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INI File  |  1998-11-25  |  29.8 KB  |  1,360 lines

  1. [items]
  2.  
  3. bitmap_file = SYSTEM\PICKUPS.GXA
  4. bitmap_selected_file = SYSTEM\PICKUPSS.GXA
  5. start_item_list =   1, 2, 4, 18
  6. ;start_item_list =   0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 64, 65, 66, 67, 68, 69, 74, 77
  7. ;start_item_list =   1, 2, 18, 51, 45, 77, 78, 19, 21, 23, 25, 4, 8
  8. start_item_select = 1
  9. additional_length = 8
  10. weapon_sphere_size = 10
  11. default_weapon_item = 1
  12. torch_time = 60
  13. ;1 to 140 seconds, (this timer is NOT to the second acurate, +/- 3 second tolerance)
  14.  
  15. ;     Notes:
  16. ;          -    The index number of the item, (eg. type[0]), is the ID number used in all script commands
  17. ;          -    Item 0 is always used as the compass item. Giving the player this item will automatically turn on the
  18. ;        compass display.
  19. ;          -    For objects that carry weapons, the ATTR_WEAPON attribute is the item id for it's weapon,
  20. ;        (default sheathed).
  21. ;          -    Any item index's for hand-objects or weapons that are declared as 0 are taken to
  22. ;        mean no object or no hand-object, (as item 0 is always the compass - a special case).
  23. ;          -    Any value of 0 or less in the script_instances field will be assumed to mean unlimited instances
  24. ;        of the use_script AI file.
  25. ;          -    almost all fields are optional, any missing fields are assumed to be unused.
  26.  
  27. ;    Tips:
  28. ;          -    you may specify object and AI filenames as 8-character filenames without path or extension, (eg. as you
  29. ;        would enter a script name in BS-Edit).
  30. ;          -    writing a field with nothing after the = sign is the same as missing out a field.
  31.  
  32. ; general fields
  33. ;
  34. ;    type[x]                type of item:
  35. ;                       0 =    general item
  36. ;                       1 =    sword item, a weapon that can be drawn and sheathed and has both drawn and
  37. ;                        sheathed 3D files
  38. ;                       2 =    hand object item is a special case for any object that may over-ride a
  39. ;                        weapon, (ie. torch)
  40. ;    flags[x]            bit-field of misc flags, (add the following values together to set flags):
  41. ;                       1 =    remove this item whenever it is droped, (reguardless of player total)
  42. ;                       2 =    drop item after use
  43. ;                       4 =    remove item after use
  44. ;    hide[x]                when set to 1 the item is hidden and not displayed on screen or inventory, but still
  45. ;                    exists and may be added, dropped, used etc. like a normal item, (note the player
  46. ;                    can not select or use a hidden item, but a script may use the UseItem() function).
  47. ;    total[x]            total number of this item in the game
  48. ;    player_max[x]            the maximum number of this item the player can have
  49. ;    player_total[x]            the number of this item the player starts the game with
  50. ;    name[x]                short name RTX label
  51. ;    description[x]            longer item description RTX label
  52. ;
  53. ; use AI script fields
  54. ;
  55. ;    use_script[x]            AI script to execute when used, (through the shell system)
  56. ;    script_instances[x]        instances of AI scripts that may run. if you set this to 1 then no matter how many
  57. ;                    times the player uses the item, if this AI file has not finished a new one will not
  58. ;                    be ran, (for scripts that should only run a certain number of times), an instance of
  59. ;                    2 will allow 2 scripts to run at once. A value of 0 is taken to mean 'infinate'.
  60. ;
  61. ; general game objects/bitmaps
  62. ;
  63. ;    bitmap[x]            bitmap index for in-game display. this is the bitmap number from the bitmap_file
  64. ;                    above.
  65. ;    inventory_object_file[x]    3D object file used in the inventory screen
  66. ;    game_object_file[x]        3D object file used in the game
  67. ;
  68. ; drop and add lists
  69. ;
  70. ;    add_item_list[x]        list of items to pickup when this item is picked up
  71. ;    drop_add_item_list[x]        list of items to drop when this item is picked up
  72. ;    remove_drop_item_list[x]    list of items to remove when this item is dropped
  73. ;    required_item_list[x]        list of items the player must have before picking up this item
  74. ;    drop_use_item_list[x]        list of items to drop when this item is used
  75. ;
  76. ; weapon fields
  77. ;
  78. ;    hand_object_file[x]        3D object for hand object when in hand, (must be a weapon object for a weapon item
  79. ;                    type). if the item type is general, then this is ignored.
  80. ;    hilt_object_file[x]        3D object for hand object when sheathed
  81.  
  82. ;compass
  83. name[0] = ?xcm
  84. description[0] = cicm
  85. type[0] = 0
  86. flags[0] = 0
  87. hide[0] = 0
  88. total[0] = 1
  89. player_max[0] = 1
  90. player_total[0] = 0
  91. script_instances[0] = 1
  92. bitmap[0] = 1
  93. inventory_object_file[0] = 3DART\icompas.3D
  94. game_object_file[0] = 3dart\gr_comp.3d
  95.  
  96. ;sabre
  97. name[1] = ?xsw
  98. description[1] = cisw
  99. type[1] = 1
  100. flags[1] = 0
  101. hide[1] = 0
  102. total[1] = 1
  103. player_max[1] = 1
  104. player_total[1] = 0
  105. script_instances[1] = 1
  106. bitmap[1] = 7
  107. inventory_object_file[1] = 3DART\Isword.3D
  108. hand_object_file[1] = 3DART\CYSWD1.3D
  109. hilt_object_file[1] = 3DART\CYSWD3.3D
  110. game_object_file[1] = 3DART\CYSWD1.3D
  111.  
  112. ;gold
  113. name[2] = ?xgd
  114. description[2] = cigd
  115. type[2] = 0
  116. flags[2] = 0
  117. hide[2] = 0
  118. total[2] = 1000000
  119. player_max[2] = 500
  120. player_total[2] = 52
  121. script_instances[2] = 1
  122. bitmap[2] = 26
  123. inventory_object_file[2] = 3DART\Imoney.3D
  124. game_object_file[2] = 3dart\xmoney.3d
  125. use_script[2] = inouse
  126.  
  127. ;Potion of ironskin
  128. name[3] = ?xPI
  129. description[3] = cipi
  130. type[3] = 0
  131. flags[3] = 0
  132. hide[3] = 0
  133. total[3] = 10000
  134. player_max[3] = 10000
  135. player_total[3] = 0
  136. script_instances[3] = 1
  137. bitmap[3] = 15
  138. inventory_object_file[3] = 3DART\Iironsk.3D
  139. game_object_file[3] = 3dart\hironsk.3d
  140. use_script[3] = iironsk
  141.  
  142. ;health potion
  143. name[4] = ?xhp
  144. description[4] = cihp
  145. type[4] = 0
  146. flags[4] = 0
  147. hide[4] = 0
  148. total[4] = 10000
  149. player_max[4] = 10000
  150. player_total[4] = 5
  151. script_instances[4] = 1
  152. bitmap[4] = 13
  153. inventory_object_file[4] = 3DART\Ihealth.3D
  154. game_object_file[4] = 3dart\hhealth.3d
  155. use_script[4] = ihealth
  156.  
  157.  
  158. ;ring of invisibility
  159. name[5] = ?xri
  160. description[5] = ciri
  161. type[5] = 0
  162. flags[5] = 0
  163. hide[5] = 0
  164. total[5] = 1
  165. player_max[5] = 1
  166. player_total[5] = 0
  167. script_instances[5] = 1
  168. bitmap[5] = 12
  169. inventory_object_file[5] = 3DART\Iiring.3D
  170.  
  171. ;Voa's ring
  172. name[6] = ?xv1
  173. description[6] = civ1
  174. type[6] = 0
  175. flags[6] = 0
  176. hide[6] = 0
  177. total[6] = 1
  178. player_max[6] = 1
  179. player_total[6] = 0
  180. script_instances[6] = 1
  181. bitmap[6] = 11
  182. inventory_object_file[6] = 3DART\Igring.3D
  183. use_script[6] = inouse
  184.  
  185. ;guard sword
  186. name[7] = ?xsw
  187. description[7] = cisw
  188. type[7] = 1
  189. flags[7] = 0
  190. hide[7] = 0
  191. total[7] = 1
  192. player_max[7] = 1
  193. player_total[7] = 0
  194. script_instances[7] = 1
  195. bitmap[7] = 7
  196. inventory_object_file[7] = 3DART\Isword.3D
  197. hand_object_file[7] = 3DART\gsword1a.3D
  198. hilt_object_file[7] = 3DART\gsword3a.3D
  199.  
  200. ;rusty key
  201. name[8] = ?xrk
  202. description[8] = cirk
  203. type[8] = 0
  204. flags[8] = 0
  205. hide[8] = 0
  206. total[8] = 1
  207. player_max[8] = 1
  208. player_total[8] = 0
  209. script_instances[8] = 1
  210. bitmap[8] = 4
  211. inventory_object_file[8] = 3DART\Iikey.3D
  212. game_object_file[8] = 3dart\xironkey.3d
  213. use_script[8] = inouse
  214.  
  215. ;gold Key
  216. name[9] = ?xgk
  217. description[9] = cigk
  218. type[9] = 0
  219. flags[9] = 0
  220. hide[9] = 0
  221. total[9] = 1
  222. player_max[9] = 1
  223. player_total[9] = 0
  224. script_instances[9] = 1
  225. bitmap[9] = 3
  226. inventory_object_file[9] = 3DART\IGkey.3D
  227. game_object_file[9] = 3dart\xgoldkey.3d
  228. use_script[9] = inouse
  229.  
  230. ;silver key
  231. name[10] = ?xsk
  232. description[10] = cisk
  233. type[10] = 0
  234. flags[10] = 0
  235. hide[10] = 0
  236. total[10] = 1
  237. player_max[10] = 1
  238. player_total[10] = 0
  239. script_instances[10] = 1
  240. bitmap[10] = 5
  241. inventory_object_file[10] = 3DART\Iskey.3D
  242. game_object_file[10] = 3dart\xskey.3d
  243. use_script[10] = inouse
  244.  
  245. ;amulet
  246. name[11] = ?xam
  247. description[11] = ciam
  248. type[11] = 0
  249. flags[11] = 0
  250. hide[11] = 0
  251. total[11] = 1
  252. player_max[11] = 1
  253. player_total[11] = 0
  254. script_instances[11] = 1
  255. bitmap[11] = 0
  256. inventory_object_file[11] = 3DART\Iamulet.3D
  257. use_script[11] = inouse
  258.  
  259.  
  260. ;soul gem
  261. name[12] = ?xsg
  262. description[12] = cisg
  263. type[12] = 0
  264. flags[12] = 0
  265. hide[12] = 0
  266. total[12] = 1
  267. player_max[12] = 1
  268. player_total[12] = 0
  269. script_instances[12] = 1
  270. bitmap[12] = 0
  271. inventory_object_file[12] = 3DART\Iamulet.3D
  272. use_script[12] = inouse
  273.  
  274. ;soul sword
  275. name[13] = ?xss
  276. description[13] = ciss
  277. type[13] = 1
  278. flags[13] = 0
  279. hide[13] = 0
  280. total[13] = 1
  281. player_max[13] = 1
  282. player_total[13] = 0
  283. script_instances[13] = 1
  284. bitmap[13] = 6
  285. inventory_object_file[13] = 3DART\Issword.3D
  286. hand_object_file[13] = 3DART\atorswrd.3D
  287. hilt_object_file[13] = 3DART\atorhilt.3D
  288.  
  289. ;crow bar
  290. name[14] = ?xcb
  291. description[14] = cicb
  292. type[14] = 0
  293. flags[14] = 0
  294. hide[14] = 0
  295. total[14] = 1
  296. player_max[14] = 1
  297. player_total[14] = 0
  298. script_instances[14] = 1
  299. bitmap[14] = 25
  300. inventory_object_file[14] = 3DART\Ilever.3D
  301. game_object_file[14] = 3dart\ncbar01.3d
  302. use_script[14] = inouse
  303.  
  304. ;rune 1
  305. name[15] = ?xr1
  306. description[15] = cir3
  307. type[15] = 0
  308. flags[15] = 0
  309. hide[15] = 0
  310. total[15] = 1
  311. player_max[15] = 1
  312. player_total[15] = 0
  313. script_instances[15] = 1
  314. bitmap[15] = 10
  315. inventory_object_file[15] = 3DART\Irune01.3D
  316. game_object_file[15] = 3dart\xrune.3d
  317. use_script[15] = inouse
  318.  
  319.  
  320. ;rune 2
  321. name[16] = ?xr2
  322. description[16] = cir2
  323. type[16] = 0
  324. flags[16] = 0
  325. hide[16] = 0
  326. total[16] = 1
  327. player_max[16] = 1
  328. player_total[16] = 0
  329. script_instances[16] = 1
  330. bitmap[16] = 9
  331. inventory_object_file[16] = 3DART\Irune02.3D
  332. game_object_file[16] = 3dart\xrune.3d
  333. use_script[16] = inouse
  334.  
  335. ;rune 3
  336. name[17] = ?xr3
  337. description[17] = cir1
  338. type[17] = 0
  339. flags[17] = 0
  340. hide[17] = 0
  341. total[17] = 1
  342. player_max[17] = 1
  343. player_total[17] = 0
  344. script_instances[17] = 1
  345. bitmap[17] = 8
  346. inventory_object_file[17] = 3DART\Irune03.3D
  347. game_object_file[17] = 3dart\xrune.3d
  348. use_script[17] = inouse
  349.  
  350. ;letter
  351. name[18] = ?xlt
  352. description[18] = tilt
  353. type[18] = 0
  354. flags[18] = 0
  355. hide[18] = 0
  356. total[18] = 1
  357. player_max[18] = 1
  358. player_total[18] = 0
  359. script_instances[18] = 1
  360. bitmap[18] = 24
  361. inventory_object_file[18] = 3DART\Iletter.3D
  362. use_script[18] = inouse
  363.  
  364. ;orc's blood
  365. name[19] = ?xob
  366. description[19] = ciob
  367. type[19] = 0
  368. flags[19] = 0
  369. hide[19] = 0
  370. total[19] = 1
  371. player_max[19] = 1
  372. player_total[19] = 0
  373. script_instances[19] = 1
  374. bitmap[19] = 22
  375. inventory_object_file[19] = 3DART\IPOTRED.3D
  376. game_object_file[19] = 3dart\hpotr.3d
  377. use_script[19] = iblood
  378.  
  379. ;orc's blood w/stuff
  380. name[20] = ?xob
  381. description[20] = ciob
  382. type[20] = 0
  383. flags[20] = 0
  384. hide[20] = 0
  385. total[20] = 1
  386. player_max[20] = 1
  387. player_total[20] = 0
  388. script_instances[20] = 1
  389. bitmap[20] = 23
  390. inventory_object_file[20] = 3DART\IPOTREDK.3D
  391. game_object_file[20] = 3dart\hpotr.3d
  392. use_script[20] = iblood
  393.  
  394. ;spider's milk
  395. name[21] = ?xsm
  396. description[21] = cism
  397. type[21] = 0
  398. flags[21] = 0
  399. hide[21] = 0
  400. total[21] = 1
  401. player_max[21] = 1
  402. player_total[21] = 0
  403. script_instances[21] = 1
  404. bitmap[21] = 18
  405. inventory_object_file[21] = 3DART\Ipotgold.3D
  406. game_object_file[21] = 3dart\hpoty.3d
  407. use_script[21] = imilk
  408.  
  409. ;spider's milk w/stuff
  410. name[22] = ?xsm
  411. description[22] = cism
  412. type[22] = 0
  413. flags[22] = 0
  414. hide[22] = 0
  415. total[22] = 1
  416. player_max[22] = 1
  417. player_total[22] = 0
  418. script_instances[22] = 1
  419. bitmap[22] = 19
  420. inventory_object_file[22] = 3DART\Ipotgolk.3D
  421. game_object_file[22] = 3dart\hpoty.3d
  422. use_script[22] = imilk
  423.  
  424. ;ectoplasm
  425. name[23] = ?xec
  426. description[23] = ciec
  427. type[23] = 0
  428. flags[23] = 0
  429. hide[23] = 0
  430. total[23] = 1
  431. player_max[23] = 1
  432. player_total[23] = 0
  433. script_instances[23] = 1
  434. bitmap[23] = 16
  435. inventory_object_file[23] = 3DART\Ipotblue.3D
  436. game_object_file[23] = 3dart\hpotbl.3d
  437. use_script[23] = iecto
  438.  
  439. ;ectoplasm w/stuff
  440. name[24] = ?xec
  441. description[24] = ciec
  442. type[24] = 0
  443. flags[24] = 0
  444. hide[24] = 0
  445. total[24] = 1
  446. player_max[24] = 1
  447. player_total[24] = 0
  448. script_instances[24] = 1
  449. bitmap[24] = 17
  450. inventory_object_file[24] = 3DART\Ipotbluk.3D
  451. game_object_file[24] = 3dart\hpotbl.3d
  452. use_script[24] = iecto
  453.  
  454. ;hist sap
  455. name[25] = ?xhs
  456. description[25] = cihs
  457. type[25] = 0
  458. flags[25] = 0
  459. hide[25] = 0
  460. total[25] = 1
  461. player_max[25] = 1
  462. player_total[25] = 0
  463. script_instances[25] = 1
  464. bitmap[25] = 20
  465. inventory_object_file[25] = 3DART\Ipotgrun.3D
  466. game_object_file[25] = 3dart\hpotgr.3d
  467. use_script[25] = isap
  468.  
  469. ;hist sap w/ stuff
  470. name[26] = ?xhs
  471. description[26] = cihs
  472. type[26] = 0
  473. flags[26] = 0
  474. hide[26] = 0
  475. total[26] = 1
  476. player_max[26] = 1
  477. player_total[26] = 0
  478. script_instances[26] = 1
  479. bitmap[26] = 21
  480. inventory_object_file[26] = 3DART\Ipotgruk.3D
  481. game_object_file[26] = 3dart\hpotgr.3d
  482. use_script[26] = isap
  483.  
  484. ;book of dw lore
  485. name[27] = ?xbd
  486. description[27] = cibd
  487. type[27] = 0
  488. flags[27] = 0
  489. hide[27] = 0
  490. total[27] = 1
  491. player_max[27] = 1
  492. player_total[27] = 0
  493. script_instances[27] = 1
  494. bitmap[27] = 33
  495. inventory_object_file[27] = 3DART\Ibookd.3D
  496. game_object_file[27] = 3dart\xdwbook.3d
  497. use_script[27] = inouse
  498.  
  499. ;dwarven gear
  500. name[28] = ?xdg
  501. description[28] = cidg
  502. type[28] = 0
  503. flags[28] = 0
  504. hide[28] = 0
  505. total[28] = 1
  506. player_max[28] = 1
  507. player_total[28] = 0
  508. script_instances[28] = 1
  509. bitmap[28] = 2
  510. inventory_object_file[28] = 3DART\Igears.3D
  511. game_object_file[28] = 3dart\xcog.3d
  512. use_script[28] = inouse
  513.  
  514. ;vial
  515. name[29] = ?xgv
  516. description[29] = cigv
  517. type[29] = 0
  518. flags[29] = 0
  519. hide[29] = 0
  520. total[29] = 1
  521. player_max[29] = 1
  522. player_total[29] = 0
  523. script_instances[29] = 1
  524. bitmap[29] = 27
  525. inventory_object_file[29] = 3DART\Ivial.3D
  526. game_object_file[29] = 3dart\ncelix01.3d
  527. use_script[29] = inouse
  528.  
  529. ;vial w/elixir
  530. name[30] = ?xgv
  531. description[30] = cigE
  532. type[30] = 0
  533. flags[30] = 0
  534. hide[30] = 0
  535. total[30] = 1
  536. player_max[30] = 1
  537. player_total[30] = 0
  538. script_instances[30] = 1
  539. bitmap[30] = 28
  540. inventory_object_file[30] = 3DART\Ivialy.3D
  541. game_object_file[30] = 3dart\ncelix01.3d
  542. use_script[30] = inouse
  543.  
  544. ;iron weight
  545. name[31] = ?xiw
  546. description[31] = ciiw
  547. type[31] = 0
  548. flags[31] = 0
  549. hide[31] = 0
  550. total[31] = 3
  551. player_max[31] = 3
  552. player_total[31] = 0
  553. script_instances[31] = 1
  554. bitmap[31] = 29
  555. inventory_object_file[31] = 3DART\IWEIGHT.3D
  556. game_object_file[31] = 3dart\xweight.3d
  557. use_script[31] = inouse
  558.  
  559. ;bucket
  560. name[32] = ?xmb
  561. description[32] = cimb
  562. type[32] = 0
  563. flags[32] = 0
  564. hide[32] = 0
  565. total[32] = 1
  566. player_max[32] = 1
  567. player_total[32] = 0
  568. script_instances[32] = 1
  569. bitmap[32] = 39
  570. inventory_object_file[32] = 3DART\Ipailmt.3D
  571. game_object_file[32] = 3dart\xbuckete.3d
  572. use_script[32] = inouse
  573.  
  574. ;bucket w/water
  575. name[33] = ?xbw
  576. description[33] = cibw
  577. type[33] = 0
  578. flags[33] = 0
  579. hide[33] = 0
  580. total[33] = 1
  581. player_max[33] = 1
  582. player_total[33] = 0
  583. script_instances[33] = 1
  584. bitmap[33] = 39
  585. inventory_object_file[33] = 3DART\Ipailful.3D
  586. game_object_file[33] = 3dart\xbucketf.3d
  587. use_script[33] = inouse
  588.  
  589. ;fist rune
  590. name[34] = ?xr4
  591. description[34] = cir4
  592. type[34] = 0
  593. flags[34] = 0
  594. hide[34] = 0
  595. total[34] = 1
  596. player_max[34] = 1
  597. player_total[34] = 0
  598. script_instances[34] = 1
  599. bitmap[34] = 41
  600. inventory_object_file[34] = 3DART\Ifist.3D
  601. game_object_file[34] = 3dart\xcrowrun.3d
  602. use_script[34] = inouse
  603.  
  604. ;elven book (copy) DO NOT USE
  605. name[35] = ?xbe
  606. description[35] = cibe
  607. type[35] = 0
  608. flags[35] = 0
  609. hide[35] = 0
  610. total[35] = 1
  611. player_max[35] = 1
  612. player_total[35] = 0
  613. script_instances[35] = 1
  614. bitmap[35] = 34
  615. inventory_object_file[35] = 3DART\Ibooke.3D
  616. game_object_file[35] = 3dart\xelfbook.3d
  617. use_script[35] = inouse
  618.  
  619. ;elven book
  620. name[36] = ?xbe
  621. description[36] = cibe
  622. type[36] = 0
  623. flags[36] = 0
  624. hide[36] = 0
  625. total[36] = 1
  626. player_max[36] = 1
  627. player_total[36] = 0
  628. script_instances[36] = 1
  629. bitmap[36] = 34
  630. inventory_object_file[36] = 3DART\Ibooke.3D
  631. game_object_file[36] = 3dart\xelfbook.3d
  632. use_script[36] = inouse
  633.  
  634. ;redguard book
  635. name[37] = ?xbr
  636. description[37] = cibr
  637. type[37] = 0
  638. flags[37] = 0
  639. hide[37] = 0
  640. total[37] = 1
  641. player_max[37] = 1
  642. player_total[37] = 0
  643. script_instances[37] = 1
  644. bitmap[37] = 38
  645. inventory_object_file[37] = 3DART\Ibookr.3D
  646. game_object_file[37] = 3dart\xredbook.3d
  647. use_script[37] = inouse
  648.  
  649. ;flora of hammerfell book
  650. name[38] = ?xbf
  651. description[38] = cibf
  652. type[38] = 0
  653. flags[38] = 0
  654. hide[38] = 0
  655. total[38] = 1
  656. player_max[38] = 1
  657. player_total[38] = 0
  658. script_instances[38] = 1
  659. bitmap[38] = 35
  660. inventory_object_file[38] = 3DART\Ibookf.3D
  661. game_object_file[38] = 3dart\xflbook.3d
  662. use_script[38] = inouse
  663.  
  664. ;reference map
  665. name[39] = ?xrm
  666. description[39] = cirm
  667. type[39] = 0
  668. flags[39] = 0
  669. hide[39] = 0
  670. total[39] = 1
  671. player_max[39] = 1
  672. player_total[39] = 0
  673. script_instances[39] = 1
  674. bitmap[39] = 49
  675. inventory_object_file[39] = 3DART\Irefmap.3D
  676. use_script[39] = inouse
  677.  
  678. ;pouch
  679. name[40] = ?xlp
  680. description[40] = cilp
  681. type[40] = 0
  682. flags[40] = 0
  683. hide[40] = 0
  684. total[40] = 1
  685. player_max[40] = 1
  686. player_total[40] = 0
  687. script_instances[40] = 1
  688. bitmap[40] = 48
  689. inventory_object_file[40] = 3DART\Ipouch.3D
  690. game_object_file[40] = 3dart\xpouch.3d
  691. use_script[40] = inouse
  692.  
  693. ;trithick's map piece
  694. name[41] = ?xm1
  695. description[41] = cim1
  696. type[41] = 0
  697. flags[41] = 0
  698. hide[41] = 0
  699. total[41] = 1
  700. player_max[41] = 1
  701. player_total[41] = 0
  702. script_instances[41] = 1
  703. bitmap[41] = 54
  704. inventory_object_file[41] = 3DART\Itrimap.3D
  705. use_script[41] = inouse
  706.  
  707.  
  708. ;silver ship
  709. name[42] = ?xsb
  710. description[42] = cisb
  711. type[42] = 0
  712. flags[42] = 0
  713. hide[42] = 0
  714. total[42] = 1
  715. player_max[42] = 1
  716. player_total[42] = 0
  717. script_instances[42] = 1
  718. bitmap[42] = 50
  719. inventory_object_file[42] = 3DART\Iship.3D
  720. game_object_file[42] = 3dart\xship.3d
  721. use_script[42] = inouse
  722.  
  723. ;shovel
  724. name[43] = ?xsh
  725. description[43] = cish
  726. type[43] = 0
  727. flags[43] = 0
  728. hide[43] = 0
  729. total[43] = 1
  730. player_max[43] = 1
  731. player_total[43] = 0
  732. script_instances[43] = 1
  733. bitmap[43] = 51
  734. inventory_object_file[43] = 3DART\Ishovel.3D
  735. game_object_file[43] = 3dart\gr_shov.3d
  736. use_script[43] = ishovel
  737.  
  738.  
  739. ;aloe
  740. name[44] = ?xal
  741. description[44] = cial
  742. type[44] = 0
  743. flags[44] = 0
  744. hide[44] = 0
  745. total[44] = 99
  746. player_max[44] = 30
  747. player_total[44] = 0
  748. script_instances[44] = 1
  749. bitmap[44] = 30
  750. inventory_object_file[44] = 3DART\Ialoe.3D
  751. game_object_file[44] = 3dart\xear.3d
  752. use_script[44] = inouse
  753.  
  754. ;torch
  755. name[45] = ?xtr
  756. description[45] = citr
  757. type[45] = 3
  758. flags[45] = 0
  759. hide[45] = 0
  760. total[45] = 99
  761. player_max[45] = 30
  762. player_total[45] = 0
  763. script_instances[45] = 1
  764. bitmap[45] = 53
  765. inventory_object_file[45] = 3DART\Itorch.3D
  766. game_object_file[45] = 3dart\torch.3d
  767.  
  768. ;monocle
  769. name[46] = ?xgm
  770. description[46] = cigm
  771. type[46] = 0
  772. flags[46] = 0
  773. hide[46] = 0
  774. total[46] = 1
  775. player_max[46] = 1
  776. player_total[46] = 0
  777. script_instances[46] = 1
  778. bitmap[46] = 47
  779. inventory_object_file[46] = 3DART\Imonocle.3D
  780. game_object_file[46] = 3dart\xeyeglas.3d
  781. use_script[46] = inouse
  782.  
  783. ;red flag
  784. name[47] = ?xrf
  785. description[47] = cirf
  786. type[47] = 0
  787. flags[47] = 0
  788. hide[47] = 0
  789. total[47] = 1
  790. player_max[47] = 1
  791. player_total[47] = 0
  792. script_instances[47] = 1
  793. bitmap[47] = 42
  794. inventory_object_file[47] = 3DART\Iflag.3D
  795. game_object_file[47] = 3dart\xflag.3d
  796. use_script[47] = iflag
  797.  
  798. ;silver locket that talks of lakene
  799. name[48] = ?xsl
  800. description[48] = cisl
  801. type[48] = 0
  802. flags[48] = 0
  803. hide[48] = 0
  804. total[48] = 1
  805. player_max[48] = 1
  806. player_total[48] = 0
  807. script_instances[48] = 1
  808. bitmap[48] = 46
  809. inventory_object_file[48] = 3DART\Ilocket.3D
  810. game_object_file[48] = 3dart\xlocket.3d
  811. use_script[48] = inouse
  812.  
  813. ;redguard insignia
  814. name[49] = ?xm2
  815. description[49] = cim2
  816. type[49] = 0
  817. flags[49] = 0
  818. hide[49] = 0
  819. total[49] = 1
  820. player_max[49] = 1
  821. player_total[49] = 0
  822. script_instances[49] = 1
  823. bitmap[49] = 52
  824. inventory_object_file[49] = 3DART\Itirmap.3D
  825. use_script[49] = inouse
  826.  
  827. ;joto's piece
  828. name[50] = ?xm3
  829. description[50] = cim3
  830. type[50] = 0
  831. flags[50] = 0
  832. hide[50] = 0
  833. total[50] = 1
  834. player_max[50] = 1
  835. player_total[50] = 0
  836. script_instances[50] = 1
  837. bitmap[50] = 55
  838. inventory_object_file[50] = 3DART\Iurkmap.3D
  839. use_script[50] = inouse
  840.  
  841. ;flask of lillandril
  842. name[51] = ?xfl
  843. description[51] = cifl
  844. type[51] = 0
  845. flags[51] = 0
  846. hide[51] = 0
  847. total[51] = 1
  848. player_max[51] = 1
  849. player_total[51] = 0
  850. bitmap[51] = 43
  851. inventory_object_file[51] = 3DART\Iflask.3D
  852. game_object_file[51] = 3dart\xflask.3d
  853. use_script[51] = iflask
  854. script_instances[51] = 2
  855.  
  856. ;talisman of hunding
  857. name[52] = ?xth
  858. description[52] = cith
  859. type[52] = 0
  860. flags[52] = 0
  861. hide[52] = 0
  862. total[52] = 1
  863. player_max[52] = 1
  864. player_total[52] = 0
  865. script_instances[52] = 1
  866. bitmap[52] = 44
  867. inventory_object_file[52] = 3DART\Ihunding.3D
  868. game_object_file[52] = 3dart\xhunding.3d
  869. use_script[52] = inouse
  870.  
  871. ;izara's journal open
  872. name[53] = ?xj1
  873. description[53] = cij1
  874. type[53] = 0
  875. flags[53] = 0
  876. hide[53] = 0
  877. total[53] = 1
  878. player_max[53] = 1
  879. player_total[53] = 0
  880. script_instances[53] = 1
  881. bitmap[53] = 45
  882. inventory_object_file[53] = 3DART\Ijourno.3D
  883. use_script[53] = inouse
  884.  
  885. ;canah feather
  886. name[54] = ?xft
  887. description[54] = cift
  888. type[54] = 0
  889. flags[54] = 0
  890. hide[54] = 0
  891. total[54] = 999
  892. player_max[54] = 100
  893. player_total[54] = 0
  894. script_instances[54] = 1
  895. bitmap[54] = 40
  896. inventory_object_file[54] = 3DART\Ifeather.3D
  897. use_script[54] = inouse
  898.  
  899. ;kithral's journal
  900. name[55] = ?xkj
  901. description[55] = cikj
  902. type[55] = 0
  903. flags[55] = 0
  904. hide[55] = 0
  905. total[55] = 1
  906. player_max[55] = 1
  907. player_total[55] = 0
  908. script_instances[55] = 1
  909. bitmap[55] = 36
  910. inventory_object_file[55] = 3DART\Ibookk.3D
  911. game_object_file[55] = 3dart\xkbook.3d
  912. use_script[55] = inouse
  913.  
  914. ;starsign's book
  915. name[56] = ?xbs
  916. description[56] = cibs
  917. type[56] = 0
  918. flags[56] = 0
  919. hide[56] = 0
  920. total[56] = 1
  921. player_max[56] = 1
  922. player_total[56] = 0
  923. script_instances[56] = 1
  924. bitmap[56] = 59
  925. inventory_object_file[56] = 3DART\Ibooka.3D
  926. use_script[56] = inouse
  927.  
  928. ;izara's journal closed
  929. name[57] = ?xj1
  930. description[57] = cij1
  931. type[57] = 0
  932. flags[57] = 0
  933. hide[57] = 0
  934. total[57] = 1
  935. player_max[57] = 1
  936. player_total[57] = 0
  937. script_instances[57] = 1
  938. bitmap[57] = 45
  939. inventory_object_file[57] = 3DART\Ijourn.3D
  940. game_object_file[57] = 3dart\xiszbook.3d
  941. use_script[57] = inouse
  942.  
  943. ;starstone
  944. name[58] = ?xst
  945. description[58] = cist
  946. type[58] = 0
  947. flags[58] = 0
  948. hide[58] = 0
  949. total[58] = 2
  950. player_max[58] = 2
  951. player_total[58] = 0
  952. script_instances[58] = 1
  953. bitmap[58] = 62
  954. inventory_object_file[58] = 3DART\Istarrok.3D
  955. use_script[58] = inouse
  956.  
  957. ;krisandra's key
  958. name[59] = ?xkk
  959. description[59] = cikk
  960. type[59] = 0
  961. flags[59] = 0
  962. hide[59] = 0
  963. total[59] = 1
  964. player_max[59] = 1
  965. player_total[59] = 0
  966. script_instances[59] = 1
  967. bitmap[59] = 61
  968. inventory_object_file[59] = 3DART\Ikriskey.3D
  969. use_script[59] = inouse
  970. game_object_file[59] = 3dart\xkriskey.3d
  971.  
  972. ;key to iszara's lodge
  973. name[60] = ?xik
  974. description[60] = ciik
  975. type[60] = 0
  976. flags[60] = 0
  977. hide[60] = 0
  978. total[60] = 2
  979. player_max[60] = 2
  980. player_total[60] = 0
  981. script_instances[60] = 1
  982. bitmap[60] = 60
  983. inventory_object_file[60] = 3DART\Iszkey.3D
  984. use_script[60] = inouse
  985. game_object_file[60] = 3dart\xiszakey.3d
  986.  
  987. ;necro book - view only
  988. name[61] = ?xj1
  989. description[61] = cinb
  990. type[61] = 0
  991. flags[61] = 0
  992. hide[61] = 0
  993. total[61] = 2
  994. player_max[61] = 2
  995. player_total[61] = 0
  996. script_instances[61] = 1
  997. bitmap[61] = 33
  998. inventory_object_file[61] = 3DART\Ibookn.3D
  999. use_script[61] = inouse
  1000.  
  1001. ;bar mug ..for thugs hands, etc
  1002. name[62] = ?xj1
  1003. description[62] = cisw
  1004. type[62] = 0
  1005. flags[62] = 0
  1006. hide[62] = 0
  1007. total[62] = 2
  1008. player_max[62] = 2
  1009. player_total[62] = 0
  1010. script_instances[62] = 1
  1011. bitmap[62] = 26
  1012. inventory_object_file[62] = 3DART\Ijourn.3D
  1013. use_script[62] = inouse
  1014. game_object_file[62] = 3dart\tv_bmugg.3d
  1015.  
  1016. ;mariah's watering can
  1017. name[63] = ?xj1
  1018. description[63] = cisw
  1019. type[63] = 0
  1020. flags[63] = 0
  1021. hide[63] = 0
  1022. total[63] = 2
  1023. player_max[63] = 2
  1024. player_total[63] = 0
  1025. script_instances[63] = 1
  1026. bitmap[63] = 26
  1027. inventory_object_file[63] = 3DART\Ijourn.3D
  1028. use_script[63] = inouse
  1029. game_object_file[63] = 3dart\can.3d
  1030.  
  1031. ;glass bottle
  1032. name[64] = ?xgb
  1033. description[64] = cigb
  1034. type[64] = 0
  1035. flags[64] = 0
  1036. hide[64] = 0
  1037. total[64] = 1
  1038. player_max[64] = 1
  1039. player_total[64] = 0
  1040. script_instances[64] = 1
  1041. bitmap[64] = 56
  1042. inventory_object_file[64] = 3DART\Iwater1.3D
  1043. game_object_file[64] = 3dart\xwater1.3d
  1044. use_script[64] = inouse
  1045.  
  1046. ;glass bottle with water
  1047. name[65] = ?xgw
  1048. description[65] = cigw
  1049. type[65] = 0
  1050. flags[65] = 0
  1051. hide[65] = 0
  1052. total[65] = 200000
  1053. player_max[65] = 20
  1054. player_total[65] = 0
  1055. script_instances[65] = 1
  1056. bitmap[65] = 57
  1057. inventory_object_file[65] = 3DART\Iwater2.3D
  1058. game_object_file[65] = 3dart\xwater2.3d
  1059. use_script[65] = ibotwat
  1060.  
  1061. ;glass bottle w/aloe and water
  1062. name[66] = ?xgA
  1063. description[66] = ciga
  1064. type[66] = 0
  1065. flags[66] = 0
  1066. hide[66] = 0
  1067. total[66] = 20000
  1068. player_max[66] = 20
  1069. player_total[66] = 0
  1070. script_instances[66] = 1
  1071. bitmap[66] = 58
  1072. inventory_object_file[66] = 3DART\Iwater3.3D
  1073. game_object_file[66] = 3DART\xwater3.3D
  1074. use_script[66] = ibotaloe
  1075.  
  1076. ;Strength Potion
  1077. name[67] = ?str
  1078. description[67] = cisp
  1079. type[67] = 0
  1080. flags[67] = 0
  1081. hide[67] = 0
  1082. total[67] = 10000
  1083. player_max[67] = 10000
  1084. player_total[67] = 0
  1085. script_instances[67] = 1
  1086. bitmap[67] = 14
  1087. inventory_object_file[67] = 3dART\Istrenth.3D
  1088. game_object_file[67] = 3dart\hstrenth.3d
  1089. use_script[67] = istrenth
  1090.  
  1091. ;bandage
  1092. name[68] = ?xbA
  1093. description[68] = ciba
  1094. type[68] = 0
  1095. flags[68] = 0
  1096. hide[68] = 0
  1097. total[68] = 20
  1098. player_max[68] = 20
  1099. player_total[68] = 0
  1100. script_instances[68] = 1
  1101. bitmap[68] = 31
  1102. inventory_object_file[68] = 3DART\Iband.3D
  1103. use_script[68] = ibandage
  1104.  
  1105. ;bloody bandage
  1106. name[69] = ?xbb
  1107. description[69] = cibb
  1108. type[69] = 0
  1109. flags[69] = 0
  1110. hide[69] = 0
  1111. total[69] = 20
  1112. player_max[69] = 20
  1113. player_total[69] = 0
  1114. script_instances[69] = 1
  1115. bitmap[69] = 32
  1116. inventory_object_file[69] = 3DART\Ibandr.3D
  1117. use_script[69] = inouse
  1118.  
  1119. ;skeleton sword
  1120. name[70] = ?xsw
  1121. description[70] = cisw
  1122. type[70] = 1
  1123. flags[70] = 0
  1124. hide[70] = 0
  1125. total[70] = 1
  1126. player_max[70] = 1
  1127. player_total[70] = 0
  1128. script_instances[70] = 1
  1129. bitmap[70] = 7
  1130. inventory_object_file[70] = 3DART\Isword.3D
  1131. hand_object_file[70] = 3DART\gsword1a.3D
  1132. hilt_object_file[70] = 3DART\gsword1a.3D
  1133.  
  1134. ;keep out poster...mage's guild
  1135. name[71] = ?xsw
  1136. description[71] = dx3c
  1137. type[71] = 0
  1138. flags[71] = 0
  1139. hide[71] = 0
  1140. total[71] = 1
  1141. player_max[71] = 1
  1142. player_total[71] = 0
  1143. script_instances[71] = 1
  1144. bitmap[71] = 7
  1145. inventory_object_file[71] = 3DART\Isignt.3D
  1146.  
  1147. ;keep out poster...dwarven ruins
  1148. name[72] = ?xsw
  1149. description[72] = dx3c
  1150. type[72] = 0
  1151. flags[72] = 0
  1152. hide[72] = 0
  1153. total[72] = 1
  1154. player_max[72] = 1
  1155. player_total[72] = 0
  1156. script_instances[72] = 1
  1157. bitmap[72] = 7
  1158. inventory_object_file[72] = 3DART\Isignd.3D
  1159.  
  1160. ;tobias mar mug
  1161. name[73] = ?xsw
  1162. description[73] = dx3c
  1163. type[73] = 0
  1164. flags[73] = 0
  1165. hide[73] = 0
  1166. total[73] = 1
  1167. player_max[73] = 1
  1168. player_total[73] = 0
  1169. script_instances[73] = 1
  1170. bitmap[73] = 7
  1171. inventory_object_file[73] = 3DART\Isignt.3D
  1172. game_object_file[73] = 3dart\tobymug.3d
  1173.  
  1174. ;Bone Key
  1175. name[74] = ?xbk
  1176. description[74] = cibk
  1177. type[74] = 0
  1178. flags[74] = 0
  1179. hide[74] = 0
  1180. total[74] = 1
  1181. player_max[74] = 1
  1182. player_total[74] = 0
  1183. script_instances[74] = 1
  1184. bitmap[74] = 63
  1185. inventory_object_file[74] = 3DART\ibone.3d
  1186. game_object_file[74] = 3dart\xbonekey.3d
  1187. use_script[69] = inouse
  1188.  
  1189. ;flaming sabre
  1190. name[75] = ?xsw
  1191. description[75] = cisw
  1192. type[75] = 1
  1193. flags[75] = 0
  1194. hide[75] = 0
  1195. total[75] = 1
  1196. player_max[75] = 1
  1197. player_total[75] = 0
  1198. script_instances[75] = 1
  1199. bitmap[75] = 7
  1200. inventory_object_file[75] = 3DART\Isword.3D
  1201. hand_object_file[75] = 3DART\fireswor.3D
  1202. hilt_object_file[75] = 3DART\CYSWD3.3D
  1203.  
  1204. ;goblin sword
  1205. name[76] = ?xsw
  1206. description[76] = cisw
  1207. type[76] = 1
  1208. flags[76] = 0
  1209. hide[76] = 0
  1210. total[76] = 1
  1211. player_max[76] = 1
  1212. player_total[76] = 0
  1213. script_instances[76] = 1
  1214. bitmap[76] = 7
  1215. inventory_object_file[76] = 3DART\Isword.3D
  1216. hand_object_file[76] = 3DART\gsword.3D
  1217. hilt_object_file[76] = 3DART\gsword.3D
  1218.  
  1219. ;ogre's axe
  1220. name[77] = ?xsw
  1221. description[77] = cisw
  1222. type[77] = 1
  1223. flags[77] = 0
  1224. hide[77] = 0
  1225. total[77] = 1
  1226. player_max[77] = 1
  1227. player_total[77] = 0
  1228. script_instances[77] = 1
  1229. bitmap[77] = 7
  1230. inventory_object_file[77] = 3DART\Isword.3D
  1231. hand_object_file[77] = 3DART\ogax0000.3D
  1232. hilt_object_file[77] = 3DART\ogax0000.3D
  1233.  
  1234. ;dram's sword
  1235. name[78] = ?xsw
  1236. description[78] = cisw
  1237. type[78] = 1
  1238. flags[78] = 0
  1239. hide[78] = 0
  1240. total[78] = 1
  1241. player_max[78] = 1
  1242. player_total[78] = 0
  1243. script_instances[78] = 1
  1244. bitmap[78] = 7
  1245. inventory_object_file[78] = 3DART\Isword.3D
  1246. hand_object_file[78] = 3DART\drmswrd1.3D
  1247. hilt_object_file[78] = 3DART\drmswrd3.3D
  1248.  
  1249. ;palace key
  1250. name[79] = ?xsk
  1251. description[79] = cisk
  1252. type[79] = 0
  1253. flags[79] = 0
  1254. hide[79] = 0
  1255. total[79] = 1
  1256. player_max[79] = 1
  1257. player_total[79] = 0
  1258. script_instances[79] = 1
  1259. bitmap[79] = 64
  1260. inventory_object_file[79] = 3DART\Ipalkey.3D
  1261. game_object_file[79] = 3dart\xkriskey.3d
  1262. use_script[79] = inouse
  1263.  
  1264. ;dram's bow
  1265. name[80] = ?xbk
  1266. description[80] = cibk
  1267. type[80] = 0
  1268. flags[80] = 0
  1269. hide[80] = 0
  1270. total[80] = 1
  1271. player_max[80] = 1
  1272. player_total[80] = 0
  1273. script_instances[80] = 1
  1274. bitmap[80] = 64
  1275. inventory_object_file[80] = 3DART\ibone.3d
  1276. game_object_file[80] = 3dart\drmbow.3d
  1277.  
  1278. ;dram's arrow
  1279. name[81] = ?xbk
  1280. description[81] = cibk
  1281. type[81] = 0
  1282. flags[81] = 0
  1283. hide[81] = 0
  1284. total[81] = 1
  1285. player_max[81] = 1
  1286. player_total[81] = 0
  1287. script_instances[81] = 1
  1288. bitmap[81] = 64
  1289. inventory_object_file[81] = 3DART\ibone.3d
  1290. game_object_file[81] = 3dart\drmarrw.3d
  1291.  
  1292. ;silver locket that just says silver locker
  1293. name[82] = ?xsl
  1294. description[82] = cis2
  1295. type[82] = 0
  1296. flags[82] = 0
  1297. hide[82] = 0
  1298. total[82] = 1
  1299. player_max[82] = 1
  1300. player_total[82] = 0
  1301. script_instances[82] = 1
  1302. bitmap[82] = 46
  1303. inventory_object_file[82] = 3DART\Ilocket.3D
  1304. game_object_file[82] = 3dart\xlocket.3d
  1305. use_script[82] = inouse
  1306.  
  1307. ;island map
  1308. name[83] = ?xim
  1309. description[83] = ciim
  1310. type[83] = 0
  1311. flags[83] = 0
  1312. hide[83] = 0
  1313. total[83] = 1
  1314. player_max[83] = 1
  1315. player_total[83] = 0
  1316. script_instances[83] = 1
  1317. bitmap[83] = 65
  1318. inventory_object_file[83] = 3DART\ismap.3d
  1319. game_object_file[83] = 3dart\xbonekey.3d
  1320.  
  1321. ;wanted poster
  1322. name[84] = ?xsw
  1323. description[84] = dx3c
  1324. type[84] = 0
  1325. flags[84] = 0
  1326. hide[84] = 0
  1327. total[84] = 1
  1328. player_max[84] = 1
  1329. player_total[84] = 0
  1330. script_instances[84] = 1
  1331. bitmap[84] = 7
  1332. inventory_object_file[84] = 3DART\Iwanted.3D
  1333.  
  1334. ;palace diagram
  1335. name[85] = ?xsw
  1336. description[85] = dx3c
  1337. type[85] = 0
  1338. flags[85] = 0
  1339. hide[85] = 0
  1340. total[85] = 1
  1341. player_max[85] = 1
  1342. player_total[85] = 0
  1343. script_instances[85] = 1
  1344. bitmap[85] = 7
  1345. inventory_object_file[85] = 3DART\Iplan.3D
  1346.  
  1347. ;last
  1348. name[86] = ?xsw
  1349. description[86] = dx3c
  1350. type[86] = 0
  1351. flags[86] = 0
  1352. hide[86] = 0
  1353. total[86] = 1
  1354. player_max[86] = 1
  1355. player_total[86] = 0
  1356. script_instances[86] = 1
  1357. bitmap[86] = 7
  1358. inventory_object_file[86] = 3DART\Isignd.3D
  1359.  
  1360.