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Revista CD Expert 42
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CDGAMER42.iso
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FishSim
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fsetup
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gsn
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pole3.gsn
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2000-05-24
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2KB
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45 lines
SETCOL 0 0 0 0
SETCOL 11 26 26 26
SETCOL 15 31 31 31
SETCOL 7 18 18 18
SETCOL 63 31 0 0
SETCOL 25 0 10 0
SETCOL 26 29 29 0
SETCOL 67 25 25 27
SETCOL 13 29 29 29
SETCOL 55 20 0 0
SETCOL 16 30 30 30
ADD 110 110
CONTAINER 0 0 421 230
DIALOG 0 0 420 230 10 10 13 11 15 7
changefont TM20
Linex 50 32 358 63
SHADOW 50 15 25 0 1 Pole fishing - Win DX version only
BUTTON 175 195 235 215 11 15 7 [CLOSE]
BUTTON 380 195 405 215 11 15 7 gsn/pole4.gsn
BUTTON 15 195 40 215 11 15 7 gsn/pole2.gsn
changefont tm15
string 190 198 0 1 Close
string 388 198 0 1 >>
string 20 198 0 1 <<
changefont tm10
string 16 45 0 1 that it places the bait at an accurate and specific position and in doing so does
string 16 57 0 1 not causes less disturbance to the water. In the sim, you will need to position the
string 16 69 0 1 tip of the pole to the exact position you want to cast (use the pole shadow for more
string 16 81 0 1 accuracy), and then press the left mouse button. Before casting you may want to add
string 16 93 0 1 some pole sections (see later). On getting a bite, the striking is more realistic,
string 16 105 0 1 instead of the right mouse click, which does not work with the pole, you will have to
string 16 117 0 1 strike by moving the rod to pull the line and set the hook. This is a far more realistic
string 16 129 0 1 method and does give a realistic feel. On hooking the fish, getting into the net is a
string 16 141 0 1 done by a process of lifting the pole and removing sections one by one as required.
string 16 153 0 1 There of course is no reel drag effect, but the effect of the elastic you are using on
string 16 165 0 1 the end of the pole does have an impact. During the course of fishing the pole it is
string 16 177 0 1 normally necessary to add and remove sections of the pole. The default pole has four
END