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INI File | 1998-11-25 | 29.8 KB | 1,360 lines |
- [items]
-
- bitmap_file = SYSTEM\PICKUPS.GXA
- bitmap_selected_file = SYSTEM\PICKUPSS.GXA
- start_item_list = 1, 2, 4, 18
- ;start_item_list = 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 64, 65, 66, 67, 68, 69, 74, 77
- ;start_item_list = 1, 2, 18, 51, 45, 77, 78, 19, 21, 23, 25, 4, 8
- start_item_select = 1
- additional_length = 8
- weapon_sphere_size = 10
- default_weapon_item = 1
- torch_time = 60
- ;1 to 140 seconds, (this timer is NOT to the second acurate, +/- 3 second tolerance)
-
- ; Notes:
- ; - The index number of the item, (eg. type[0]), is the ID number used in all script commands
- ; - Item 0 is always used as the compass item. Giving the player this item will automatically turn on the
- ; compass display.
- ; - For objects that carry weapons, the ATTR_WEAPON attribute is the item id for it's weapon,
- ; (default sheathed).
- ; - Any item index's for hand-objects or weapons that are declared as 0 are taken to
- ; mean no object or no hand-object, (as item 0 is always the compass - a special case).
- ; - Any value of 0 or less in the script_instances field will be assumed to mean unlimited instances
- ; of the use_script AI file.
- ; - almost all fields are optional, any missing fields are assumed to be unused.
-
- ; Tips:
- ; - you may specify object and AI filenames as 8-character filenames without path or extension, (eg. as you
- ; would enter a script name in BS-Edit).
- ; - writing a field with nothing after the = sign is the same as missing out a field.
-
- ; general fields
- ;
- ; type[x] type of item:
- ; 0 = general item
- ; 1 = sword item, a weapon that can be drawn and sheathed and has both drawn and
- ; sheathed 3D files
- ; 2 = hand object item is a special case for any object that may over-ride a
- ; weapon, (ie. torch)
- ; flags[x] bit-field of misc flags, (add the following values together to set flags):
- ; 1 = remove this item whenever it is droped, (reguardless of player total)
- ; 2 = drop item after use
- ; 4 = remove item after use
- ; hide[x] when set to 1 the item is hidden and not displayed on screen or inventory, but still
- ; exists and may be added, dropped, used etc. like a normal item, (note the player
- ; can not select or use a hidden item, but a script may use the UseItem() function).
- ; total[x] total number of this item in the game
- ; player_max[x] the maximum number of this item the player can have
- ; player_total[x] the number of this item the player starts the game with
- ; name[x] short name RTX label
- ; description[x] longer item description RTX label
- ;
- ; use AI script fields
- ;
- ; use_script[x] AI script to execute when used, (through the shell system)
- ; script_instances[x] instances of AI scripts that may run. if you set this to 1 then no matter how many
- ; times the player uses the item, if this AI file has not finished a new one will not
- ; be ran, (for scripts that should only run a certain number of times), an instance of
- ; 2 will allow 2 scripts to run at once. A value of 0 is taken to mean 'infinate'.
- ;
- ; general game objects/bitmaps
- ;
- ; bitmap[x] bitmap index for in-game display. this is the bitmap number from the bitmap_file
- ; above.
- ; inventory_object_file[x] 3D object file used in the inventory screen
- ; game_object_file[x] 3D object file used in the game
- ;
- ; drop and add lists
- ;
- ; add_item_list[x] list of items to pickup when this item is picked up
- ; drop_add_item_list[x] list of items to drop when this item is picked up
- ; remove_drop_item_list[x] list of items to remove when this item is dropped
- ; required_item_list[x] list of items the player must have before picking up this item
- ; drop_use_item_list[x] list of items to drop when this item is used
- ;
- ; weapon fields
- ;
- ; hand_object_file[x] 3D object for hand object when in hand, (must be a weapon object for a weapon item
- ; type). if the item type is general, then this is ignored.
- ; hilt_object_file[x] 3D object for hand object when sheathed
-
- ;compass
- name[0] = ?xcm
- description[0] = cicm
- type[0] = 0
- flags[0] = 0
- hide[0] = 0
- total[0] = 1
- player_max[0] = 1
- player_total[0] = 0
- script_instances[0] = 1
- bitmap[0] = 1
- inventory_object_file[0] = 3DART\icompas.3D
- game_object_file[0] = 3dart\gr_comp.3d
-
- ;sabre
- name[1] = ?xsw
- description[1] = cisw
- type[1] = 1
- flags[1] = 0
- hide[1] = 0
- total[1] = 1
- player_max[1] = 1
- player_total[1] = 0
- script_instances[1] = 1
- bitmap[1] = 7
- inventory_object_file[1] = 3DART\Isword.3D
- hand_object_file[1] = 3DART\CYSWD1.3D
- hilt_object_file[1] = 3DART\CYSWD3.3D
- game_object_file[1] = 3DART\CYSWD1.3D
-
- ;gold
- name[2] = ?xgd
- description[2] = cigd
- type[2] = 0
- flags[2] = 0
- hide[2] = 0
- total[2] = 1000000
- player_max[2] = 500
- player_total[2] = 52
- script_instances[2] = 1
- bitmap[2] = 26
- inventory_object_file[2] = 3DART\Imoney.3D
- game_object_file[2] = 3dart\xmoney.3d
- use_script[2] = inouse
-
- ;Potion of ironskin
- name[3] = ?xPI
- description[3] = cipi
- type[3] = 0
- flags[3] = 0
- hide[3] = 0
- total[3] = 10000
- player_max[3] = 10000
- player_total[3] = 0
- script_instances[3] = 1
- bitmap[3] = 15
- inventory_object_file[3] = 3DART\Iironsk.3D
- game_object_file[3] = 3dart\hironsk.3d
- use_script[3] = iironsk
-
- ;health potion
- name[4] = ?xhp
- description[4] = cihp
- type[4] = 0
- flags[4] = 0
- hide[4] = 0
- total[4] = 10000
- player_max[4] = 10000
- player_total[4] = 5
- script_instances[4] = 1
- bitmap[4] = 13
- inventory_object_file[4] = 3DART\Ihealth.3D
- game_object_file[4] = 3dart\hhealth.3d
- use_script[4] = ihealth
-
-
- ;ring of invisibility
- name[5] = ?xri
- description[5] = ciri
- type[5] = 0
- flags[5] = 0
- hide[5] = 0
- total[5] = 1
- player_max[5] = 1
- player_total[5] = 0
- script_instances[5] = 1
- bitmap[5] = 12
- inventory_object_file[5] = 3DART\Iiring.3D
-
- ;Voa's ring
- name[6] = ?xv1
- description[6] = civ1
- type[6] = 0
- flags[6] = 0
- hide[6] = 0
- total[6] = 1
- player_max[6] = 1
- player_total[6] = 0
- script_instances[6] = 1
- bitmap[6] = 11
- inventory_object_file[6] = 3DART\Igring.3D
- use_script[6] = inouse
-
- ;guard sword
- name[7] = ?xsw
- description[7] = cisw
- type[7] = 1
- flags[7] = 0
- hide[7] = 0
- total[7] = 1
- player_max[7] = 1
- player_total[7] = 0
- script_instances[7] = 1
- bitmap[7] = 7
- inventory_object_file[7] = 3DART\Isword.3D
- hand_object_file[7] = 3DART\gsword1a.3D
- hilt_object_file[7] = 3DART\gsword3a.3D
-
- ;rusty key
- name[8] = ?xrk
- description[8] = cirk
- type[8] = 0
- flags[8] = 0
- hide[8] = 0
- total[8] = 1
- player_max[8] = 1
- player_total[8] = 0
- script_instances[8] = 1
- bitmap[8] = 4
- inventory_object_file[8] = 3DART\Iikey.3D
- game_object_file[8] = 3dart\xironkey.3d
- use_script[8] = inouse
-
- ;gold Key
- name[9] = ?xgk
- description[9] = cigk
- type[9] = 0
- flags[9] = 0
- hide[9] = 0
- total[9] = 1
- player_max[9] = 1
- player_total[9] = 0
- script_instances[9] = 1
- bitmap[9] = 3
- inventory_object_file[9] = 3DART\IGkey.3D
- game_object_file[9] = 3dart\xgoldkey.3d
- use_script[9] = inouse
-
- ;silver key
- name[10] = ?xsk
- description[10] = cisk
- type[10] = 0
- flags[10] = 0
- hide[10] = 0
- total[10] = 1
- player_max[10] = 1
- player_total[10] = 0
- script_instances[10] = 1
- bitmap[10] = 5
- inventory_object_file[10] = 3DART\Iskey.3D
- game_object_file[10] = 3dart\xskey.3d
- use_script[10] = inouse
-
- ;amulet
- name[11] = ?xam
- description[11] = ciam
- type[11] = 0
- flags[11] = 0
- hide[11] = 0
- total[11] = 1
- player_max[11] = 1
- player_total[11] = 0
- script_instances[11] = 1
- bitmap[11] = 0
- inventory_object_file[11] = 3DART\Iamulet.3D
- use_script[11] = inouse
-
-
- ;soul gem
- name[12] = ?xsg
- description[12] = cisg
- type[12] = 0
- flags[12] = 0
- hide[12] = 0
- total[12] = 1
- player_max[12] = 1
- player_total[12] = 0
- script_instances[12] = 1
- bitmap[12] = 0
- inventory_object_file[12] = 3DART\Iamulet.3D
- use_script[12] = inouse
-
- ;soul sword
- name[13] = ?xss
- description[13] = ciss
- type[13] = 1
- flags[13] = 0
- hide[13] = 0
- total[13] = 1
- player_max[13] = 1
- player_total[13] = 0
- script_instances[13] = 1
- bitmap[13] = 6
- inventory_object_file[13] = 3DART\Issword.3D
- hand_object_file[13] = 3DART\atorswrd.3D
- hilt_object_file[13] = 3DART\atorhilt.3D
-
- ;crow bar
- name[14] = ?xcb
- description[14] = cicb
- type[14] = 0
- flags[14] = 0
- hide[14] = 0
- total[14] = 1
- player_max[14] = 1
- player_total[14] = 0
- script_instances[14] = 1
- bitmap[14] = 25
- inventory_object_file[14] = 3DART\Ilever.3D
- game_object_file[14] = 3dart\ncbar01.3d
- use_script[14] = inouse
-
- ;rune 1
- name[15] = ?xr1
- description[15] = cir3
- type[15] = 0
- flags[15] = 0
- hide[15] = 0
- total[15] = 1
- player_max[15] = 1
- player_total[15] = 0
- script_instances[15] = 1
- bitmap[15] = 10
- inventory_object_file[15] = 3DART\Irune01.3D
- game_object_file[15] = 3dart\xrune.3d
- use_script[15] = inouse
-
-
- ;rune 2
- name[16] = ?xr2
- description[16] = cir2
- type[16] = 0
- flags[16] = 0
- hide[16] = 0
- total[16] = 1
- player_max[16] = 1
- player_total[16] = 0
- script_instances[16] = 1
- bitmap[16] = 9
- inventory_object_file[16] = 3DART\Irune02.3D
- game_object_file[16] = 3dart\xrune.3d
- use_script[16] = inouse
-
- ;rune 3
- name[17] = ?xr3
- description[17] = cir1
- type[17] = 0
- flags[17] = 0
- hide[17] = 0
- total[17] = 1
- player_max[17] = 1
- player_total[17] = 0
- script_instances[17] = 1
- bitmap[17] = 8
- inventory_object_file[17] = 3DART\Irune03.3D
- game_object_file[17] = 3dart\xrune.3d
- use_script[17] = inouse
-
- ;letter
- name[18] = ?xlt
- description[18] = tilt
- type[18] = 0
- flags[18] = 0
- hide[18] = 0
- total[18] = 1
- player_max[18] = 1
- player_total[18] = 0
- script_instances[18] = 1
- bitmap[18] = 24
- inventory_object_file[18] = 3DART\Iletter.3D
- use_script[18] = inouse
-
- ;orc's blood
- name[19] = ?xob
- description[19] = ciob
- type[19] = 0
- flags[19] = 0
- hide[19] = 0
- total[19] = 1
- player_max[19] = 1
- player_total[19] = 0
- script_instances[19] = 1
- bitmap[19] = 22
- inventory_object_file[19] = 3DART\IPOTRED.3D
- game_object_file[19] = 3dart\hpotr.3d
- use_script[19] = iblood
-
- ;orc's blood w/stuff
- name[20] = ?xob
- description[20] = ciob
- type[20] = 0
- flags[20] = 0
- hide[20] = 0
- total[20] = 1
- player_max[20] = 1
- player_total[20] = 0
- script_instances[20] = 1
- bitmap[20] = 23
- inventory_object_file[20] = 3DART\IPOTREDK.3D
- game_object_file[20] = 3dart\hpotr.3d
- use_script[20] = iblood
-
- ;spider's milk
- name[21] = ?xsm
- description[21] = cism
- type[21] = 0
- flags[21] = 0
- hide[21] = 0
- total[21] = 1
- player_max[21] = 1
- player_total[21] = 0
- script_instances[21] = 1
- bitmap[21] = 18
- inventory_object_file[21] = 3DART\Ipotgold.3D
- game_object_file[21] = 3dart\hpoty.3d
- use_script[21] = imilk
-
- ;spider's milk w/stuff
- name[22] = ?xsm
- description[22] = cism
- type[22] = 0
- flags[22] = 0
- hide[22] = 0
- total[22] = 1
- player_max[22] = 1
- player_total[22] = 0
- script_instances[22] = 1
- bitmap[22] = 19
- inventory_object_file[22] = 3DART\Ipotgolk.3D
- game_object_file[22] = 3dart\hpoty.3d
- use_script[22] = imilk
-
- ;ectoplasm
- name[23] = ?xec
- description[23] = ciec
- type[23] = 0
- flags[23] = 0
- hide[23] = 0
- total[23] = 1
- player_max[23] = 1
- player_total[23] = 0
- script_instances[23] = 1
- bitmap[23] = 16
- inventory_object_file[23] = 3DART\Ipotblue.3D
- game_object_file[23] = 3dart\hpotbl.3d
- use_script[23] = iecto
-
- ;ectoplasm w/stuff
- name[24] = ?xec
- description[24] = ciec
- type[24] = 0
- flags[24] = 0
- hide[24] = 0
- total[24] = 1
- player_max[24] = 1
- player_total[24] = 0
- script_instances[24] = 1
- bitmap[24] = 17
- inventory_object_file[24] = 3DART\Ipotbluk.3D
- game_object_file[24] = 3dart\hpotbl.3d
- use_script[24] = iecto
-
- ;hist sap
- name[25] = ?xhs
- description[25] = cihs
- type[25] = 0
- flags[25] = 0
- hide[25] = 0
- total[25] = 1
- player_max[25] = 1
- player_total[25] = 0
- script_instances[25] = 1
- bitmap[25] = 20
- inventory_object_file[25] = 3DART\Ipotgrun.3D
- game_object_file[25] = 3dart\hpotgr.3d
- use_script[25] = isap
-
- ;hist sap w/ stuff
- name[26] = ?xhs
- description[26] = cihs
- type[26] = 0
- flags[26] = 0
- hide[26] = 0
- total[26] = 1
- player_max[26] = 1
- player_total[26] = 0
- script_instances[26] = 1
- bitmap[26] = 21
- inventory_object_file[26] = 3DART\Ipotgruk.3D
- game_object_file[26] = 3dart\hpotgr.3d
- use_script[26] = isap
-
- ;book of dw lore
- name[27] = ?xbd
- description[27] = cibd
- type[27] = 0
- flags[27] = 0
- hide[27] = 0
- total[27] = 1
- player_max[27] = 1
- player_total[27] = 0
- script_instances[27] = 1
- bitmap[27] = 33
- inventory_object_file[27] = 3DART\Ibookd.3D
- game_object_file[27] = 3dart\xdwbook.3d
- use_script[27] = inouse
-
- ;dwarven gear
- name[28] = ?xdg
- description[28] = cidg
- type[28] = 0
- flags[28] = 0
- hide[28] = 0
- total[28] = 1
- player_max[28] = 1
- player_total[28] = 0
- script_instances[28] = 1
- bitmap[28] = 2
- inventory_object_file[28] = 3DART\Igears.3D
- game_object_file[28] = 3dart\xcog.3d
- use_script[28] = inouse
-
- ;vial
- name[29] = ?xgv
- description[29] = cigv
- type[29] = 0
- flags[29] = 0
- hide[29] = 0
- total[29] = 1
- player_max[29] = 1
- player_total[29] = 0
- script_instances[29] = 1
- bitmap[29] = 27
- inventory_object_file[29] = 3DART\Ivial.3D
- game_object_file[29] = 3dart\ncelix01.3d
- use_script[29] = inouse
-
- ;vial w/elixir
- name[30] = ?xgv
- description[30] = cigE
- type[30] = 0
- flags[30] = 0
- hide[30] = 0
- total[30] = 1
- player_max[30] = 1
- player_total[30] = 0
- script_instances[30] = 1
- bitmap[30] = 28
- inventory_object_file[30] = 3DART\Ivialy.3D
- game_object_file[30] = 3dart\ncelix01.3d
- use_script[30] = inouse
-
- ;iron weight
- name[31] = ?xiw
- description[31] = ciiw
- type[31] = 0
- flags[31] = 0
- hide[31] = 0
- total[31] = 3
- player_max[31] = 3
- player_total[31] = 0
- script_instances[31] = 1
- bitmap[31] = 29
- inventory_object_file[31] = 3DART\IWEIGHT.3D
- game_object_file[31] = 3dart\xweight.3d
- use_script[31] = inouse
-
- ;bucket
- name[32] = ?xmb
- description[32] = cimb
- type[32] = 0
- flags[32] = 0
- hide[32] = 0
- total[32] = 1
- player_max[32] = 1
- player_total[32] = 0
- script_instances[32] = 1
- bitmap[32] = 39
- inventory_object_file[32] = 3DART\Ipailmt.3D
- game_object_file[32] = 3dart\xbuckete.3d
- use_script[32] = inouse
-
- ;bucket w/water
- name[33] = ?xbw
- description[33] = cibw
- type[33] = 0
- flags[33] = 0
- hide[33] = 0
- total[33] = 1
- player_max[33] = 1
- player_total[33] = 0
- script_instances[33] = 1
- bitmap[33] = 39
- inventory_object_file[33] = 3DART\Ipailful.3D
- game_object_file[33] = 3dart\xbucketf.3d
- use_script[33] = inouse
-
- ;fist rune
- name[34] = ?xr4
- description[34] = cir4
- type[34] = 0
- flags[34] = 0
- hide[34] = 0
- total[34] = 1
- player_max[34] = 1
- player_total[34] = 0
- script_instances[34] = 1
- bitmap[34] = 41
- inventory_object_file[34] = 3DART\Ifist.3D
- game_object_file[34] = 3dart\xcrowrun.3d
- use_script[34] = inouse
-
- ;elven book (copy) DO NOT USE
- name[35] = ?xbe
- description[35] = cibe
- type[35] = 0
- flags[35] = 0
- hide[35] = 0
- total[35] = 1
- player_max[35] = 1
- player_total[35] = 0
- script_instances[35] = 1
- bitmap[35] = 34
- inventory_object_file[35] = 3DART\Ibooke.3D
- game_object_file[35] = 3dart\xelfbook.3d
- use_script[35] = inouse
-
- ;elven book
- name[36] = ?xbe
- description[36] = cibe
- type[36] = 0
- flags[36] = 0
- hide[36] = 0
- total[36] = 1
- player_max[36] = 1
- player_total[36] = 0
- script_instances[36] = 1
- bitmap[36] = 34
- inventory_object_file[36] = 3DART\Ibooke.3D
- game_object_file[36] = 3dart\xelfbook.3d
- use_script[36] = inouse
-
- ;redguard book
- name[37] = ?xbr
- description[37] = cibr
- type[37] = 0
- flags[37] = 0
- hide[37] = 0
- total[37] = 1
- player_max[37] = 1
- player_total[37] = 0
- script_instances[37] = 1
- bitmap[37] = 38
- inventory_object_file[37] = 3DART\Ibookr.3D
- game_object_file[37] = 3dart\xredbook.3d
- use_script[37] = inouse
-
- ;flora of hammerfell book
- name[38] = ?xbf
- description[38] = cibf
- type[38] = 0
- flags[38] = 0
- hide[38] = 0
- total[38] = 1
- player_max[38] = 1
- player_total[38] = 0
- script_instances[38] = 1
- bitmap[38] = 35
- inventory_object_file[38] = 3DART\Ibookf.3D
- game_object_file[38] = 3dart\xflbook.3d
- use_script[38] = inouse
-
- ;reference map
- name[39] = ?xrm
- description[39] = cirm
- type[39] = 0
- flags[39] = 0
- hide[39] = 0
- total[39] = 1
- player_max[39] = 1
- player_total[39] = 0
- script_instances[39] = 1
- bitmap[39] = 49
- inventory_object_file[39] = 3DART\Irefmap.3D
- use_script[39] = inouse
-
- ;pouch
- name[40] = ?xlp
- description[40] = cilp
- type[40] = 0
- flags[40] = 0
- hide[40] = 0
- total[40] = 1
- player_max[40] = 1
- player_total[40] = 0
- script_instances[40] = 1
- bitmap[40] = 48
- inventory_object_file[40] = 3DART\Ipouch.3D
- game_object_file[40] = 3dart\xpouch.3d
- use_script[40] = inouse
-
- ;trithick's map piece
- name[41] = ?xm1
- description[41] = cim1
- type[41] = 0
- flags[41] = 0
- hide[41] = 0
- total[41] = 1
- player_max[41] = 1
- player_total[41] = 0
- script_instances[41] = 1
- bitmap[41] = 54
- inventory_object_file[41] = 3DART\Itrimap.3D
- use_script[41] = inouse
-
-
- ;silver ship
- name[42] = ?xsb
- description[42] = cisb
- type[42] = 0
- flags[42] = 0
- hide[42] = 0
- total[42] = 1
- player_max[42] = 1
- player_total[42] = 0
- script_instances[42] = 1
- bitmap[42] = 50
- inventory_object_file[42] = 3DART\Iship.3D
- game_object_file[42] = 3dart\xship.3d
- use_script[42] = inouse
-
- ;shovel
- name[43] = ?xsh
- description[43] = cish
- type[43] = 0
- flags[43] = 0
- hide[43] = 0
- total[43] = 1
- player_max[43] = 1
- player_total[43] = 0
- script_instances[43] = 1
- bitmap[43] = 51
- inventory_object_file[43] = 3DART\Ishovel.3D
- game_object_file[43] = 3dart\gr_shov.3d
- use_script[43] = ishovel
-
-
- ;aloe
- name[44] = ?xal
- description[44] = cial
- type[44] = 0
- flags[44] = 0
- hide[44] = 0
- total[44] = 99
- player_max[44] = 30
- player_total[44] = 0
- script_instances[44] = 1
- bitmap[44] = 30
- inventory_object_file[44] = 3DART\Ialoe.3D
- game_object_file[44] = 3dart\xear.3d
- use_script[44] = inouse
-
- ;torch
- name[45] = ?xtr
- description[45] = citr
- type[45] = 3
- flags[45] = 0
- hide[45] = 0
- total[45] = 99
- player_max[45] = 30
- player_total[45] = 0
- script_instances[45] = 1
- bitmap[45] = 53
- inventory_object_file[45] = 3DART\Itorch.3D
- game_object_file[45] = 3dart\torch.3d
-
- ;monocle
- name[46] = ?xgm
- description[46] = cigm
- type[46] = 0
- flags[46] = 0
- hide[46] = 0
- total[46] = 1
- player_max[46] = 1
- player_total[46] = 0
- script_instances[46] = 1
- bitmap[46] = 47
- inventory_object_file[46] = 3DART\Imonocle.3D
- game_object_file[46] = 3dart\xeyeglas.3d
- use_script[46] = inouse
-
- ;red flag
- name[47] = ?xrf
- description[47] = cirf
- type[47] = 0
- flags[47] = 0
- hide[47] = 0
- total[47] = 1
- player_max[47] = 1
- player_total[47] = 0
- script_instances[47] = 1
- bitmap[47] = 42
- inventory_object_file[47] = 3DART\Iflag.3D
- game_object_file[47] = 3dart\xflag.3d
- use_script[47] = iflag
-
- ;silver locket that talks of lakene
- name[48] = ?xsl
- description[48] = cisl
- type[48] = 0
- flags[48] = 0
- hide[48] = 0
- total[48] = 1
- player_max[48] = 1
- player_total[48] = 0
- script_instances[48] = 1
- bitmap[48] = 46
- inventory_object_file[48] = 3DART\Ilocket.3D
- game_object_file[48] = 3dart\xlocket.3d
- use_script[48] = inouse
-
- ;redguard insignia
- name[49] = ?xm2
- description[49] = cim2
- type[49] = 0
- flags[49] = 0
- hide[49] = 0
- total[49] = 1
- player_max[49] = 1
- player_total[49] = 0
- script_instances[49] = 1
- bitmap[49] = 52
- inventory_object_file[49] = 3DART\Itirmap.3D
- use_script[49] = inouse
-
- ;joto's piece
- name[50] = ?xm3
- description[50] = cim3
- type[50] = 0
- flags[50] = 0
- hide[50] = 0
- total[50] = 1
- player_max[50] = 1
- player_total[50] = 0
- script_instances[50] = 1
- bitmap[50] = 55
- inventory_object_file[50] = 3DART\Iurkmap.3D
- use_script[50] = inouse
-
- ;flask of lillandril
- name[51] = ?xfl
- description[51] = cifl
- type[51] = 0
- flags[51] = 0
- hide[51] = 0
- total[51] = 1
- player_max[51] = 1
- player_total[51] = 0
- bitmap[51] = 43
- inventory_object_file[51] = 3DART\Iflask.3D
- game_object_file[51] = 3dart\xflask.3d
- use_script[51] = iflask
- script_instances[51] = 2
-
- ;talisman of hunding
- name[52] = ?xth
- description[52] = cith
- type[52] = 0
- flags[52] = 0
- hide[52] = 0
- total[52] = 1
- player_max[52] = 1
- player_total[52] = 0
- script_instances[52] = 1
- bitmap[52] = 44
- inventory_object_file[52] = 3DART\Ihunding.3D
- game_object_file[52] = 3dart\xhunding.3d
- use_script[52] = inouse
-
- ;izara's journal open
- name[53] = ?xj1
- description[53] = cij1
- type[53] = 0
- flags[53] = 0
- hide[53] = 0
- total[53] = 1
- player_max[53] = 1
- player_total[53] = 0
- script_instances[53] = 1
- bitmap[53] = 45
- inventory_object_file[53] = 3DART\Ijourno.3D
- use_script[53] = inouse
-
- ;canah feather
- name[54] = ?xft
- description[54] = cift
- type[54] = 0
- flags[54] = 0
- hide[54] = 0
- total[54] = 999
- player_max[54] = 100
- player_total[54] = 0
- script_instances[54] = 1
- bitmap[54] = 40
- inventory_object_file[54] = 3DART\Ifeather.3D
- use_script[54] = inouse
-
- ;kithral's journal
- name[55] = ?xkj
- description[55] = cikj
- type[55] = 0
- flags[55] = 0
- hide[55] = 0
- total[55] = 1
- player_max[55] = 1
- player_total[55] = 0
- script_instances[55] = 1
- bitmap[55] = 36
- inventory_object_file[55] = 3DART\Ibookk.3D
- game_object_file[55] = 3dart\xkbook.3d
- use_script[55] = inouse
-
- ;starsign's book
- name[56] = ?xbs
- description[56] = cibs
- type[56] = 0
- flags[56] = 0
- hide[56] = 0
- total[56] = 1
- player_max[56] = 1
- player_total[56] = 0
- script_instances[56] = 1
- bitmap[56] = 59
- inventory_object_file[56] = 3DART\Ibooka.3D
- use_script[56] = inouse
-
- ;izara's journal closed
- name[57] = ?xj1
- description[57] = cij1
- type[57] = 0
- flags[57] = 0
- hide[57] = 0
- total[57] = 1
- player_max[57] = 1
- player_total[57] = 0
- script_instances[57] = 1
- bitmap[57] = 45
- inventory_object_file[57] = 3DART\Ijourn.3D
- game_object_file[57] = 3dart\xiszbook.3d
- use_script[57] = inouse
-
- ;starstone
- name[58] = ?xst
- description[58] = cist
- type[58] = 0
- flags[58] = 0
- hide[58] = 0
- total[58] = 2
- player_max[58] = 2
- player_total[58] = 0
- script_instances[58] = 1
- bitmap[58] = 62
- inventory_object_file[58] = 3DART\Istarrok.3D
- use_script[58] = inouse
-
- ;krisandra's key
- name[59] = ?xkk
- description[59] = cikk
- type[59] = 0
- flags[59] = 0
- hide[59] = 0
- total[59] = 1
- player_max[59] = 1
- player_total[59] = 0
- script_instances[59] = 1
- bitmap[59] = 61
- inventory_object_file[59] = 3DART\Ikriskey.3D
- use_script[59] = inouse
- game_object_file[59] = 3dart\xkriskey.3d
-
- ;key to iszara's lodge
- name[60] = ?xik
- description[60] = ciik
- type[60] = 0
- flags[60] = 0
- hide[60] = 0
- total[60] = 2
- player_max[60] = 2
- player_total[60] = 0
- script_instances[60] = 1
- bitmap[60] = 60
- inventory_object_file[60] = 3DART\Iszkey.3D
- use_script[60] = inouse
- game_object_file[60] = 3dart\xiszakey.3d
-
- ;necro book - view only
- name[61] = ?xj1
- description[61] = cinb
- type[61] = 0
- flags[61] = 0
- hide[61] = 0
- total[61] = 2
- player_max[61] = 2
- player_total[61] = 0
- script_instances[61] = 1
- bitmap[61] = 33
- inventory_object_file[61] = 3DART\Ibookn.3D
- use_script[61] = inouse
-
- ;bar mug ..for thugs hands, etc
- name[62] = ?xj1
- description[62] = cisw
- type[62] = 0
- flags[62] = 0
- hide[62] = 0
- total[62] = 2
- player_max[62] = 2
- player_total[62] = 0
- script_instances[62] = 1
- bitmap[62] = 26
- inventory_object_file[62] = 3DART\Ijourn.3D
- use_script[62] = inouse
- game_object_file[62] = 3dart\tv_bmugg.3d
-
- ;mariah's watering can
- name[63] = ?xj1
- description[63] = cisw
- type[63] = 0
- flags[63] = 0
- hide[63] = 0
- total[63] = 2
- player_max[63] = 2
- player_total[63] = 0
- script_instances[63] = 1
- bitmap[63] = 26
- inventory_object_file[63] = 3DART\Ijourn.3D
- use_script[63] = inouse
- game_object_file[63] = 3dart\can.3d
-
- ;glass bottle
- name[64] = ?xgb
- description[64] = cigb
- type[64] = 0
- flags[64] = 0
- hide[64] = 0
- total[64] = 1
- player_max[64] = 1
- player_total[64] = 0
- script_instances[64] = 1
- bitmap[64] = 56
- inventory_object_file[64] = 3DART\Iwater1.3D
- game_object_file[64] = 3dart\xwater1.3d
- use_script[64] = inouse
-
- ;glass bottle with water
- name[65] = ?xgw
- description[65] = cigw
- type[65] = 0
- flags[65] = 0
- hide[65] = 0
- total[65] = 200000
- player_max[65] = 20
- player_total[65] = 0
- script_instances[65] = 1
- bitmap[65] = 57
- inventory_object_file[65] = 3DART\Iwater2.3D
- game_object_file[65] = 3dart\xwater2.3d
- use_script[65] = ibotwat
-
- ;glass bottle w/aloe and water
- name[66] = ?xgA
- description[66] = ciga
- type[66] = 0
- flags[66] = 0
- hide[66] = 0
- total[66] = 20000
- player_max[66] = 20
- player_total[66] = 0
- script_instances[66] = 1
- bitmap[66] = 58
- inventory_object_file[66] = 3DART\Iwater3.3D
- game_object_file[66] = 3DART\xwater3.3D
- use_script[66] = ibotaloe
-
- ;Strength Potion
- name[67] = ?str
- description[67] = cisp
- type[67] = 0
- flags[67] = 0
- hide[67] = 0
- total[67] = 10000
- player_max[67] = 10000
- player_total[67] = 0
- script_instances[67] = 1
- bitmap[67] = 14
- inventory_object_file[67] = 3dART\Istrenth.3D
- game_object_file[67] = 3dart\hstrenth.3d
- use_script[67] = istrenth
-
- ;bandage
- name[68] = ?xbA
- description[68] = ciba
- type[68] = 0
- flags[68] = 0
- hide[68] = 0
- total[68] = 20
- player_max[68] = 20
- player_total[68] = 0
- script_instances[68] = 1
- bitmap[68] = 31
- inventory_object_file[68] = 3DART\Iband.3D
- use_script[68] = ibandage
-
- ;bloody bandage
- name[69] = ?xbb
- description[69] = cibb
- type[69] = 0
- flags[69] = 0
- hide[69] = 0
- total[69] = 20
- player_max[69] = 20
- player_total[69] = 0
- script_instances[69] = 1
- bitmap[69] = 32
- inventory_object_file[69] = 3DART\Ibandr.3D
- use_script[69] = inouse
-
- ;skeleton sword
- name[70] = ?xsw
- description[70] = cisw
- type[70] = 1
- flags[70] = 0
- hide[70] = 0
- total[70] = 1
- player_max[70] = 1
- player_total[70] = 0
- script_instances[70] = 1
- bitmap[70] = 7
- inventory_object_file[70] = 3DART\Isword.3D
- hand_object_file[70] = 3DART\gsword1a.3D
- hilt_object_file[70] = 3DART\gsword1a.3D
-
- ;keep out poster...mage's guild
- name[71] = ?xsw
- description[71] = dx3c
- type[71] = 0
- flags[71] = 0
- hide[71] = 0
- total[71] = 1
- player_max[71] = 1
- player_total[71] = 0
- script_instances[71] = 1
- bitmap[71] = 7
- inventory_object_file[71] = 3DART\Isignt.3D
-
- ;keep out poster...dwarven ruins
- name[72] = ?xsw
- description[72] = dx3c
- type[72] = 0
- flags[72] = 0
- hide[72] = 0
- total[72] = 1
- player_max[72] = 1
- player_total[72] = 0
- script_instances[72] = 1
- bitmap[72] = 7
- inventory_object_file[72] = 3DART\Isignd.3D
-
- ;tobias mar mug
- name[73] = ?xsw
- description[73] = dx3c
- type[73] = 0
- flags[73] = 0
- hide[73] = 0
- total[73] = 1
- player_max[73] = 1
- player_total[73] = 0
- script_instances[73] = 1
- bitmap[73] = 7
- inventory_object_file[73] = 3DART\Isignt.3D
- game_object_file[73] = 3dart\tobymug.3d
-
- ;Bone Key
- name[74] = ?xbk
- description[74] = cibk
- type[74] = 0
- flags[74] = 0
- hide[74] = 0
- total[74] = 1
- player_max[74] = 1
- player_total[74] = 0
- script_instances[74] = 1
- bitmap[74] = 63
- inventory_object_file[74] = 3DART\ibone.3d
- game_object_file[74] = 3dart\xbonekey.3d
- use_script[69] = inouse
-
- ;flaming sabre
- name[75] = ?xsw
- description[75] = cisw
- type[75] = 1
- flags[75] = 0
- hide[75] = 0
- total[75] = 1
- player_max[75] = 1
- player_total[75] = 0
- script_instances[75] = 1
- bitmap[75] = 7
- inventory_object_file[75] = 3DART\Isword.3D
- hand_object_file[75] = 3DART\fireswor.3D
- hilt_object_file[75] = 3DART\CYSWD3.3D
-
- ;goblin sword
- name[76] = ?xsw
- description[76] = cisw
- type[76] = 1
- flags[76] = 0
- hide[76] = 0
- total[76] = 1
- player_max[76] = 1
- player_total[76] = 0
- script_instances[76] = 1
- bitmap[76] = 7
- inventory_object_file[76] = 3DART\Isword.3D
- hand_object_file[76] = 3DART\gsword.3D
- hilt_object_file[76] = 3DART\gsword.3D
-
- ;ogre's axe
- name[77] = ?xsw
- description[77] = cisw
- type[77] = 1
- flags[77] = 0
- hide[77] = 0
- total[77] = 1
- player_max[77] = 1
- player_total[77] = 0
- script_instances[77] = 1
- bitmap[77] = 7
- inventory_object_file[77] = 3DART\Isword.3D
- hand_object_file[77] = 3DART\ogax0000.3D
- hilt_object_file[77] = 3DART\ogax0000.3D
-
- ;dram's sword
- name[78] = ?xsw
- description[78] = cisw
- type[78] = 1
- flags[78] = 0
- hide[78] = 0
- total[78] = 1
- player_max[78] = 1
- player_total[78] = 0
- script_instances[78] = 1
- bitmap[78] = 7
- inventory_object_file[78] = 3DART\Isword.3D
- hand_object_file[78] = 3DART\drmswrd1.3D
- hilt_object_file[78] = 3DART\drmswrd3.3D
-
- ;palace key
- name[79] = ?xsk
- description[79] = cisk
- type[79] = 0
- flags[79] = 0
- hide[79] = 0
- total[79] = 1
- player_max[79] = 1
- player_total[79] = 0
- script_instances[79] = 1
- bitmap[79] = 64
- inventory_object_file[79] = 3DART\Ipalkey.3D
- game_object_file[79] = 3dart\xkriskey.3d
- use_script[79] = inouse
-
- ;dram's bow
- name[80] = ?xbk
- description[80] = cibk
- type[80] = 0
- flags[80] = 0
- hide[80] = 0
- total[80] = 1
- player_max[80] = 1
- player_total[80] = 0
- script_instances[80] = 1
- bitmap[80] = 64
- inventory_object_file[80] = 3DART\ibone.3d
- game_object_file[80] = 3dart\drmbow.3d
-
- ;dram's arrow
- name[81] = ?xbk
- description[81] = cibk
- type[81] = 0
- flags[81] = 0
- hide[81] = 0
- total[81] = 1
- player_max[81] = 1
- player_total[81] = 0
- script_instances[81] = 1
- bitmap[81] = 64
- inventory_object_file[81] = 3DART\ibone.3d
- game_object_file[81] = 3dart\drmarrw.3d
-
- ;silver locket that just says silver locker
- name[82] = ?xsl
- description[82] = cis2
- type[82] = 0
- flags[82] = 0
- hide[82] = 0
- total[82] = 1
- player_max[82] = 1
- player_total[82] = 0
- script_instances[82] = 1
- bitmap[82] = 46
- inventory_object_file[82] = 3DART\Ilocket.3D
- game_object_file[82] = 3dart\xlocket.3d
- use_script[82] = inouse
-
- ;island map
- name[83] = ?xim
- description[83] = ciim
- type[83] = 0
- flags[83] = 0
- hide[83] = 0
- total[83] = 1
- player_max[83] = 1
- player_total[83] = 0
- script_instances[83] = 1
- bitmap[83] = 65
- inventory_object_file[83] = 3DART\ismap.3d
- game_object_file[83] = 3dart\xbonekey.3d
-
- ;wanted poster
- name[84] = ?xsw
- description[84] = dx3c
- type[84] = 0
- flags[84] = 0
- hide[84] = 0
- total[84] = 1
- player_max[84] = 1
- player_total[84] = 0
- script_instances[84] = 1
- bitmap[84] = 7
- inventory_object_file[84] = 3DART\Iwanted.3D
-
- ;palace diagram
- name[85] = ?xsw
- description[85] = dx3c
- type[85] = 0
- flags[85] = 0
- hide[85] = 0
- total[85] = 1
- player_max[85] = 1
- player_total[85] = 0
- script_instances[85] = 1
- bitmap[85] = 7
- inventory_object_file[85] = 3DART\Iplan.3D
-
- ;last
- name[86] = ?xsw
- description[86] = dx3c
- type[86] = 0
- flags[86] = 0
- hide[86] = 0
- total[86] = 1
- player_max[86] = 1
- player_total[86] = 0
- script_instances[86] = 1
- bitmap[86] = 7
- inventory_object_file[86] = 3DART\Isignd.3D
-
-