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- ***********************************************************
- NOTE: Please check www.acclaim.net for patches and upgrades.
- ***********************************************************
-
-
- Shadow Man
-
- Contents
- --------
- * IF YOU DON'T READ ANYTHING ELSE, READ THIS
- * Supported chipsets
- * Minimum CPU speeds
- * Minimum memory requirements
- * Video card drivers must be installed
- * DirectX 6.1 (or later) must be installed
- * Drive space
- * DirectX Initialization Failure
- * Improving Game Performance
-
- IF YOU DON'T READ ANYTHING ELSE, READ THIS
- ------------------------------------------
- You may experience difficulties running Shadowman if you don't have
- the latest drivers from the manufacturer of your 3D accelerator
- card. Drivers were being changed right up to the last minute as
- testing with Shadowman revealed problems with various card drivers.
-
- Typically, the chipset makers expect you to go to your card
- manufacturer for the latest drivers for their card. Although
- the chipset makers supply the 3D chip and driver software to
- card manufacturers, the manufacturer may tailor the driver to
- their particular board configuration, so the safest place to go
- for drivers for your board is the card manufacturer. In some
- cases, however, the chip maker also manufacturers the board.
-
- The following is list of web site addresses from which you can
- obtain the latest drivers. If Shadowman has problems running under the drivers
- you installed with your card, contact your card manufacturer for
- the latest version.
-
- 3Dlabs www.3dlabs.com
- 3dfx Interactive Inc www.3dfx.com
- ATI Technologies www.atitech.ca
- Canopus www.canopuscorp.com
- Creative Labs www.creaf.com
- Deltron Technology www.deltrontech.com
- Diamond Mulitmedia www.diamondmm.com
- Elsa www.elsa.com
- Hercules www.hercules.com
- Intergraph Computer Sys www.intergraph.com
- Jazz Multimedia www.jazzmm.com
- Leadtek www.leadtek.com
- Matrox www.matrox.com
- miro Computer products www.miro.de
- Number Nine www.nine.com
- NVIDIA www.nvidia.com
- Orchid Technology www.orchid.com
- Rendition www.rendition.com
- S3 www.s3.com
- Sierra On-line www.sierra.com/hardware/
- STB Systems www.stb.com
- TechWorks www.techworks.com
- Video Logic www.videologic.com
-
- Supported chipsets
- ------------------
- Usually, but not always, if a board is based on one of the
- following chipsets, Shadowman will run on it.
-
- 3dfx Interactive Voodoo Graphics
- 3dfx Interactive Voodoo 2
- 3dfx Interactive Voodoo Banshee
- 3dfx Interactive Voodoo 3
- 3D labs Permedia 2
- ATI Technologies 3D Rage Pro
- ATI Technologies Rage 128
- Intel 1740
- NVIDIA Riva 128
- NVIDIA Riva TNT/TNT 2
- Matrox G100/G200
- Matrox G400
- Rendition Verite v2100
- Rendition Verite v2200
- S3 Savage 3D
-
- Minimum CPU speeds
- ------------------
- Pentium 166 with a 3Dfx Voodoo Graphics card or equivalent.
-
- Minimum memory requirements
- ----------------------------
- 32 Megs of memory
-
-
- Video card drivers must be installed
- ------------------------------------
- Drivers for your 3D graphics card must be installed prior to
- running Shadowman. You typically do this when you first install the
- card. If you haven't installed the drivers, a message to the
- effect that no hardware accelerator cards or drivers were found
- will appear when you start Shadowman.
-
- DirectX 6.1 (or later) must be installed
- ----------------------------------------
- Direct X 6.1 is installed as a normal part of the Shadowman
- installation process if not present.
-
- Drive space
- -----------
- In addition to the drive space required to install the game, Shadowman requests up to
- 60 MB of virtual memory from Windows during gameplay. Depending upon how much RAM
- you have, Windows may need to increase the size of your swap
- file to accommodate this request (this usually happens
- automatically). If you have another drive or partition more free space,
- you could try installing Shadwoman there instead of the default location on C:
- (where your swap file probably is). This will free up space on C:, allowing
- your swap file to grow larger, and, hopefully, Shadowman to run.
-
- Note:
- Full Installation = 620 MB
- Meduim Installation = 329 MB
- Small Installation = 20 MB
-
- DirectX Initialization Failure
- ------------------------------
- If the game fails to Initialize DirectX, it will display an error message as follows:
-
- Not enough video memory
-
- The video card does not have enough memory to support this configuration.
- Try reducing the screen resolution in the Shadowman Configuration Screen and ensure
- that Triple Buffering is disabled in the Advanced Configuration Screen.
-
- Not enough system memory
-
- Ensure that there is enough virtual memory available (see 'Drive space' above).
-
- Incorrect DirectX version
-
- Shadowman requires DirectX 6.1 (or later) to run. You will need to reboot your
- machine after installing DirectX for Shadowman to run.
-
- Unknown error
-
- This is probably a video card driver problem (see IF YOU DON'T READ ANYTHING ELSE, READ THIS above).
-
-
-
- Improving Game Performance
- ---------------------------
- Other Windows applications left running while playing Shadowman
- could be using system resources that would improve the game's
- performance.
-
- Close other applications
-
- Other Windows applications left running while playing Shadowman
- could be using system resources that would improve the game's
- performance.
-
- Reduce detail settings
-
- If the game speed is generally good but slows down in certain places try using low
- detail settings. These can be found in the Options screen and include shirt dynamics,
- sky detail, shadow detail and procedural textures.
-
- Reduce Graphics Mode
-
- If the game runs at a continually slow speed, try reducing the screen resolution
- or changing to a 16-bit display mode in the Shadowman Setup screen.
- Also, ensure 'Use HQ Textures' is not selected in the Advanced configuartion screen.
-
- Selecting triple buffering, if your card supports it, will generally increase
- the smoothness of gameplay.
-
- NVIDIA Riva 128
- If you experience blocky transparency effects with this video card.
- Ensure that 'Iterated Vertex Alpha' is not enabled in the Direct 3D video settings.
-
-