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Text File  |  1999-10-19  |  1.0 KB  |  75 lines

  1. ;BLCLOUDTYPECUMULONIMBUS     0
  2. ;BLCLOUDTYPECIRROSTRATUS     1
  3. ;BLCLOUDTYPEWATER            2
  4.  
  5. [Clouds]
  6.  
  7. ;cloud layer
  8. Height1 = 12
  9. Type1 = 0
  10. Image1 = orange
  11. uScroll1 = 0.008
  12. vScroll1 = 0.01
  13. Edge1 = 128
  14.  
  15. ;reflected cloud layer
  16. Height2 = 9
  17. Type2 = 1
  18. Image2 = cloud1
  19. uScroll2 = 0.008
  20. vScroll2 = 0.001
  21. Edge2 = 128
  22.  
  23. ;pseudo lightmap
  24. Height2 = -23
  25. Type2 = 1
  26. Image2 = cloud1
  27. uScroll2 = 0.008
  28. vScroll2 = 0.01
  29. Edge2 = 50
  30.  
  31. [Fog]
  32. ;rgb 255-based
  33. R = 200
  34. G = 160
  35. B = 60
  36. Distance = 70
  37.  
  38. [Ground]
  39. Height = -21
  40. PlinthRadius = 3.75
  41. ConeAngle = 0.7
  42. ConeHeight = -10
  43.  
  44. [Camera]
  45. Height = 5
  46. Radius = 11
  47. AimHeight = 6.5
  48. FarClip = 120
  49.  
  50. [Light]
  51. ;rgb 1.0-based
  52. AmbientR = 0.6
  53. AmbientG = 0.6
  54. AmbientB = 0.6
  55.  
  56. GameDirectionalR = 0.7
  57. GameDirectionalG = 0.7
  58. GameDirectionalB = 0.7
  59. GameDirection = 160
  60.  
  61. WorldDirectionalR = .9
  62. WorldDirectionalG = .9
  63. WorldDirectionalB = .9
  64. WorldDirection = -120
  65.  
  66.  
  67.  
  68. ;AUDIOEVENTWIND1     0x1e 30
  69. ;AUDIOEVENTWIND2     0x1f 31
  70. ;AUDIOEVENTWATER     0x11 17
  71.  
  72. [Sound]
  73. Ambient = 30
  74.  
  75.