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dialogOverlay.js
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2003-08-16
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2KB
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99 lines
var doOKFunction = 0;
var doCancelFunction = 0;
var doButton2Function = 0;
var doButton3Function = 0;
// call this from dialog onload() to allow ok and cancel to call your code
// functions should return true if they want the dialog to close
function doSetOKCancel(okFunc, cancelFunc, button2Func, button3Func )
{
//dump("top.window.navigator.platform: " + top.window.navigator.platform + "\n");
doOKFunction = okFunc;
doCancelFunction = cancelFunc;
doButton2Function = button2Func;
doButton3Function = button3Func;
}
function doOKButton()
{
var close = true;
if ( doOKFunction )
close = doOKFunction();
if (close && top)
top.window.close();
}
function doCancelButton()
{
var close = true;
if ( doCancelFunction )
close = doCancelFunction();
if (close && top)
top.window.close();
}
function doButton2()
{
var close = true;
if ( doButton2Function )
close = doButton2Function();
if (close && top)
top.window.close();
}
function doButton3()
{
var close = true;
if ( doButton3Function )
close = doButton3Function();
if (close && top)
top.window.close();
}
function moveToAlertPosition()
{
// hack. we need this so the window has something like its final size
if (window.outerWidth == 1) {
dump("Trying to position a sizeless window; caller should have called sizeToContent() or sizeTo(). See bug 75649.\n");
sizeToContent();
}
var xOffset = (opener.outerWidth - window.outerWidth) / 2;
var yOffset = opener.outerHeight / 5;
var newX = opener.screenX + xOffset;
var newY = opener.screenY + yOffset;
// ensure the window is fully onscreen (if smaller than the screen)
if (newX < screen.availLeft)
newX = screen.availLeft + 20;
if ((newX + window.outerWidth) > (screen.availLeft + screen.availWidth))
newX = (screen.availLeft + screen.availWidth) - window.outerWidth - 20;
if (newY < screen.availTop)
newY = screen.availTop + 20;
if ((newY + window.outerHeight) > (screen.availTop + screen.availHeight))
newY = (screen.availTop + screen.availHeight) - window.outerHeight - 60;
window.moveTo( newX, newY );
}
function centerWindowOnScreen()
{
var xOffset = screen.availWidth/2 - window.outerWidth/2;
var yOffset = screen.availHeight/2 - window.outerHeight/2; //(opener.outerHeight *2)/10;
xOffset = ( xOffset > 0 ) ? xOffset : 0;
yOffset = ( yOffset > 0 ) ? yOffset : 0;
window.moveTo( xOffset, yOffset);
}