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Revista CD Expert 51
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wasp02.txt
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2001-06-10
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extern void object::Attack( )
{
int list[], i;
object p;
float dist;
point dest, center;
errmode(0); // ne stoppe pas si erreur
while ( ismovie() != 0 ) wait(1);
i = 0;
list[i++] = Derrick;
while ( true )
{
if ( load == null ) // ne porte rien ?
{
p = radar(OrgaMatter); // cherche matiΦre
if ( p == null )
{
jet(1); // monte
dest = position;
dest.x += (rand()-0.5)*10;
dest.y += (rand()-0.5)*10;
goto(dest); // va n'importe o∙
wait(2);
}
else
{
center = p.position;
dest = p.position;
dest.z = position.z;
dist = distance(dest, position);
if ( dist > 1.25 )
{
jet(1); // monte
goto(p.position); // va sur la matiΦre
}
else
{
jet(-1); // descend
while ( altitude > 0 );
grab(); // prend la matiΦre
}
}
}
else // porte matiΦre ?
{
jet(1); // monte
p = radar(list, 0, 360, 0, 1000, 1, FilterOnlyLanding);
if ( p == null )
{
dest = center;
dest.x += (rand()-0.5)*100;
dest.y += (rand()-0.5)*100;
goto(dest, 0, 1, 0); // va n'importe o∙
}
else
{
dest = p.position;
dest.z = position.z;
dist = distance(dest, position);
if ( dist > 1.25 )
{
goto(p.position); // va sur la cible
}
else
{
drop(); // lΓche la matiΦre
}
}
}
}
}