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- // Created by Crowbar 0.74
-
- // Stored modelname (without quotes): "valve/models/v_grenade.mdl"
- $modelname "in.mdl"
- $cd "."
- $cdtexture "."
- $cliptotextures
- $scale 1.0
-
- $bodygroup "body"
- {
- studio "grenade"
- }
- $bodygroup "body"
- {
- studio "grenade_hand"
- }
-
- $flags 0
-
- $texrendermode "xbow_sleeve.bmp" chrome
- $texrendermode "GLOVE_handpak.bmp.bmp" chrome
-
- $cbox 0 0 0 0 0 0
-
- $bbox 0 0 0 0 0 0
-
- $hbox 0 "Bip01 R Arm1" 0 -2.81 -3.31 12.35 3.49 2.62
- $hbox 0 "Bip01 R Arm2" 0 -2.61 -3.14 11.36842 3.21 2.34
- $hbox 0 "Bip01 R Hand" 0 -0.87 -1.79 3.89 1.03 1.94
- $hbox 0 "Dummy22" -1.01 -1.22 -2.13 1.62 1.92 3.11
- $hbox 0 "Bip01 L Arm2" 0 -2.28 -2.12 11.68 2.74 2.38
- $hbox 0 "Bip01 L Hand" 0 -0.87 -1.94 3.89 1.03 1.79
-
- $sequence "idle" {
- "in_anims\idle"
- fps 30
- loop
- }
- $sequence "fidget" {
- "in_anims\fidget"
- fps 30
- loop
- }
- $sequence "pinpull" {
- "in_anims\pinpull"
- fps 45
- }
- $sequence "throw1" {
- "in_anims\throw1"
- fps 13
- }
- $sequence "throw2" {
- "in_anims\throw2"
- fps 20
- }
- $sequence "throw3" {
- "in_anims\throw3"
- fps 30
- }
- $sequence "holster" {
- "in_anims\holster"
- fps 30
- }
- $sequence "draw" {
- "in_anims\draw"
- fps 30
- }
-