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/ Revista CD Expert 36 / CDE36_B / CDE36_B.mdf / Tower / tower-demo-beta.exe / disk1 / e1 / m1.dat < prev    next >
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Text File  |  1999-08-08  |  1.2 KB  |  91 lines

  1. ;BLCLOUDTYPECUMULONIMBUS     0
  2. ;BLCLOUDTYPECIRROSTRATUS     1
  3. ;BLCLOUDTYPEWATER            2
  4.  
  5. [Clouds]
  6.  
  7. ;cloud layer
  8. Height1 = 20
  9. Type1 = 0
  10. Image1 = orange
  11. uScroll1 = 0.01
  12. vScroll1 = 0.01
  13. Edge1 = 64
  14.  
  15. ;reflected cloud layer
  16. Height2 = -1.4
  17. Type2 = 0
  18. Image2 = cloud1
  19. uScroll2 = 0.01
  20. vScroll2 = 0.01
  21. Edge2 = 0
  22.  
  23. ;water layer
  24. Height3 = -1.5
  25. Type3 = 2
  26. Image3 = water1
  27. uScroll3 = 0.005
  28. vScroll3 = 0.01
  29. Edge3 = 215
  30.  
  31. [Fires]
  32. ;rgb 1.0-based
  33. X1 = 14
  34. Y1 = -1
  35. Z1 = -2.5
  36. R1 = 1.0
  37. G1 = 1.0
  38. B1 = 0.9
  39.  
  40. X2 = -31
  41. Y2 = -1
  42. Z2 = 5
  43. R2 = 1.0
  44. G2 = 1.0
  45. B2 = 0.9
  46.  
  47. [Fog]
  48. ;rgb 255-based
  49. R = 237
  50. G = 147
  51. B = 17
  52. Distance = 20
  53.  
  54. [Ground]
  55. Height = -1
  56. PlinthRadius = 4
  57. ConeAngle = 0.7
  58. ConeHeight = -10
  59.  
  60. [Camera]
  61. Height = 2.5
  62. Radius = 10
  63. AimHeight = 5.9
  64. FarClip = 80
  65.  
  66. [Light]
  67. ;rgb 1.0-based
  68. AmbientR = 0.3
  69. AmbientG = 0.3
  70. AmbientB = 0.3
  71.  
  72. GameDirectionalR = 0.7
  73. GameDirectionalG = 0.7
  74. GameDirectionalB = 0.7
  75. GameDirection = 160
  76.  
  77. WorldDirectionalR = 1
  78. WorldDirectionalG = 0.7
  79. WorldDirectionalB = 0.2
  80. WorldDirection = -120
  81.  
  82.  
  83.  
  84. ;AUDIOEVENTWIND1     0x1e 30
  85. ;AUDIOEVENTWIND2     0x1f 31
  86. ;AUDIOEVENTWATER     0x11 17
  87.  
  88. [Sound]
  89. Ambient = 30
  90.  
  91.