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PC World Plus! (NZ) 2001 September
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PCW0901.iso
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Games
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Waterloo.exe
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data1.cab
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Data_Files
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UserErr.txt
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2001-04-03
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1,103 lines
@ERR0
@title=Unknown Error
@width=440
@button=Don't Explain Trouble
A user interface error has occurred,
but the program has not been able to
figure out what exactly the error
has been.
@ERR1
@title= Cavalry Cannot Charge
@width=440
@button=Don't Explain Trouble
Cavalry could not charge for one of the following reasons:
1) The unit's brigade or divisional commander is not nearby.
2) The unit is not currently in terrain where it is legal for it
to charge.
3) The unit's cohesion is low.
4) The unit failed its "charging" morale check.
@ERR2
@title= Artillery Cannot skirmish
@width=440
@button=Don't Explain Trouble
Artillery are unable to skirmish.
@ERR3
@title= Unit Cannot Stop Holding
@width=440
@button=Don't Explain Trouble
Units which are in combat cannot stop their
hold orders without retreating or falling
back. Choose either of these orders to stop
holding.
@ERR4
@title= Unit Cannot Charge
@width=440
@button=Don't Explain Trouble
The unit could not charge for one of the
following reasons:
1) The unit's brigade or divisional
commander is not nearby.
2) The unit is not currently in terrain
where it is legal for it to charge.
3) The unit failed its "charging" morale check.
@ERR5
@title= Unit Cannot Charge
@width=440
@button=Don't Explain Trouble
Units which are routed cannot charge.
The morale level of the unit is probably
too low for the unit to charge in the future.
@ERR6
@title= Unit Cannot Charge
@width=440
@button=Don't Explain Trouble
Units which are currently retreating cannot
charge. Once the unit has finished retreating,
it may be possible for it to charge.
@ERR7
@title= You didn't Win
@width=440
@button=Don't Explain Trouble
You cannot access this screen.
@ERR8
@title= Unable to Show Replay
@width=440
@button=Don't Explain Trouble
The multiplayer game hasn't finished.
Once the multiplayer game has finished,
it should be possible to see the replay
of the game.
@ERR9
@title= Unable to Change Options
@width=440
@button=Don't Explain Trouble
You cannot change play options in a
multiplayer game.
@ERR10
@title= No high score screen available
@width=440
@button=Don't Explain Trouble
The assets for the high score screen are
currently unavailable.
@ERR11
@title= Enemy is Too Close For Targeting
@width=440
@button=Don't Explain Trouble
There are enemy units too close to the active
unit's location or its final destination. If
the unit is moving, pick a location which is
further from the enemy.
@ERR12
@title= Unable to advance
@width=440
@button=Don't Explain Trouble
The unit is unable to advance. This could be a
result of the unit currently holding
position. Units which are holding cannot
advance. Another reason for being unable to
advance is that the unit might have another
destination currently assigned to it. If the
unit is halted from moving or wheeling, it may
then be possible for the unit to advance. Units
in melee are unable to advance.
@ERR13
@title= Unable to attach
@width=440
@button=Don't Explain Trouble
The unit cannot attach to another
brigade. The unit is probably
already attached to a brigade.
@ERR14
@title= Unable to wheel
@width=440
@button=Don't Explain Trouble
The unit is currently unable to wheel
because the unit is retreating or in
melee.
@ERR15
@title= Unable to halt
@width=440
@button=Don't Explain Trouble
The unit cannot currently halt as
it is either not moving, not moving under
your direction, is retreating, or is
currently engaged in melee.
@ERR16
@title= Unable to Move into Line
@width=440
@button=Don't Explain Trouble
The unit cannot be moved into
a line formation. Units in a melee
are unable to change formation.
@ERR17
@title= Unable to move into Column
@width=440
@button=Don't Explain Trouble
The unit cannot be moved into
a column formation. If the unit is
cavalry, this could be due to the fact
that the unit is not currently
supported by any other troops and/or not
within the command radius of its leader.
Units in a melee cannot move into
column.
@ERR18
@title= Unable to move into Skirmish
@width=440
@button=Don't Explain Trouble
The unit cannot be moved into
a skirmish formation. Units in a melee
are unable to change formation.
@ERR19
@title= Unable to charge
@width=440
@button=Don't Explain Trouble
The unit cannot currently charge.
Reasons for this could be that the unit
is not close enough to a target;
the unit is currently retreating;
the unit is currently meleeing;
the unit is currently routing; or
the unit is unsupported.
@ERR20
@title= Unable to double quick move
@width=440
@button=Don't Explain Trouble
The unit cannot currently move at the double quick.
Units must either be wheeling or
have an assigned destination in order to double
quick. Units retreating or in a melee are unable
to change formation.
@ERR21
@title= Unable to Hold On
@width=440
@button=Don't Explain Trouble
The unit cannot currently hold its
position. The unit cannot hold if it
has a current destination or is wheeling.
Once halted, the unit may be able to
hold its position. Units can also not
hold while retreating or falling back.
Units retreating or in a melee are unable to Hold.
@ERR22
@title= Unable to Fallback
@width=440
@button=Don't Explain Trouble
The unit cannot currently fall back.
Typically this occurs when the unit
is currently rallying or retreating.
@ERR23
@title= Unable to Retreat
@width=440
@button=Don't Explain Trouble
The unit cannot currently retreat
Typically this occurs when the unit
is currently rallying. Once rallying
ceases, it may be possible to retreat.
@ERR24
@title= Unable to Volley
@width=440
@button=Don't Explain Trouble
Units cannot volley if they are currently
moving or in a melee.
@ERR25
@title= Unable to Unlimber
@width=440
@button=Don't Explain Trouble
The artillery cannot currently unlimber.
@ERR26
@title= Unable to Limber
@width=440
@button=Don't Explain Trouble
The artillery cannot currently limber.
Typically this occurs when the artillery
is currently rallying. Once rallying
ceases, it may be possible to limber.
@ERR27
@title= Unable for artillery to Wheel
@width=440
@button=Don't Explain Trouble
The artillery cannot currently wheel.
@ERR28
@title= Unable to target infantry
@width=440
@button=Don't Explain Trouble
The artillery cannot currently target
infantry.
@ERR29
@title= Unable to target artillery
@width=440
@button=Don't Explain Trouble
The artillery cannot currently target
artillery.
@ERR30
@title= Unable to auto target
@width=440
@button=Don't Explain Trouble
The artillery cannot currently select
auto-targetting.
@ERR31
@title= Unable to check LOS
@width=440
@button=Don't Explain Trouble
The unit cannot currently check its Line-of-Sight.
@ERR32
@title= Unable to command unit
@width=440
@button=Don't Explain Trouble
The player cannot currently command this unit.
@ERR33
@title= Unable to Rally
@width=440
@button=Don't Explain Trouble
There are a few reasons why a commander
might be unable to rally his troops.
The commander could be in a town.
The commander could have no subordinate
living troops which are currently routed.
@ERR34
@title= Unused
@width=440
@button=Don't Explain Trouble
Unused error.
@ERR35
@title= Unable to move brigade into Battle Line
@width=440
@button=Don't Explain Trouble
The commander is unable to move his
brigade into a Battle Line.
Only brigade commanders may attempt this formation.
@ERR36
@title= Unable to move brigade into Double Line
@width=440
@button=Don't Explain Trouble
The commander is unable to move his
brigade into a Double Line.
Only brigade commanders may attempt this formation.
@ERR37
@title= Unable to move brigade into skirmish line
@width=440
@button=Don't Explain Trouble
The commander is unable to move his
brigade into a Skirmish Line.
Only brigade commanders may attempt this formation.
@ERR38
@title= Unable to move brigade into manuever column
@width=440
@button=Don't Explain Trouble
The commander is unable to move his
brigade into a Manuever Column.
Only brigade commanders may attempt this formation.
@ERR39
@title= Unable to move brigade into road column
@width=440
@button=Don't Explain Trouble
The commander is unable to move his
brigade into a Road Column.
Only brigade commanders may attempt this formation.
@ERR40
@title= Unable to halt brigade
@width=440
@button=Don't Explain Trouble
The commander is unable to halt his brigade.
Only brigade commanders may attempt this formation.
@ERR41
@title= Impassable River
@width=440
@button=Don't Explain Trouble
The destination you have selected crosses
an impassable river. Select a new
destination for the unit.
@ERR42
@title= Complex Destination
@width=440
@button=Don't Explain Trouble
The destination which you have selected is too
complex for the unit to execute the order. If
possible, select a shorter and/or simpler route.
@ERR43
@title=System Resources Low
@width=440
@button=Don't Explain Trouble
The program encountered a memory allocation
problem and you should exit
the game and reboot. Your system resources are
probably low.
@ERR44
@title=Unable to Attach
@width=440
@button=Don't Explain Trouble
The commander's units are already attached
or the commander has no units to be attached.
@ERR45
@title=Restricted Commands
@width=440
@button=Don't Explain Trouble
A Divisional, Corps or Army Commander is
permitted to only perform Line-of-Sight
calculations, or Rally, Halt, and multiplayer
Command operations. Divional, Corps and Army
Commanders can also activate/desctive units.
@ERR46
@title=Demo Mode
Games cannot be loaded in this
demo version of Waterloo-NLB.
@ERR47
@title=Demo Mode
Games cannot be saved in this
demo version of Waterloo-NLB.
@ERR48
@title=Unable to Use Canister Fire
@width=440
@button=Don't Explain Trouble
Artillery cannot use canister if they are
siege artillery, or if they are currently
moving.
@ERR49
@title=Multiplayer Restriction
@width=440
@button=Don't Explain Trouble
No manual consultation is permitted during
multiplayer games.
@ERR50
@title=Multiplayer Restriction
@width=440
@button=Don't Explain Trouble
You cannot extend game time during
Multiplayer games.
@ERR51
@title=Multiplayer Restriction
@width=440
@button=Don't Explain Trouble
You can only use normal sized units during
Multiplayer games.
@ERR52
@title=Multiplayer Restriction
@width=440
@button=Don't Explain Trouble
You cannot call up an Internet browser
during a multiplayer game. It will
likely slow down the game.
@ERR53
@title=Unable to Advance
@width=440
@button=Don't Explain Trouble
The men are in desperate melee, sir!
They will only respond to RETREAT!
@ERR54
@title=Unable to Advance
@width=440
@button=Don't Explain Trouble
Sir! The men panicked and are retreating!
They will not respond to our orders!
@ERR55
@title=Unable to Attach
@width=440
@button=Don't Explain Trouble
Sir! This leader has no detached units.
@ERR56
@title=Unable to Attach
@width=440
@button=Don't Explain Trouble
This unit is already attached to its leader, sir.
@ERR57
@title=Unable to Wheel
@width=440
@button=Don't Explain Trouble
The men are in desperate melee, sir!
They will only respond to RETREAT!
@ERR58
@title=Unable to Wheel
@width=440
@button=Don't Explain Trouble
Sir! The men panicked and are retreating!
They will not respond to our orders!
@ERR59
@title=Unable to Halt
@width=440
@button=Don't Explain Trouble
The men are in desperate melee, sir!
They will only respond to RETREAT!
@ERR60
@title=Unable to Halt
@width=440
@button=Don't Explain Trouble
Sir! The men panicked and are retreating!
They will not respond to our orders!
@ERR61
@title=Unable to Halt
@width=440
@button=Don't Explain Trouble
Sir, the men are already stopped.
@ERR62
@title=Unable to Halt
@width=440
@button=Don't Explain Trouble
This unit has already stopped.
@ERR63
@title=Unable to Halt
@width=440
@button=Don't Explain Trouble
This unit has already stopped.
@ERR64
@title=Unable to Halt
@width=440
@button=Don't Explain Trouble
This unit has already stopped.
@ERR65
@title=Unable to Line
@width=440
@button=Don't Explain Trouble
The men are in desperate melee, sir!
They will only respond to RETREAT!
@ERR66
@title=Unable to Line
@width=440
@button=Don't Explain Trouble
Sir! The men panicked and are retreating!
They will not respond to our orders!
@ERR67
@title=Unable to Column
@width=440
@button=Don't Explain Trouble
The men are in desperate melee, sir!
They will only respond to RETREAT!
@ERR68
@title=Unable to Column
@width=440
@button=Don't Explain Trouble
Sir! The men panicked and are retreating!
They will not respond to our orders!
@ERR69
@title=Unable to Column
@width=440
@button=Don't Explain Trouble
Sir, our cavalry will mount up and form
column only if 'in command.'
@ERR70
@title=Unable to Skirmish
@width=440
@button=Don't Explain Trouble
The men are in desperate melee, sir!
They will only respond to RETREAT!
@ERR71
@title=Unable to Skirmish
@width=440
@button=Don't Explain Trouble
Sir! The men panicked and are retreating!
They will not respond to our orders!
@ERR72
@title=Unable to Charge
@width=440
@button=Don't Explain Trouble
The men are in desperate melee, sir!
They will only respond to RETREAT!
@ERR73
@title=Unable to Charge
@width=440
@button=Don't Explain Trouble
Sir! The men panicked and are retreating!
They will not respond to our orders!
@ERR74
@title=Unable to Charge
@width=440
@button=Don't Explain Trouble
Sir, we have no enemy to attack!
The men will charge only when engaged
with the enemy.
@ERR75
@title=Unable to Charge
@width=440
@button=Don't Explain Trouble
Sir, the men will not charge unless they
are 'in command.' Are you sure
our commader wants to charge?
@ERR76
@title=Unable to Hold
@width=440
@button=Don't Explain Trouble
The men are in desperate melee, sir!
They will only respond to RETREAT!
@ERR77
@title=Unable to Hold
@width=440
@button=Don't Explain Trouble
Sir! The men panicked and are retreating!
They will not respond to our orders!
@ERR78
@title=Unable to Hold
@width=440
@button=Don't Explain Trouble
You cannot hold if you are moving. You can
hold if you are wheeling.
@ERR79
@title=Unable to Hold
@width=440
@button=Don't Explain Trouble
Sir, we are not 'in command.' The men will not hold
unless ordered by our commander.
@ERR80
@title=Unable to Hold
@width=440
@button=Don't Explain Trouble
You cannot hold if you are withdrawing.
@ERR81
@title=Unable to Fallback
@width=440
@button=Don't Explain Trouble
Sir! The men panicked and are retreating!
They will not respond to our orders!
@ERR82
@title=Unable to Fallback
@width=440
@button=Don't Explain Trouble
Sir, the men are routed! They are useless
and will not respond to our orders. We need to
rally them, sir.
@ERR83
@title=Unable to Retreat
@width=440
@button=Don't Explain Trouble
Sir, the men are routed! They are useless
and will not respond to our orders. We need to
rally them, sir.
@ERR84
@title=Unable to Volley
@width=440
@button=Don't Explain Trouble
Sir! The men panicked and are retreating!
They will not respond to our orders!
@ERR85
@title=Unable to Volley
@width=440
@button=Don't Explain Trouble
Sir, the men will not volley fire
until they are halted and begin firing.
@ERR86
@title=Unable to Unlimber
@width=440
@button=Don't Explain Trouble
The artillerymen are in desperate melee, sir!
They will only respond to RETREAT!
@ERR87
@title=Unable to Unlimber
@width=440
@button=Don't Explain Trouble
Sir! The artillerymen panicked and are retreating!
They will not respond to our orders!
@ERR88
@title=Unable to Limber
@width=440
@button=Don't Explain Trouble
The artillerymen are in desperate melee, sir!
They will only respond to RETREAT!
@ERR89
@title=Unable to Canister
@width=440
@button=Don't Explain Trouble
Sir! The artillerymen panicked and are retreating!
They will not respond to our orders!
@ERR90
@title=Unable to Canister
@width=440
@button=Don't Explain Trouble
Sir we must stop and unlimber the guns
before we can fire at all.
@ERR91
@title=Unable to Rally
@width=440
@button=Don't Explain Trouble
Sir, our men won't stay in town long enough to
Rally. Too many blind alleys!
@ERR92
@title=Unable to Rally
@width=440
@button=Don't Explain Trouble
Sir! This leader has no routed units or
batteries to rally.
@ERR93
@title=Unable to Double Quick
@width=440
@button=Don't Explain Trouble
The men are in desperate melee, sir!
They will only respond to RETREAT!
@ERR94
@title=Unable to Double Quick
@width=440
@button=Don't Explain Trouble
Sir! The men panicked and are retreating!
They will not respond to our orders!
@ERR95
@title=Unable to Double Quick
@width=440
@button=Don't Explain Trouble
Doublequick is fast movement -- we are not even
moving, sir!
@ERR96
@title=Unit is Routed
@width=440
@button=Don't Explain Trouble
Sir! The men are routed, they are useless
and will not respond to orders. We need to
rally them, sir.
@ERR97
@title=Unable to Fallback
@width=440
@button=Don't Explain Trouble
Sir, we cannot fallback unless we are under fire.
@ERR98
@title=CD Required
@width=440
@button=Don't Explain Trouble
Games cannot be loaded if the CD is not
present.
@ERR99
@title=CD Required
@width=440
@button=Don't Explain Trouble
The Help section can only be accessed if
the CD is present.
@ERR100
@title=CD Required
@width=440
@button=Don't Explain Trouble
The History section can only be accessed if
the CD is present.
@ERR101
@title=Demo Mode
@width=440
@button=Don't Explain Trouble
The history section cannot be accessed in this
demo version of Waterloo-NLB.
@ERR102
@title=Demo Mode
@width=440
@button=Don't Explain Trouble
Games cannot be saved in this
demo version of Waterloo-NLB.
@ERR103
@title=Mass Column
@width=440
@button=Don't Explain Trouble
This unit cannot move in Mass Column.
@ERR104
@title=Skirmish
@width=440
@button=Don't Explain Trouble
This unit cannot move in Skirmish.
@ERR105
@title=Double Line
@width=440
@button=Don't Explain Trouble
This unit cannot move in Double Line.
@ERR106
@title=Four Rank Line
@width=440
@button=Don't Explain Trouble
This unit cannot move in Four Rank Line.
@ERR107
@title=Manuever Column
@width=440
@button=Don't Explain Trouble
This unit cannot move in Manuever Column.
@ERR108
@title=Road Column
@width=440
@button=Don't Explain Trouble
This unit cannot move in Road Column.
@ERR109
@title=Mixed Order
@width=440
@button=Don't Explain Trouble
This unit cannot move in Mixed Order.
@ERR110
@title=Attack Column
@width=440
@button=Don't Explain Trouble
This unit cannot form an Attack Column.
@ERR111
@title=Line
@width=440
@button=Don't Explain Trouble
This unit cannot form Line.
@ERR112
@title=Square
@width=440
@button=Don't Explain Trouble
This unit cannot form Square.
@ERR113
@title=Manual Targeting
@width=440
@button=Don't Explain Trouble
This unit cannot manually target.
@ERR114
@title=Pick Charge Target.
@width=440
@button=Don't Explain Trouble
This unit cannot pick a charge target.
@ERR115
@title=Gather Artillery.
@width=440
@button=Don't Explain Trouble
This unit cannot gather artillery.
@ERR116
@title=Activate
@width=440
@button=Don't Explain Trouble
This unit cannot currently activate. If you are
playing with the Leader Activation Option, the unit
is probably not within 750 yards of the Army Leader.
Move the Army Leader to permit activation. If you
have recently deactivated the unit, it will also not
be able to be activated.
@ERR117
@title=Deactivate
@width=440
@button=Don't Explain Trouble
This unit cannot currently activate. If you are
playing with the Leader Activation Option, the unit
is probably not within 750 yards of the Army Leader.
Move the Army Leader to permit deactivation. If you
have recently activated the unit, it will also not
be able to be deactivated. In addition, if troops
subordinate to this unit are under fire, you can
deactivate this unit and its subordinate units.
@ERR118
@title=Demo Mode
The Help Section cannot be accessed in this
demo version of Waterloo-NLB. Please refer
to the README file for instructions on how to
play the game.
@ERR119
@title=Demo Mode
Game Preferences cannot be accessed in this
demo version of Waterloo-NLB. In the full version
of the game, the Preferences allow you to toggle on/off
music and sound effects, exaggerate battlefield
elevations, increase scrolling speed, etc.
@ERR120
@title=Demo Mode
The Options Menu cannot be accessed in this
demo version of Waterloo-NLB.
@ERR121
@title=Demo Mode
Multiplayer games cannot be played in this
demo version of Waterloo-NLB.
@ERR122
@title=Demo Mode
Battle Creation is not available in this
demo version of Waterloo-NLB.
@ERR123
@title=Demo Mode
You cannot save battles in this
demo version of Waterloo-NLB.
@ERR124
@title=Demo Mode
You cannot delete battles in this
demo version of Waterloo-NLB.
@ERR125
@title=Demo Mode
You cannot select battle locations
in this demo version of Waterloo-NLB.
In the full version of the game, the Battle Location
screen allows you to pick a primary Victory Point
site for custom battles.
@ERR126
@title=Demo Mode
You cannot select forces in this demo version
of Waterloo-NLB. In the full version of
the game, you may build your own Order of Battles.
@ERR127
@title=Demo Mode
You cannot access the Details screen in this demo
version of Waterloo-NLB. In the full version of
the game, the Details screen provides information about
end-game statistics, such as the number of casualties
per side, the best fighting brigade, the best cavalry
unit, the highest ranking officer casualty, etc.
@ERR128
@title=Demo Mode
You cannot watch a video replay of a battle
in this demo version of Waterloo-NLB. In the full
version of the game, The replay feature records
the battle and keeps track of key "events" during
play, such as the capture of Victory Point
sites or the death of a leader.
@ERR129
@title=Demo Mode
You cannot return to the battle
in this demo version of Waterloo-NLB.
@ERR130
@title=Demo Mode
You cannot set Battle Length in this demo
version of Waterloo-NLB. In the full version
of the game, Battle length determines how
long your custom battle will be. In conjunction
with Battle Rank, Battle length also determines
the number of troops per side.
@ERR131
@title=Demo Mode
You cannot set Battle Rank
in this demo version of Waterloo-NLB. In the full
version of the game, Battle Rank determines the
number of troops you wish to command. This number
is modified by the Battle Length.
@ERR132
@title=Demo Mode
You cannot set Battle Type in this demo version
of Waterloo-NLB. In the full version of the game,
Battle Type determines which side is closer to the
Victory Point sites as the battle opens. In Offensive
battle types, for example, the defending side is closer,
but has fewer troops than the offensive side.
@ERR133
@title=Demo Mode
You cannot set Force Mix in this demo
version of Waterloo-NLB. In the full version of the game,
Force Mix determines the types of troops which
will be generated for your battle.
@ERR134
@title=Demo Mode
You cannot play "Variant" scenarios
in this demo version of Waterloo-NLB. In the full
version of the game, each pre-designed scenario has
a variable number of alternate setups, which may change
the placement and value of Victory Point sites, the arrival
times of reinforcements, etc.
@BATTARMY
@title=Battle Creation
You have placed an Army Commander in your force
without subordinate troops. You MUST fix this
problem before saving.
@BATTCORPS
@title=Battle Creation
You have placed a Corps Commander in your force
without subordinate troops. You MUST fix this
problem before saving.
@BATTDIVI
@title=Battle Creation
You have placed a Division Commander in your
force without subordinate troops. You MUST fix
this problem before saving.
@BATTARTY
@title=Battle Creation
You have placed an Artillery Brigade incorrectly
in your OOB. You MUST fix this problem before
saving.
@BATTBRIG
@title=Battle Creation
You have placed an Infantry or Cavalry Brigade
incorrectly in your OOB. You MUST fix this
problem before saving.
@BATTSAVE
@title=Battle Creation
You have not saved your changes.
Your changes will be lost if you exit.
Do you really wish to exit?
@BATTDELETE
@title=Battle Creation
Are you sure that you wish to delete this battle?
@BATTREIN
@title=Battle Creation
A division commander needs at least one brigade
that is not a reinforcement.
@BADSCENINFO
@title=Scenario Info
No information exists for this
battle. Historical information and strategy tips
are only available for pre-existing scenarios
that come with the game.
@TOOCOSTLY
@title=Unable to Change Time
There are not enough points to change this
unit's entry time. The unit's entry time will
remain as is.