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- ;BLCLOUDTYPECUMULONIMBUS 0
- ;BLCLOUDTYPECIRROSTRATUS 1
- ;BLCLOUDTYPEWATER 2
-
- [Clouds]
-
- ;cloud layer
- Height1 = 20
- Type1 = 0
- Image1 = orange
- uScroll1 = 0.01
- vScroll1 = 0.01
- Edge1 = 64
-
- ;reflected cloud layer
- Height2 = -1.4
- Type2 = 0
- Image2 = cloud1
- uScroll2 = 0.01
- vScroll2 = 0.01
- Edge2 = 0
-
- ;water layer
- Height3 = -1.5
- Type3 = 2
- Image3 = water1
- uScroll3 = 0.005
- vScroll3 = 0.01
- Edge3 = 215
-
- [Fires]
- ;rgb 1.0-based
- X1 = 14
- Y1 = -1
- Z1 = -2.5
- R1 = 1.0
- G1 = 1.0
- B1 = 0.9
-
- X2 = -31
- Y2 = -1
- Z2 = 5
- R2 = 1.0
- G2 = 1.0
- B2 = 0.9
-
- [Fog]
- ;rgb 255-based
- R = 237
- G = 147
- B = 17
- Distance = 20
-
- [Ground]
- Height = -1
- PlinthRadius = 4
- ConeAngle = 0.7
- ConeHeight = -10
-
- [Camera]
- Height = 2.5
- Radius = 10
- AimHeight = 5.9
- FarClip = 80
-
- [Light]
- ;rgb 1.0-based
- AmbientR = 0.3
- AmbientG = 0.3
- AmbientB = 0.3
-
- GameDirectionalR = 0.7
- GameDirectionalG = 0.7
- GameDirectionalB = 0.7
- GameDirection = 160
-
- WorldDirectionalR = 1
- WorldDirectionalG = 0.7
- WorldDirectionalB = 0.2
- WorldDirection = -120
-
-
-
- ;AUDIOEVENTWIND1 0x1e 30
- ;AUDIOEVENTWIND2 0x1f 31
- ;AUDIOEVENTWATER 0x11 17
-
- [Sound]
- Ambient = 30
-
-