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- $name "Violator"
-
- $properties
- {
- $collision_radius = 1
- $collision_flags = COLLIDE_WORLD,COLLIDE_ENEMYS,COLLIDE_INSTANCE
- $blast_radius = 0
- $damage = 5
- $min_velocity = 25
- $max_velocity = 30
- $physics_flags = PHYS_NONE
- $velocity_flags = USE_DEFAULT_VELOCITY
- $weapon_class = _WP_CLASS_BULLET
- $ammo = 1
- $weapon_range = 200
- }
-
- $custom_sounds
- {
- $sound_violator_start_spin = "data\audio\sfx\weapons\violator\start.wav"
- $sound_violator_fire_loop = "data\audio\sfx\weapons\violator\loop.wav"
- $sound_violator_stop_spin = "data\audio\sfx\weapons\violator\stop.wav"
- $sound_violator_fire = "data\audio\sfx\weapons\violator\fire.wav"
- $sound_violator_nail_hit_metal = "data\audio\sfx\weapons\violator\hmetal.wav"
- $sound_violator_nail_hit_stone = "data\audio\sfx\weapons\violator\hstone.wav"
- $sound_violator_nail_hit_wood = "data\audio\sfx\weapons\violator\hwood.wav"
- }