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Revista CD Expert 42
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CDGAMER42.iso
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Egoboo
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egoboo.exe
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egoboo
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modules
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advent.mod
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objects
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grubbug.obj
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script.txt
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2000-01-26
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2KB
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61 lines
// ZZ> This function makes the character wanders around its enemy
IfSpawned // Make it able to be crushed
MakeCrushValid //
IfCrushed
tmpx = selfx
tmpy = selfy
tmpdistance = selfz
tmpargument = 4
SpawnExactParticle
SpawnExactParticle
SpawnExactParticle
SpawnExactParticle
GoPoof
tmpargument = 1
SendMessageNear
IfCleanedUp // Respawn
IfTargetIsAlive // Make sure killer is away
tmpx = 1100 //
tmpy = targetdistance //
IfXIsLessThanY //
RespawnCharacter //
Else // Killer is far away
RespawnCharacter //
IfKilled // This reduces the height of the char
IfTargetIsOnHatedTeam // Final words
tmpargument = 0 //
SendMessageNear //
tmpargument = 30 // Dead height
SetBumpHeight //
tmpargument = 1 // Sound
tmpdistance = rand & 4095 + 11000 //
PlaySound //
IfAttacked // Don't take kindly to attackers
SetTargetToWhoeverAttacked //
tmpargument = 0 // Sound
tmpdistance = rand & 4095 + 11000 //
PlaySound //
IfBumped // Attack whoever it bumped
SetTargetToWhoeverBumped //
IfTargetIsOnHatedTeam // Make sure it's an enemy
tmpargument = LATCHLEFT // Bite 'em
PressLatchButton //
Else // Scooch around friendly
tmpx = rand & 1023 + targetx - 512 //
tmpy = rand & 1023 + targety - 512 //
ClearWaypoints //
AddWaypoint //
SetTargetToOldTarget //
IfTimeOut // This is done every so often
SetTargetToNearbyEnemy // Look for enemies
tmpx = rand & 511 - 256 + targetx //
tmpy = rand & 511 - 256 + targety //
Else // Wander around home position
tmpx = rand & 1023 - 512 + selfspawnx //
tmpy = rand & 1023 - 512 + selfspawny //
ClearWaypoints //
AddWaypoint //
tmpargument = rand & 63 + 20 // Wait a while and try again
SetTime //
End // Finished with this character