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Revista CD Expert 24
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PCGamer24_23Demos.iso
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DARK.CFG
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Text File
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1998-11-25
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4KB
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169 lines
; $Header: r:/prj/cam/src/RCS/dark.cfg 1.148 1998/11/10 21:32:30 SARAV Exp $
; object counts
obj_min -6144
obj_max 2048
max_refs 8192
; our gamesys
default_gamesys dark.gam
; trait cache size (num entries)
trait_cache_size 8192
; Control of the object UI
;head_focus_active
;highlight_level 23
; lets default to 8, now that we have the priority system
sfx_channels 8
vismeter_zoom 60 ; zoom vis meter in
hpbar_zoom 60 ; zoom hp bar in
inv_status_margin -0.008
inv_model_zoom 10.0
; default object model for player
player_model playbox
; default water rgb values
blend_rgb 40 50 10
; PARAMETERS FOR UI SCREENS
; default panel text colors
panel_color_text 63,148, 17
panel_color_bright 146,255, 87
panel_color_hilite 220,220, 64
panel_color_dim 49, 64, 41
panel_color_bg 0, 0, 0
rect_debrief 1,2,3,0
rect_loading 3,4,0,2,1
progress_dial_rate 100000 ; dial speed, bytes per frame
debrief_font_normal fontaa20
loading_font_normal fontaa20
goal_text_font_normal fontaa12
goal_text_color_text 255,255,200
rect_objctiv 1,2,0
objctiv_font_normal fontaa20
rect_loadout 8,13,9,12,6,3,4,5,0,1,2,7,10,11
loadout_font_normal fontaa12
loadout_font_title fontaa12
loadout_text_font_normal smalfont
loading_alt_font_0 fontaa16
objctiv_alt_font_0 fontaa16
debrief_alt_font_0 fontaa16
rect_map 3,4,2,1,0
map_font_normal fontaa20
rect_gamelod 2,3,0,1
gamelod_font_normal fontaa36
rect_gamesav 2,3,0,1
gamesav_font_normal fontaa36
rect_bndload 2,3,0,1
bndload_font_normal fontaa36
rect_bndsave 2,3,0,1
bndsave_font_normal fontaa36
rect_newgame 4,5,6,7,0,1,2,3
newgame_font_normal fontaa36
diff_font_normal fontaa20
diff_font_title fontaa36
diff_color_hilite 255,255,64
main_font_normal fontaa36
rect_sim 7,2,0,1,3,4,6,5
sim_font_normal fontaa36
options_font_normal fontaa20
opttext_font_normal fontaa20
opttext_font_title fontaa20
opttext_color_text 255,255,200
bind_color_text 180,180,180
grey_color_text 150,150,150
grey_color_bright 150,150,150
grey_color_hilite 240,240,240
book_font_normal textfont
; colors for save/load screen
file_slot_color_border 255,255,255
file_slot_color_hilite 0,255, 0
; text color for message text
game_color_text 255,255,255
; default palette
default_game_palette darkpal
; GUI font
gui_font intrface\smalfont
; metagame sounds - first cut
metasnd_game_def_tick tick1
metasnd_game_def_select select2
metasnd_game_def_ambient1 metalp2
metasnd_game_main_tick tick2
metasnd_game_main_select select1
metasnd_game_main_ambient1 metalp1
metasnd_game_saveload_tick tick1
metasnd_game_saveload_select select2
metasnd_game_saveload_ambient1 metalp3
metasnd_game_loadout_tick
metasnd_game_loadout_select tick2
metasnd_game_loadout_ambient1 metalp3
metasnd_game_game_tick tick1
metasnd_game_game_select select2
metasnd_game_game_ambient1 metalp3
metasnd_game_book_tick
metasnd_game_book_select pageturn
metasnd_game_book_ambient1 metalp4
metasnd_game_options_tick tick1
metasnd_game_options_select select2
metasnd_game_options_ambient1 metalp3
; Mapping from metagame buttons to missions.
; pretty trivial, these days
metagame_mission_map 1,2,3,4,5,6,7,8,9,10,11,12,13,14,-1
tool_frob_center
inv_item_timeout 15000
; For playtest
bugrep_dir R:\prj\cam\bugs
; For books-not-movies briefings
b02_text_bg brief
credits_text_bg brief
intro_text_bg brief
; not enough disk space to install, in many languages
no_diskspace_english You have %dM of free disk space. Thief requires %dM. Thief cannot run.
no_diskspace_french Vous avez %dMo de libre. Dark exige %dMo de libre. Il ne peut pas fonctionner.
no_diskspace_german %dMB freien Speicherplatz. Dark benötigt %dMB. Nicht ausreichend Speicherplatz.
; and the missing CD warnings
no_cd_title_english Missing CD!
no_cd_msg_english Please insert the CD into the CD drive
no_cd_title_german CD fehlt!
no_cd_msg_german Bitte legen Sie Ihre CD-ROM in das Laufwerk
no_cd_title_french Le CD est introuvable!
no_cd_msg_french Veuillez insΘrer le CD dans le lecteur de CD.