home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
GameStar Special 2004 May
/
GSSH0504TT.iso
/
Editor
/
FarCryMap
/
gamestar.exe
/
gamestar
/
gamestar.cry
/
Level.editor_xml
< prev
next >
Wrap
Text File
|
2004-03-04
|
40KB
|
272 lines
<Level HeightmapHeight="512" HeightmapWidth="512" SandboxVersion="1.1.1.1256" WaterColor="16711680" >
<View ViewerAngles="48.193642,0,-255.40395" ViewerPos="481.15857,480.03488,55.963875" />
<Grid AngleSnap="5" AngleSnapEnabled="1" Enabled="0" MajorSize="10" Scale="1" Size="1" />
<Clouds Height="0" Width="0" />
<Heightmap Height="512" TextureSize="4096" UnitSize="2" WaterLevel="10" Width="512" />
<VegetationMap>
<Objects>
<Object AlphaBlend="0" BackSideLevel="1" Bending="1" Brightness="1" CalcLighting="1" CastShadow="0" Category="Default" Density="10" ElevationMax="255" ElevationMin="10" FadeSize="1" FileName="objects\natural\plants\small_grass_a1.cgf" GUID="{C68445D6-EEAF-426B-A9C6-89440538C155}" Hidden="0" Hideable="0" Index="0" Material="" MaxViewDistRatio="1" PhysNonColl="0" PrecalcShadow="0" RealTimeShadow="0" RecvShadow="0" ShadowDistRatio="1" Size="1" SizeVar="0.4" SlopeMax="255" SlopeMin="0" SpriteDistRatio="1" SpriteTexRes="0" UseSprites="1" />
<Object AlphaBlend="0" BackSideLevel="1" Bending="1" Brightness="1" CalcLighting="1" CastShadow="0" Category="Default" Density="3" ElevationMax="255" ElevationMin="10" FadeSize="1" FileName="objects\natural\plants\flforest_grass_tall.cgf" GUID="{FC3B6196-0010-4424-9656-8592CDF904B8}" Hidden="0" Hideable="0" Index="0" Material="" MaxViewDistRatio="1" PhysNonColl="0" PrecalcShadow="0" RealTimeShadow="0" RecvShadow="0" ShadowDistRatio="1" Size="1" SizeVar="0.4" SlopeMax="255" SlopeMin="0" SpriteDistRatio="1" SpriteTexRes="0" UseSprites="1" />
<Object AlphaBlend="0" BackSideLevel="1" Bending="1" Brightness="1" CalcLighting="1" CastShadow="0" Category="trees" Density="20" ElevationMax="255" ElevationMin="10" FadeSize="1" FileName="objects\natural\basic_jungle\bsc_tree_big_curved_b.cgf" GUID="{86307702-C6FC-483F-BE6F-10F77222D963}" Hidden="0" Hideable="0" Index="0" Material="" MaxViewDistRatio="1" PhysNonColl="0" PrecalcShadow="0" RealTimeShadow="0" RecvShadow="0" ShadowDistRatio="1" Size="1" SizeVar="0.2" SlopeMax="255" SlopeMin="0" SpriteDistRatio="1" SpriteTexRes="0" UseSprites="1" />
<Object AlphaBlend="0" BackSideLevel="1" Bending="0" Brightness="1" CalcLighting="1" CastShadow="0" Category="trees" Density="20" ElevationMax="255" ElevationMin="10" FadeSize="1" FileName="objects\natural\basic_jungle\bsc_tree_common_old.cgf" GUID="{12F507F4-34C2-4044-8A28-0D2667D571E5}" Hidden="0" Hideable="0" Index="0" Material="" MaxViewDistRatio="1" PhysNonColl="0" PrecalcShadow="0" RealTimeShadow="0" RecvShadow="0" ShadowDistRatio="1" Size="1" SizeVar="0" SlopeMax="255" SlopeMin="0" SpriteDistRatio="1" SpriteTexRes="0" UseSprites="1" />
<Object AlphaBlend="0" BackSideLevel="1" Bending="0" Brightness="1" CalcLighting="1" CastShadow="0" Category="rocks" Density="15" ElevationMax="255" ElevationMin="10" FadeSize="1" FileName="objects\natural\basic_jungle\bsc_jungle_rock_c.cgf" GUID="{1A8F166F-A046-4A84-9B47-00E73BC38BBB}" Hidden="0" Hideable="0" Index="0" Material="" MaxViewDistRatio="1" PhysNonColl="0" PrecalcShadow="0" RealTimeShadow="0" RecvShadow="0" ShadowDistRatio="1" Size="1" SizeVar="0.5" SlopeMax="255" SlopeMin="0" SpriteDistRatio="1" SpriteTexRes="0" UseSprites="1" />
<Object AlphaBlend="0" BackSideLevel="1" Bending="0" Brightness="1" CalcLighting="1" CastShadow="0" Category="rocks" Density="20" ElevationMax="255" ElevationMin="10" FadeSize="1" FileName="objects\natural\basic_jungle\bsc_jungle_rock_f.cgf" GUID="{648E6DAF-D1E1-484C-9892-3CEE2C2FDAFB}" Hidden="0" Hideable="0" Index="0" Material="" MaxViewDistRatio="1" PhysNonColl="0" PrecalcShadow="0" RealTimeShadow="0" RecvShadow="0" ShadowDistRatio="1" Size="1" SizeVar="0" SlopeMax="255" SlopeMin="0" SpriteDistRatio="1" SpriteTexRes="0" UseSprites="1" />
<Object AlphaBlend="0" BackSideLevel="1" Bending="0" Brightness="1" CalcLighting="1" CastShadow="0" Category="bunker" Density="1" ElevationMax="255" ElevationMin="10" FadeSize="1" FileName="objects\buildings\m03\fort_ruin\fruin_bunker02.cgf" GUID="{BF826EE5-EC4D-40E7-9777-C54B9D027328}" Hidden="0" Hideable="0" Index="0" Material="" MaxViewDistRatio="1" PhysNonColl="0" PrecalcShadow="0" RealTimeShadow="0" RecvShadow="0" ShadowDistRatio="1" Size="1" SizeVar="0" SlopeMax="255" SlopeMin="0" SpriteDistRatio="1" SpriteTexRes="0" UseSprites="1" />
<Object AlphaBlend="0" BackSideLevel="1" Bending="0" Brightness="1" CalcLighting="1" CastShadow="0" Category="bunker" Density="1" ElevationMax="255" ElevationMin="10" FadeSize="1" FileName="objects\buildings\m03\fort_ruin\fruin_bunker01.cgf" GUID="{01936919-67C6-4281-8EDA-63DB09CDAE17}" Hidden="0" Hideable="0" Index="0" Material="" MaxViewDistRatio="1" PhysNonColl="0" PrecalcShadow="0" RealTimeShadow="0" RecvShadow="0" ShadowDistRatio="1" Size="1" SizeVar="0" SlopeMax="255" SlopeMin="0" SpriteDistRatio="1" SpriteTexRes="0" UseSprites="1" />
</Objects>
</VegetationMap>
<Layers>
<Layer AltEnd="255" AltStart="0" AutoGenMask="1" InUse="1" MaxSlope="255" MinSlope="0" Name="Default" Noise="1" NoiseSize="0" Smooth="1" SurfaceType="Default" Texture="Textures\Terrain\Default.bmp" TextureHeight="128" TextureWidth="128" />
<Layer AltEnd="12" AltStart="0" AutoGenMask="1" InUse="1" MaxSlope="255" MinSlope="0" Name="sand" Noise="1" NoiseSize="0" Smooth="1" SurfaceType="" Texture="textures\terrain\e3_sand_bright.bmp" TextureHeight="32" TextureWidth="32" />
<Layer AltEnd="82" AltStart="12" AutoGenMask="1" InUse="1" MaxSlope="255" MinSlope="0" Name="green" Noise="1" NoiseSize="0" Smooth="1" SurfaceType="" Texture="textures\terrain\default.bmp" TextureHeight="128" TextureWidth="128" />
</Layers>
<Fog EnvState="" Fog="" HeightMap="" Ocean="" Shaders="" />
<SurfaceTypes>
<SurfaceType Bumpmap="" DetailScaleX="1" DetailScaleY="1" DetailTexture="Textures\Terrain\Detail\Default.dds" Material="" Name="Default" ProjAxis="Z" ProjectAxis="2" >
<DetailObjects> </DetailObjects>
</SurfaceType>
</SurfaceTypes>
<Missions Current="TDM" >
<Mission Description="" MissionTime="01:00" MusicScript="" Name="Mission0" PlayerEquipPack="" Script="" >
<ObjectLayers Current="Main" CurrentGUID="{C850DA53-65E9-4906-89CE-FC25D4CF3529}" />
<Objects NumObjects="25" >
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="PickupAG36" EntityId="8" HiddenInGame="0" Id="{7A86AB01-E3A4-4B41-8C1C-DFBA18A956A8}" Layer="Main" LodRatio="100" Name="PickupAG1" Pos="511.93927,469.04388,36.933708" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="30" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoAG36Grenade" EntityId="11" HiddenInGame="0" Id="{347A5716-0595-43E0-88FD-8ED50BBCA649}" Layer="Main" LodRatio="100" Name="AmmoAG36Grenade1" Pos="512.08447,469.67566,36.577839" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="5" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoPistol" EntityId="12" HiddenInGame="0" Id="{86842126-47D2-4969-8D97-0591D11660F3}" Layer="Main" LodRatio="100" Name="AmmoPistol1" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="25" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoSniper" EntityId="4" HiddenInGame="0" Id="{6519AB2B-81C3-4B2F-B5FF-A21C8815D433}" Layer="Main" LodRatio="100" Name="AmmoSniper2" Pos="497.72067,494.72876,37.980469" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="10" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="PickupMP5" EntityId="7" HiddenInGame="0" Id="{B319C92E-AB77-49F5-A530-D8FB6F3C6EB6}" Layer="Main" LodRatio="100" Name="PickupMP1" Pos="511.9855,496.82172,37.413815" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="30" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoPistol" EntityId="13" HiddenInGame="0" Id="{6F628D30-CFBB-4549-9946-9ABD91B259E3}" Layer="Main" LodRatio="100" Name="AmmoPistol3" Pos="491.60046,473.75601,36.69463" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="25" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="PickupFalcon" EntityId="15" HiddenInGame="0" Id="{4D92B434-AB9A-4FA7-B556-2678BC1FF3F7}" Layer="Main" LodRatio="100" Name="PickupFalcon1" Pos="491.34128,474.50903,36.832703" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="32" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoAssault" EntityId="10" HiddenInGame="0" Id="{79BBC436-C916-46EC-9B5A-3D1848F06D9B}" Layer="Main" LodRatio="100" Name="AmmoAssault2" Pos="511.49957,469.11243,36.340008" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="30" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object ColorRGB="16711680" Id="{91A80A3C-0D9C-40F0-9CDD-07D9FD9E37CE}" Layer="Main" Name="players" Pos="511.58972,502.43887,38.374203" Type="Respawn" />
<Object ColorRGB="16711680" Id="{8F449D3D-7372-4694-A8E1-043B56E27357}" Layer="Main" Name="players" Pos="485.52493,502.43887,37.812702" Type="Respawn" />
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoAssault" EntityId="9" HiddenInGame="0" Id="{D513BE3F-6C7C-4E07-9072-061CDEF01032}" Layer="Main" LodRatio="100" Name="AmmoAssault1" Pos="512.00708,469.11243,36.340008" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="30" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object Angles="4.332871,2.497617,150.09451" ColorRGB="16711680" Id="{FB8D0C47-F118-481E-BEE1-53A4ED2627A5}" Layer="Main" Name="players" Pos="484.94751,474.23993,38.652336" Type="Respawn" />
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoSMG" EntityId="6" HiddenInGame="0" Id="{C9064D4E-3C26-4DEB-AADF-A55649001179}" Layer="Main" LodRatio="100" Name="AmmoSMG2" Pos="511.94394,496.66794,37.413815" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="60" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoPistol" EntityId="14" HiddenInGame="0" Id="{1BE3514F-BBAE-4463-A306-8953A15952BF}" Layer="Main" LodRatio="100" Name="AmmoPistol4" Pos="491.13901,473.75601,36.69463" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="25" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoAssault" EntityId="18" HiddenInGame="0" Id="{42734550-E075-4697-A80A-C0AC7FDAF042}" Layer="Main" LodRatio="100" Name="AmmoAssault3" Pos="474.02182,494.23352,33.649494" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="100" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="Buggy" EntityId="20" HiddenInGame="0" Id="{2D23CD69-7C87-48FC-80C6-82AEA421A22C}" Layer="Main" LodRatio="100" Name="Buggy1" Pos="488.85223,491.03452,36.871578" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties aggression="1" aicharacter_character="FWDVehicle" attackrange="70" bActive="1" bApproachPlayer="1" bDrawDriver="0" bLightsOn="0" bodypos="0" bPathloop="1" bSameGroupId="1" bSetInvestigate="0" bTrackable="1" bUsable="1" bUsePathfind="1" cohesion="5" commrange="100" damage_players="1" eye_height="2.1" fAbandonedTime="120" fApproachDist="20" fGroupHostility="0" fLimitLRAngles="100" fLimitUDMaxAngles="20" fLimitUDMinAngles="-30" forward_speed="1" fPersistence="0" fSpeciesHostility="2" fStartDelay="2" hit_upward_vel="6" horizontal_fov="160" max_health="70" pathname="drive" pathstart="0" pathsteps="0" pointBackOff="Base" pointReinforce="Drop" ReinforcePoint="none" responsiveness="7" species="1" vertical_fov="90" >
<AICarDef bAI_use="1" damping_vehicle="0.03" dyn_friction_ratio="1" handbraking_value="9" max_braking_friction="0.3" max_steer_v0="30" steer_relaxation_v0="720" steer_speed="12" steer_speed_min="120" />
<ExplosionParams fImpulsivePressure="600" fRadius="10" fRadiusMax="10" fRadiusMin="8" nDamage="800" />
</Properties>
<Properties2 aibehavior_behaviour="Car_idle" groupid="154" sightrange="180" soundrange="10" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="PickupSniperRifle" EntityId="1" HiddenInGame="0" Id="{0CA1AA6C-DA6C-443F-86AF-8C2D5B20E9AB}" Layer="Main" LodRatio="100" Name="PickupSniperRifle1" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="5" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="PickupSniperRifle" EntityId="2" HiddenInGame="0" Id="{D11A6C9F-8ACE-4D18-81ED-23C97F59C080}" Layer="Main" LodRatio="100" Name="PickupSniperRifle2" Pos="497.33069,494.72876,38.459843" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="5" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="PickupM249" EntityId="17" HiddenInGame="0" Id="{2972FEA9-2E01-4CA4-964E-CFBAEFE6CD34}" Layer="Main" LodRatio="100" Name="PickupM1" Pos="474.14517,493.79651,33.637627" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="100" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="PickupShocker" EntityId="16" HiddenInGame="0" Id="{9A0530AC-642E-483F-A390-75F8DC71C11E}" Layer="Main" LodRatio="100" Name="PickupShocker1" Pos="490.70026,474.84424,36.706272" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="30" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoSniper" EntityId="3" HiddenInGame="0" Id="{3861D0BE-F2DF-4655-B1F3-A0A2235F950C}" Layer="Main" LodRatio="100" Name="AmmoSniper1" Pos="498.03012,494.72876,37.980469" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="10" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object Angles="0.43687955,-4.9809232,-95.01899" ColorRGB="16711680" Id="{13F4A9C1-DCE7-431E-B0E8-E834255CDEFC}" Layer="Main" Name="players" Pos="511.58972,486.63208,40.62645" Type="Respawn" />
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoSMG" EntityId="5" HiddenInGame="0" Id="{0E9EBCE8-15F9-4E74-9380-D53AE950F1A5}" Layer="Main" LodRatio="100" Name="AmmoSMG1" Pos="512.23572,496.66794,37.413815" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="60" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoAssault" EntityId="19" HiddenInGame="0" Id="{E70148F3-7603-4969-AF3B-67FB8CAD686B}" Layer="Main" LodRatio="100" Name="AmmoAssault4" Pos="474.5011,494.23352,33.649494" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="100" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object Angles="-3.8342388,-3.21154,-39.892456" ColorRGB="16711680" Id="{3825CCFE-2332-44E7-8F3E-F8518A55D784}" Layer="Main" Name="players" Pos="510.5014,474.23993,38.652336" Type="Respawn" />
</Objects>
<MovieData>
<NodeData>
<Node EntityId="12" Id="-2038161114" Name="AmmoPistol1" Pos="0,0,0" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="16" Id="-1710935892" Name="PickupShocker1" Pos="490.70026,474.84424,36.706272" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="7" Id="-1290155730" Name="PickupMP1" Pos="511.9855,496.82172,37.413815" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="6" Id="-922333874" Name="AmmoSMG2" Pos="511.94394,496.66794,37.413815" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="2" Id="-786797409" Name="PickupSniperRifle2" Pos="497.33069,494.72876,38.459843" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="9" Id="-720126401" Name="AmmoAssault1" Pos="512.00708,469.11243,36.340008" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="19" Id="-419346189" Name="AmmoAssault4" Pos="474.5011,494.23352,33.649494" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="1" Id="211921516" Name="PickupSniperRifle1" Pos="0,0,0" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="5" Id="245284072" Name="AmmoSMG1" Pos="512.23572,496.66794,37.413815" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="14" Id="467882319" Name="AmmoPistol4" Pos="491.13901,473.75601,36.69463" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="17" Id="695402153" Name="PickupM1" Pos="474.14517,493.79651,33.637627" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="20" Id="757321065" Name="Buggy1" Pos="488.85223,491.03452,36.871578" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="11" Id="880432918" Name="AmmoAG36Grenade1" Pos="512.08447,469.67566,36.577839" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="3" Id="945934526" Name="AmmoSniper1" Pos="498.03012,494.72876,37.980469" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="18" Id="1114850640" Name="AmmoAssault3" Pos="474.02182,494.23352,33.649494" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="15" Id="1301460020" Name="PickupFalcon1" Pos="491.34128,474.50903,36.832703" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="4" Id="1696181035" Name="AmmoSniper2" Pos="497.72067,494.72876,37.980469" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="13" Id="1868729648" Name="AmmoPistol3" Pos="491.60046,473.75601,36.69463" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="10" Id="2042348598" Name="AmmoAssault2" Pos="511.49957,469.11243,36.340008" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="8" Id="2055645953" Name="PickupAG1" Pos="511.93927,469.04388,36.933708" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
</NodeData>
<SequenceData> </SequenceData>
</MovieData>
<Environment>
<Fog Color="98,140,201" End="1024" Start="100" ViewDistance="1024" />
<Shaders Shore="TerrainWaterBeach" SkyBox="18_Pier" SunLensFlares="Flare_training" SunWaterRefl="BumpSunGlow" Water="TerrainWater_OnlySky" />
<EnvState EnvColor="245,238,211" OutdoorAmbientColor="117,147,179" SkyBoxAngle="0" SkyBoxStretching="1.0" SunColor="245,238,210" WindForce="0.15" />
<Ocean BorderTranspRatio="0.5" BottomTexture="terrain/water/oceanfloorcolor.dds" Caustics="true" FogColor="87,162,223" FogDistance="16" ShoreSize="2" SurfaceBumpAmountX="0.03" SurfaceBumpAmountY="0.03" SurfaceReflectRatio="0.6" SurfaceTranspRatio="0.5" />
<HeightMap DefaultZoomTexture="" GeometryLodRatio="1.0" TextureLodRatio="1.0" />
</Environment>
<Lighting Algorithm="3" Ambient="0" HemiSamplQuality="7" Lighting="1" ObjShadows="1" ShadowBlur="1" ShadowIntensity="50" Shadows="1" SkyColor="11157568" SunColor="16777215" SunHeight="76" SunMultiplier="1" SunRotation="23" SunVector="0.25394517,0.59825736,-0.75999999" />
<Weapons>
<Used> </Used>
<Ammo> </Ammo>
</Weapons>
</Mission>
<Mission Description="" MissionTime="01:00" MusicScript="" Name="TDM" PlayerEquipPack="" Script="" >
<ObjectLayers Current="Main" CurrentGUID="{C850DA53-65E9-4906-89CE-FC25D4CF3529}" />
<Objects NumObjects="25" >
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="PickupAG36" EntityId="8" HiddenInGame="0" Id="{7A86AB01-E3A4-4B41-8C1C-DFBA18A956A8}" Layer="Main" LodRatio="100" Name="PickupAG1" Pos="511.93927,469.04388,36.933708" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="30" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoAG36Grenade" EntityId="11" HiddenInGame="0" Id="{347A5716-0595-43E0-88FD-8ED50BBCA649}" Layer="Main" LodRatio="100" Name="AmmoAG36Grenade1" Pos="512.08447,469.67566,36.577839" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="5" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoPistol" EntityId="12" HiddenInGame="0" Id="{86842126-47D2-4969-8D97-0591D11660F3}" Layer="Main" LodRatio="100" Name="AmmoPistol1" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="25" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoSniper" EntityId="4" HiddenInGame="0" Id="{6519AB2B-81C3-4B2F-B5FF-A21C8815D433}" Layer="Main" LodRatio="100" Name="AmmoSniper2" Pos="497.72067,494.72876,37.980469" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="10" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="PickupMP5" EntityId="7" HiddenInGame="0" Id="{B319C92E-AB77-49F5-A530-D8FB6F3C6EB6}" Layer="Main" LodRatio="100" Name="PickupMP1" Pos="511.9855,496.82172,37.413815" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="30" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoPistol" EntityId="13" HiddenInGame="0" Id="{6F628D30-CFBB-4549-9946-9ABD91B259E3}" Layer="Main" LodRatio="100" Name="AmmoPistol3" Pos="491.60046,473.75601,36.69463" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="25" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="PickupFalcon" EntityId="15" HiddenInGame="0" Id="{4D92B434-AB9A-4FA7-B556-2678BC1FF3F7}" Layer="Main" LodRatio="100" Name="PickupFalcon1" Pos="491.34128,474.50903,36.832703" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="32" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoAssault" EntityId="10" HiddenInGame="0" Id="{79BBC436-C916-46EC-9B5A-3D1848F06D9B}" Layer="Main" LodRatio="100" Name="AmmoAssault2" Pos="511.49957,469.11243,36.340008" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="30" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object ColorRGB="16711680" Id="{91A80A3C-0D9C-40F0-9CDD-07D9FD9E37CE}" Layer="Main" Name="players" Pos="511.58972,502.43887,38.374203" Type="Respawn" />
<Object ColorRGB="16711680" Id="{8F449D3D-7372-4694-A8E1-043B56E27357}" Layer="Main" Name="players" Pos="485.52493,502.43887,37.812702" Type="Respawn" />
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoAssault" EntityId="9" HiddenInGame="0" Id="{D513BE3F-6C7C-4E07-9072-061CDEF01032}" Layer="Main" LodRatio="100" Name="AmmoAssault1" Pos="512.00708,469.11243,36.340008" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="30" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object Angles="4.332871,2.497617,150.09451" ColorRGB="16711680" Id="{FB8D0C47-F118-481E-BEE1-53A4ED2627A5}" Layer="Main" Name="players" Pos="484.94751,474.23993,38.652336" Type="Respawn" />
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoSMG" EntityId="6" HiddenInGame="0" Id="{C9064D4E-3C26-4DEB-AADF-A55649001179}" Layer="Main" LodRatio="100" Name="AmmoSMG2" Pos="511.94394,496.66794,37.413815" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="60" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoPistol" EntityId="14" HiddenInGame="0" Id="{1BE3514F-BBAE-4463-A306-8953A15952BF}" Layer="Main" LodRatio="100" Name="AmmoPistol4" Pos="491.13901,473.75601,36.69463" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="25" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoAssault" EntityId="18" HiddenInGame="0" Id="{42734550-E075-4697-A80A-C0AC7FDAF042}" Layer="Main" LodRatio="100" Name="AmmoAssault3" Pos="474.02182,494.23352,33.649494" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="100" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="Buggy" EntityId="20" HiddenInGame="0" Id="{2D23CD69-7C87-48FC-80C6-82AEA421A22C}" Layer="Main" LodRatio="100" Name="Buggy1" Pos="488.85223,491.03452,36.871578" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties aggression="1" aicharacter_character="FWDVehicle" attackrange="70" bActive="1" bApproachPlayer="1" bDrawDriver="0" bLightsOn="0" bodypos="0" bPathloop="1" bSameGroupId="1" bSetInvestigate="0" bTrackable="1" bUsable="1" bUsePathfind="1" cohesion="5" commrange="100" damage_players="1" eye_height="2.1" fAbandonedTime="120" fApproachDist="20" fGroupHostility="0" fLimitLRAngles="100" fLimitUDMaxAngles="20" fLimitUDMinAngles="-30" forward_speed="1" fPersistence="0" fSpeciesHostility="2" fStartDelay="2" hit_upward_vel="6" horizontal_fov="160" max_health="70" pathname="drive" pathstart="0" pathsteps="0" pointBackOff="Base" pointReinforce="Drop" ReinforcePoint="none" responsiveness="7" species="1" vertical_fov="90" >
<AICarDef bAI_use="1" damping_vehicle="0.03" dyn_friction_ratio="1" handbraking_value="9" max_braking_friction="0.3" max_steer_v0="30" steer_relaxation_v0="720" steer_speed="12" steer_speed_min="120" />
<ExplosionParams fImpulsivePressure="600" fRadius="10" fRadiusMax="10" fRadiusMin="8" nDamage="800" />
</Properties>
<Properties2 aibehavior_behaviour="Car_idle" groupid="154" sightrange="180" soundrange="10" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="PickupSniperRifle" EntityId="1" HiddenInGame="0" Id="{0CA1AA6C-DA6C-443F-86AF-8C2D5B20E9AB}" Layer="Main" LodRatio="100" Name="PickupSniperRifle1" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="5" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="PickupSniperRifle" EntityId="2" HiddenInGame="0" Id="{D11A6C9F-8ACE-4D18-81ED-23C97F59C080}" Layer="Main" LodRatio="100" Name="PickupSniperRifle2" Pos="497.33069,494.72876,38.459843" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="5" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="PickupM249" EntityId="17" HiddenInGame="0" Id="{2972FEA9-2E01-4CA4-964E-CFBAEFE6CD34}" Layer="Main" LodRatio="100" Name="PickupM1" Pos="474.14517,493.79651,33.637627" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="100" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="PickupShocker" EntityId="16" HiddenInGame="0" Id="{9A0530AC-642E-483F-A390-75F8DC71C11E}" Layer="Main" LodRatio="100" Name="PickupShocker1" Pos="490.70026,474.84424,36.706272" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="30" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoSniper" EntityId="3" HiddenInGame="0" Id="{3861D0BE-F2DF-4655-B1F3-A0A2235F950C}" Layer="Main" LodRatio="100" Name="AmmoSniper1" Pos="498.03012,494.72876,37.980469" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="10" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object Angles="0.43687955,-4.9809232,-95.01899" ColorRGB="16711680" Id="{13F4A9C1-DCE7-431E-B0E8-E834255CDEFC}" Layer="Main" Name="players" Pos="511.58972,486.63208,40.62645" Type="Respawn" />
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoSMG" EntityId="5" HiddenInGame="0" Id="{0E9EBCE8-15F9-4E74-9380-D53AE950F1A5}" Layer="Main" LodRatio="100" Name="AmmoSMG1" Pos="512.23572,496.66794,37.413815" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="60" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoAssault" EntityId="19" HiddenInGame="0" Id="{E70148F3-7603-4969-AF3B-67FB8CAD686B}" Layer="Main" LodRatio="100" Name="AmmoAssault4" Pos="474.5011,494.23352,33.649494" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
<Properties Amount="100" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
</Object>
<Object Angles="-3.8342388,-3.21154,-39.892456" ColorRGB="16711680" Id="{3825CCFE-2332-44E7-8F3E-F8518A55D784}" Layer="Main" Name="players" Pos="510.5014,474.23993,38.652336" Type="Respawn" />
</Objects>
<MovieData>
<NodeData>
<Node EntityId="12" Id="-2038161114" Name="AmmoPistol1" Pos="0,0,0" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="16" Id="-1710935892" Name="PickupShocker1" Pos="490.70026,474.84424,36.706272" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="7" Id="-1290155730" Name="PickupMP1" Pos="511.9855,496.82172,37.413815" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="6" Id="-922333874" Name="AmmoSMG2" Pos="511.94394,496.66794,37.413815" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="2" Id="-786797409" Name="PickupSniperRifle2" Pos="497.33069,494.72876,38.459843" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="9" Id="-720126401" Name="AmmoAssault1" Pos="512.00708,469.11243,36.340008" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="19" Id="-419346189" Name="AmmoAssault4" Pos="474.5011,494.23352,33.649494" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="1" Id="211921516" Name="PickupSniperRifle1" Pos="0,0,0" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="5" Id="245284072" Name="AmmoSMG1" Pos="512.23572,496.66794,37.413815" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="14" Id="467882319" Name="AmmoPistol4" Pos="491.13901,473.75601,36.69463" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="17" Id="695402153" Name="PickupM1" Pos="474.14517,493.79651,33.637627" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="20" Id="757321065" Name="Buggy1" Pos="488.85223,491.03452,36.871578" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="11" Id="880432918" Name="AmmoAG36Grenade1" Pos="512.08447,469.67566,36.577839" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="3" Id="945934526" Name="AmmoSniper1" Pos="498.03012,494.72876,37.980469" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="18" Id="1114850640" Name="AmmoAssault3" Pos="474.02182,494.23352,33.649494" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="15" Id="1301460020" Name="PickupFalcon1" Pos="491.34128,474.50903,36.832703" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="4" Id="1696181035" Name="AmmoSniper2" Pos="497.72067,494.72876,37.980469" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="13" Id="1868729648" Name="AmmoPistol3" Pos="491.60046,473.75601,36.69463" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="10" Id="2042348598" Name="AmmoAssault2" Pos="511.49957,469.11243,36.340008" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
<Node EntityId="8" Id="2055645953" Name="PickupAG1" Pos="511.93927,469.04388,36.933708" Rotate="1,0,0,0" Scale="1,1,1" Type="1" />
</NodeData>
<SequenceData> </SequenceData>
</MovieData>
<Environment>
<Fog Color="98,140,201" End="1024" Start="100" ViewDistance="1024" />
<Shaders Shore="TerrainWaterBeach" SkyBox="18_Pier" SunLensFlares="Flare_training" SunWaterRefl="BumpSunGlow" Water="TerrainWater_OnlySky" />
<EnvState EnvColor="245,238,211" OutdoorAmbientColor="117,147,179" SkyBoxAngle="0" SkyBoxStretching="1.0" SunColor="245,238,210" WindForce="0.15" />
<Ocean BorderTranspRatio="0.5" BottomTexture="terrain/water/oceanfloorcolor.dds" Caustics="true" FogColor="87,162,223" FogDistance="16" ShoreSize="2" SurfaceBumpAmountX="0.03" SurfaceBumpAmountY="0.03" SurfaceReflectRatio="0.6" SurfaceTranspRatio="0.5" />
<HeightMap DefaultZoomTexture="" GeometryLodRatio="1.0" TextureLodRatio="1.0" />
</Environment>
<Lighting Algorithm="3" Ambient="0" HemiSamplQuality="5" Lighting="1" ObjShadows="1" ShadowBlur="1" ShadowIntensity="50" Shadows="1" SkyColor="11157568" SunColor="16777215" SunHeight="10" SunMultiplier="1" SunRotation="0" SunVector="0,0.99498743,-0.099999994" />
<Weapons>
<Used> </Used>
<Ammo> </Ammo>
</Weapons>
</Mission>
</Missions>
<EquipPacks> </EquipPacks>
<EntityPrototypesLibs>
<LevelLibrary Name="Level" SandboxVersion="1.1.1.1256" />
</EntityPrototypesLibs>
<PrefabsLibrary>
<LevelLibrary Name="Level" />
</PrefabsLibrary>
<MaterialsLibs>
<LevelLibrary Name="Level" SandboxVersion="1.1.1.1256" />
<Library Name="Shared" />
</MaterialsLibs>
<ParticleLibs>
<LevelLibrary Name="Level" SandboxVersion="1.1.1.1256" />
</ParticleLibs>
<MusicLibs>
<LevelLibrary Name="Level" SandboxVersion="1.1.1.1256" />
</MusicLibs>
<LMCompiler ComputeShadows="1" DebugBorders="0" DontMergePolys="0" GenOcclMaps="0" OverrideSpotlight="1" SmoothingAngle="45" SubSampling="9" TexelSize="0.25" TextureResolution="256" UseSunLight="0" />
</Level>