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- // Driver Mission Script v0.1a
- // (c)1998 Reflections Software
-
- ##########################################################
- # Draft mission script for Getaway, Miami #
- # By Tony M Roberts #
- ##########################################################
-
- //************** INITIALISATION *****************
- // Make sure player cant move during startup...
- StopPlayer
-
- LoadMap "Miami_01.lev"
- EventScript "Miami_19.des"
- //OverheadMap "Maimi_00.map"
-
- DamageBarId 194
- FelonyBarId 195
-
-
- SetMaximumCops 1
- Cops_off
- Cop_Respawn 65000
-
- PlayerCarType 0
-
- SmashedMessageId 187
-
- //FailedMessageId 162
- FailedMessage "Time Up!"
-
- EnablePlayerDamage
- MaxPlayerDamage 22000 //( 0 -> 4096*6 is range )
-
- //DebugInfo 1
- Countdown 70 //demo timer
-
- SetPlayerPosition -255, 418712 //Bal Harbour
- SetPlayerYRotation 2091
-
- SpawnCops 1, 1035, -3979, 415142
- //AddCivCar 9,0,1,0,1035,-3979, 415142
-
- TriggerEvent 1
-
- ReleasePlayer
- InformPlayerById 10,103
-
- ForceFelonyRating 2
- wait 1
- cops_on
- wait 1
-
- SetTarget 0,1000000,917,398517 //Off Map
- EnableTarget 0
- Set Objective 2
-
- MustBeHidden 1 //Must arrive at drop off point without a tail
- NeedToLoseTail 1
- OuterRadius 1000000
-
- DisableTargetPulse 0
- DisableTargetTracer 0
- DisableTargetArrow 0
-
-
- wait 5
- DisableTailMessage 0 //Switch off Lose Tail Message
-
- WaitForObjectiveComplete
-
- Cops_off
- InformPlayerById 10,3
- StopTimer
- wait 2
- MissionEnd
-