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Revista CD Expert 42
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CDGAMER42.iso
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Gunlok
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data1.cab
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Program_Executable_Files
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scripts
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level01.gcs
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Text File
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2000-08-22
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11KB
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369 lines
echo off
cd set volume 60000
cd play looping 1
batch common.gcs
fogcolour 0 0 0
fogupdate 10
fogtransition 3
fogvalue 0.67
vision on
set upper left bound 37.38 3.73 -18.63
set lower right bound 78.59 3.40 -31.52
sunangle 150
sunbrightness 1.5 1 0.5
set camera pos -3 -13 106
set camera ori 0 341 6302
set distance 20
actor select gunlok
give and equip gunlok terrain_scanner_with_radar
give and equip gunlok plasma_bolts
give and equip gunlok plasma_pistol
give gunlok remote_minelayer
give gunlok timed_minelayer
actor select elint
give and equip elint plasma_bolts
give and equip elint plasma_pistol
give elint repair_arm
give elint energy_cell
LAVA 0 "Dummy 1" "Dummy 2" 5 FALSE
SET WATER DIRECTION "Dummy 1" 0 0.5 0
//LAVA 0 "Dummy 3" "Dummy 4" 5 FALSE
//SET WATER DIRECTION "Dummy 1" 0 0.5 0
/LAVA 0 "Dummy 5" "Dummy 6" 5 FALSE
//SET WATER DIRECTION "Dummy 1" 0 0.5 0
//LAVA 0 "Dummy 7" "Dummy 8" 5 FALSE
//SET WATER DIRECTION "Dummy 1" 0 0.5 0
//TECHNOBOX LIGHTS
LIGHTON TECHNOBOX_A techno_light 1 0 1 1
LIGHTON TECHNOBOX_B techno_light 1 0 1 1
LIGHTON TECHNOBOX_C techno_light 1 0 1 1
LIGHTON TECHNOBOX_D techno_light 1 0 1 1
//add whitelightmini whitelightminia
//add whitelightmini whitelightminiab
//add whitelightmini whitelightminiac
//add whitelightmini whitelightminiad
//add whitelightmini whitelightminiae
//add whitelightmini whitelightminiaf
//add whitelightmini whitelightminiag
//add whitelightmini whitelightminiah
//add whitelightmini whitelightminiai
//add whitelightmini whitelightminiaj
//add whitelightmini whitelightminiak
//add whitelightmini whitelightminial
heap garbage_a health_pickup
heap garbage_ab grenade_launcher
heap garbage_ac mini_plasma_bolts
heap garbage_d plasma_pistol
heap garbage_g plasma_bolts
heap garbage_hb health_pickup
heap garbage_gb plasma_bolts
heap garbage_kc health_pickup
heap garbage_fc minelayer
heap garbage_bb mini_grenade_basic
add shield_pickup dum_pickup
//heap garbage_db plasmaxi_bolts
//heap garbage_eb health_pickup
//heap garbage_f mini_grenade_basic
//heap garbage_fb mini_plasmaxi_bolts
//heap garbage_h mini_plasma_bolts
//heap garbage_c plasma_bolts
//heap garbage_cb mini_plasma_bolts
//heap garbage_ib mini_plasma_bolts
//heap garbage_j plasma_bolts
//heap garbage_jb plasma_bolts
//heap garbage_kb mini_plasma_bolts
//heap garbage_l mini_plasma_bolts
//heap junkpile_f mini_grenade_basic
door "gatea" 0
door -5.36 2 -53.82 1
door -18.67 9 -62.33 2
door 21.33 0 -46.33 3
door "gated" 4
close door 0
close door 1
close door 2
close door 3
close door 4
add trigger death L1_lower_forcebars_a.gcs technobox_a
add trigger death L1_lower_forcebars_bc.gcs technobox_b
add trigger death L1_lower_forcebars_bc.gcs technobox_c
MEDIUM add trigger death L1_lower_forcebars_d.gcs technobox_d
HARD add trigger death L1_lower_forcebars_d.gcs technobox_d
// LASER FENCES TO DEACTIVATE
//forcebars_d
laser fence "dummy07" "dummy17" 0.25
laser fence "dummy16" "dummy09" 0.25
laser fence "dummy08" "dummy18" 0.25
laser fence "dummy23" "dummy13" 0.25
laser fence "dummy15" "dummy22" 0.25
laser fence "dummy24" "dummy14" 0.25
//forcebars_a
laser fence "forcebars dum f" "forcebars dum fb" 0.25
laser fence "forcebars dum r" "forcebars dum l" 0.25
laser fence "forcebars dum x" "forcebars dum x01" 0.25
laser fence "forcebars dum eb" "forcebars dum e" 0.25
laser fence "forcebars dum k" "forcebars dum q" 0.25
laser fence "forcebars dum w01" "forcebars dum w" 0.25
laser fence "forcebars dum d" "forcebars dum db" 0.25
laser fence "forcebars dum p" "forcebars dum j" 0.25
laser fence "forcebars dum v" "forcebars dum v01" 0.25
laser fence "forcebars dum cb" "forcebars dum c" 0.25
laser fence "forcebars dum i" "forcebars dum o" 0.25
laser fence "forcebars dum u01" "forcebars dum u" 0.25
laser fence "forcebars dum b" "forcebars dum bb" 0.25
laser fence "forcebars dum n" "forcebars dum h" 0.25
laser fence "forcebars dum t" "forcebars dum t01" 0.25
laser fence "forcebars dum ab" "forcebars dum a" 0.25
laser fence "forcebars dum g" "forcebars dum m" 0.25
laser fence "forcebars dum s01" "forcebars dum s" 0.25
//forcebars_c
laser fence "forcebars dum w07" "forcebars dum w06" 0.25
laser fence "forcebars dum u06" "forcebars dum u07" 0.25
laser fence "forcebars dum s07" "forcebars dum s06" 0.25
laser fence "forcebars dum w04" "forcebars dum w05" 0.25
laser fence "forcebars dum u05" "forcebars dum u04" 0.25
laser fence "forcebars dum s04" "forcebars dum s05" 0.25
laser fence "forcebars dum w02" "forcebars dum w03" 0.25
laser fence "forcebars dum u03" "forcebars dum u02" 0.25
laser fence "forcebars dum s02" "forcebars dum s03" 0.25
//forcebars_b
laser fence "forcebars dum x07" "forcebars dum x06" 0.25
laser fence "forcebars dum v06" "forcebars dum v07" 0.25
laser fence "forcebars dum t07" "forcebars dum t06" 0.25
laser fence "forcebars dum x04" "forcebars dum x05" 0.25
laser fence "forcebars dum v05" "forcebars dum v04" 0.25
laser fence "forcebars dum t04" "forcebars dum t05" 0.25
laser fence "forcebars dum x02" "forcebars dum x03" 0.25
laser fence "forcebars dum v03" "forcebars dum v02" 0.25
laser fence "forcebars dum t02" "forcebars dum t03" 0.25
// LASER FENCES
laser fence "fence dum a" "fence dum ab" 0.25
laser fence "fence dum bb" "fence dum b" 0.25
laser fence "fence dum c" "fence dum cb" 0.25
laser fence "fence dum gb" "fence dum d" 0.25
laser fence "fence dum e" "fence dum hb" 0.25
laser fence "fence dum ib" "fence dum f" 0.25
laser fence "fence dum j" "fence dum jb" 0.25
laser fence "fence dum kb" "fence dum k" 0.25
laser fence "fence dum l" "fence dum lb" 0.25
laser fence "fence dum mb" "fence dum m" 0.25
laser fence "fence dum n" "fence dum nb" 0.25
laser fence "fence dum ob" "fence dum o" 0.25
laser fence "fence dum p" "fence dum pb" 0.25
laser fence "fence dum qb" "fence dum q" 0.25
laser fence "fence dum r" "fence dum rb" 0.25
laser fence "PITBAR A" "PITBAR A01" 0.25
laser fence "PITBAR B01" "PITBAR B" 0.25
laser fence "PITBAR C" "PITBAR C01" 0.25
laser fence "PITBAR D01" "PITBAR D" 0.25
laser fence "PITBAR E" "PITBAR E01" 0.25
laser fence "PITBAR F01" "PITBAR F" 0.25
laser fence "PITBAR M" "PITBAR M01" 0.25
laser fence "PITBAR N01" "PITBAR N" 0.25
laser fence "PITBAR O" "PITBAR O01" 0.25
laser fence "PITBAR P01" "PITBAR P" 0.25
laser fence "PITBAR Q" "PITBAR Q01" 0.25
laser fence "PITBAR R01" "PITBAR R" 0.25
laser fence "PITBAR S" "PITBAR S01" 0.25
laser fence "PITBAR T01" "PITBAR T" 0.25
laser fence "PITBAR U" "PITBAR U01" 0.25
laser fence "PITBAR V01" "PITBAR V" 0.25
laser fence "PITBAR W" "PITBAR W01" 0.25
laser fence "PITBAR X01" "PITBAR X" 0.25
laser fence "PITBAR Y" "PITBAR Y01" 0.25
laser fence "PITBAR Z01" "PITBAR Z" 0.25
laser fence "PITBAR Z02" "PITBAR Z03" 0.25
laser fence "PITBAR Z05" "PITBAR Z04" 0.25
laser fence "PITBAR Z06" "PITBAR Z07" 0.25
laser fence "PITBAR Z09" "PITBAR Z08" 0.25
token bars_dest
set bars_dest 0
add trigger location -2.6 9.1 -65.6 4 L1_finished.gcs
add trigger location zoomtriga 6 L1_zoom1.gcs
token guarda
add drone patrolf
set guarda res
select guarda
add pp patrolg
add pp patrolh
add pp patroli
add pp patrold
add pp patrole
add pp patrolf
add pp patrola
add pp patrolb
add pp patrolc
add pp patrold
add pp patrole
add pp patrolf
set activity patrol
token guardb
add drone patrold
set guardb res
select guardb
add pp patroli
add pp patrolh
add pp patrolg
add pp patrolf
add pp patrole
add pp patrold
add pp patrolc
add pp patrolb
add pp patrola
add pp patrolf
add pp patrole
add pp patrold
set activity patrol
//token patrol1
//add drone baddiea
//set patrol1 res
//select patrol1
//add pp baddieb
//add pp baddiea
//set activity patrol
token patrol3
add archore_lite baddiev
set patrol3 res
select patrol3
add pp baddievb
add pp baddievc
add pp baddievd
add pp baddiev
set activity patrol
MEDIUM token patrol2
MEDIUM add drone baddiebb
MEDIUM set patrol2 res
MEDIUM select patrol2
MEDIUM add pp baddieab
MEDIUM add pp baddiebb
MEDIUM set activity patrol
HARD token patrol2
HARD add drone baddiebb
HARD set patrol2 res
HARD select patrol2
HARD add pp baddieab
HARD add pp baddiebb
HARD set activity patrol
rem add objective 1 primary 0 2 1 2 4
rem add objective 1 primary 1 1 3 3 5
add team 2 mini_smartbot baddieg
token guardian
addteam2 mini_sneeker baddieh
set guardian res
heap guardian flares
add drone baddiei
add drone baddiej
add drone baddiek
MEDIUM add mini_pulsox baddiel
HARD add mini_pulsox baddiel
HARD add mini_pulsox baddiem
HARD add mini_pulsox baddien
HARD add team 2 mini_smartbot baddieo
HARD add scythor baddiep
HARD add scythor baddieq
HARD add team 2 mini_smartbot baddier
EASY add team 2 mini_smartbot baddierb
HARD add team 2 mini_smartbot baddies
HARD add team 2 mini_smartbot baddiet
HARD add team 2 mini_smartbot baddieu
HARD add team 2 enemy_mine minea
HARD add team 2 enemy_mine mineb
HARD add team 2 enemy_mine minec
HARD add team 2 enemy_mine mined
HARD add team 2 enemy_mine minee
HARD add team 2 enemy_mine minef
HARD add team 2 enemy_mine mineg
HARD add team 2 enemy_mine mineh
HARD add team 2 enemy_mine minei
HARD add team 2 enemy_mine minej
HARD add team 2 enemy_mine minek
HARD add team 2 enemy_mine minel
HARD add team 2 enemy_mine minem
HARD add team 2 enemy_mine minen
HARD add team 2 enemy_mine mineo
HARD add team 2 enemy_mine minep
HARD add team 2 enemy_mine mineq
HARD add team 2 enemy_mine miner
add mini_sneeker baddiew
add mini_sneeker baddiex
add team 2 mini_minebot baddieza
add team 2 mini_minebot baddiezb
add team 2 mini_minebot baddiezc
add team 2 mini_minebot baddiezd
add team 2 mini_minebot baddieze
EASY deactivate electricity "fence dum d"
EASY deactivate electricity "fence dum gb"
EASY deactivate electricity "fence dum e"
EASY deactivate electricity "fence dum hb"
EASY deactivate electricity "fence dum f"
EASY deactivate electricity "fence dum ib"
EASY open door 4
add trigger defog defogtriga 10 defoga 35
add trigger defog defogtrigb 6 defogb 40
add trigger defog fogtriggera 6 defoggera 25
add trigger location triggduma 4 L1moredrones.gcs
PLAY CUTSCENE the bug
//add trigger time 1 L1_bug_cutscene.gcs
//add trigger location cd_duma 1 cd_track3.gcs
//add trigger location cd_dumb 1 cd_track4.gcs
//add trigger location cd_dumc 1 cd_track5.gcs
echo on