name="PickupSniperRifle1" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="5" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Entity>
<Entity CastShadowMaps="1" CastShadows="0" EntityClass="PickupSniperRifle" EntityId="2" HiddenInGame="0" Layer="Main" LodRatio="100" Name="PickupSniperRifle2" Pos="497.33069,494.72876,38.459843" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="5" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Entity>
<Entity CastShadowMaps="1" CastShadows="0" EntityClass="PickupM249" EntityId="17" HiddenInGame="0" Layer="Main" LodRatio="100" Name="PickupM1" Pos="474.14517,493.79651,33.637627" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="100" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Entity>
<Entity CastShadowMaps="1" CastShadows="0" EntityClass="PickupShocker" EntityId="16" HiddenInGame="0" Layer="Main" LodRatio="100" Name="PickupShocker1" Pos="490.70026,474.84424,36.706272" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="30" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Entity>
<Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoSniper" EntityId="3" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoSniper1" Pos="498.03012,494.72876,37.980469" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="10" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Entity>
<Object Angles="0.43687963,-4.9809227,-95.018982" Name="players" Pos="511.58972,486.63208,40.62645" Type="Respawn" />
<Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoSMG" EntityId="5" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoSMG1" Pos="512.23572,496.66794,37.413815" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="60" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Entity>
<Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoAssault" EntityId="19" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoAssault4" Pos="474.5011,494.23352,33.649494" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="100" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Entity>
<Object Angles="-3.8342383,-3.21154,-39.892448" Name="players" Pos="510.5014,474.23993,38.652336" Type="Respawn" />
</Objects>
</Mission>