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PC World 2007 September
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PCWorld_2007-09_cd.bin
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winamp
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winamp535_full_emusic-7plus.exe
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Milkdrop
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BrainStain-Blackwidow.milk
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INI File
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2005-09-14
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7KB
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267 lines
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.995000
fVideoEchoZoom=1.000000
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=1
nWaveMode=3
bAdditiveWaves=0
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=1
bMaximizeWaveColor=1
bTexWrap=1
bDarkenCenter=1
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.900000
fWaveScale=0.030000
fWaveSmoothing=0.500000
fWaveParam=0.000000
fModWaveAlphaStart=0.900000
fModWaveAlphaEnd=2.000000
fWarpAnimSpeed=0.550000
fWarpScale=100.000000
fZoomExponent=1.338000
fShader=0.000000
zoom=1.030000
rot=0.000000
cx=0.000000
cy=0.000000
dx=0.000000
dy=0.000000
warp=0.000000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.000000
ob_g=0.000000
ob_b=0.100000
ob_a=0.000000
ib_size=0.000000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.000000
nMotionVectorsX=27.640000
nMotionVectorsY=20.800000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.500000
mv_r=1.000000
mv_g=0.000000
mv_b=1.000000
mv_a=0.000000
per_frame_8
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=30
wavecode_0_
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=0.080000
wavecode_0_smoothing=0.600000
wavecode_0_r=0.500000
wavecode_0_g=0.100000
wavecode_0_b=0.000010
wavecode_0_a=1.000000
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=20
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=0.070000
wavecode_1_smoothing=0.650000
wavecode_1_r=0.300010
wavecode_1_g=0.300000
wavecode_1_b=0.300000
wavecode_1_a=1.000000
wavecode_2_enabled=1
wavecode_2_samples=512
wavecode_2_sep=30
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=0.070000
wavecode_2_smoothing=0.500000
wavecode_2_r=0.300000
wavecode_2_g=0.300000
wavecode_2_b=0.300000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=60
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=0.000000
wavecode_3_g=0.000000
wavecode_3_b=0.000000
wavecode_3_a=1.000000
shapecode_0_enabled=0
shapecode_0_sides=99
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.700000
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=100.000000
shapecode_0_r=1.000000
shapecode_0_g=1.000000
shapecode_0_b=1.000000
shapecode_0_a=0.970000
shapecode_0_r2=1.000000
shapecode_0_g2=1.000000
shapecode_0_b2=1.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=0.000000
shapecode_0_border_g=0.000000
shapecode_0_border_b=0.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=x=.5+q4;y=.5+q5;
shapecode_1_enabled=0
shapecode_1_sides=100
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.200000
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=0.970000
shapecode_1_r=1.000000
shapecode_1_g=0.900000
shapecode_1_b=1.000000
shapecode_1_a=0.000000
shapecode_1_r2=1.000000
shapecode_1_g2=0.900000
shapecode_1_b2=1.000000
shapecode_1_a2=1.000000
shapecode_1_border_r=0.000000
shapecode_1_border_g=0.000000
shapecode_1_border_b=0.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=
shape_1_per_frame1=
shapecode_2_enabled=1
shapecode_2_sides=100
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=1
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.700000
shapecode_2_ang=0.188000
shapecode_2_tex_ang=0.817000
shapecode_2_tex_zoom=1.114000
shapecode_2_r=1.000000
shapecode_2_g=1.000000
shapecode_2_b=1.000000
shapecode_2_a=0.970000
shapecode_2_r2=1.000000
shapecode_2_g2=1.000000
shapecode_2_b2=1.000000
shapecode_2_a2=0.970000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.000000
shapecode_3_enabled=1
shapecode_3_sides=3
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=1
shapecode_3_x=0.060000
shapecode_3_y=0.500000
shapecode_3_rad=0.733000
shapecode_3_ang=1.319000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=80.340000
shapecode_3_r=1.000000
shapecode_3_g=1.000000
shapecode_3_b=1.000000
shapecode_3_a=0.970000
shapecode_3_r2=1.000000
shapecode_3_g2=1.000000
shapecode_3_b2=1.000000
shapecode_3_a2=0.970000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.000000
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=1
shapecode_2_textured=1
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.900000
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=1.000000
per_frame_1=wave_x = wave_x + 0.000*( 0.00*sin(2.121*time) + 0.00*sin(1.621*time) );
per_frame_2=wave_y = wave_y + 0.000*( 0.00*sin(1.742*time) + 0.00*sin(2.322*time) );
per_frame_3=wave_r = wave_r + 0.500*( 0.50*sin(0.823*time) + 0.40*sin(0.916*time) );
per_frame_4=wave_g = wave_g + 0.500*( 0.50*sin(0.900*time) + 0.40*sin(1.023*time) );
per_frame_5=wave_b = wave_b + 0.500*( 0.50*sin(0.808*time) + 0.40*sin(0.949*time) );
per_frame_6=rot = rot + 0.010*sin(time+0.010);
per_frame_7=decay = decay - 0.00*equal(frame%30,0);
per_frame_8=zoom=zoom+(bass_att-1)*0.1;
per_frame_9=zoom = zoom + 0.023*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) );