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Text File  |  2004-08-21  |  10KB  |  251 lines

  1. *3DSMAX_ASCIIEXPORT    200
  2. *COMMENT "AsciiExport Version  2,00 - Sat Aug 21 13:41:07 2004"
  3. *SCENE {
  4.     *SCENE_FILENAME "komin.max"
  5.     *SCENE_FIRSTFRAME 0
  6.     *SCENE_LASTFRAME 100
  7.     *SCENE_FRAMESPEED 30
  8.     *SCENE_TICKSPERFRAME 160
  9.     *SCENE_BACKGROUND_STATIC 0.0000    0.0000    0.0000
  10.     *SCENE_AMBIENT_STATIC 0.1333    0.1333    0.1333
  11. }
  12. *MATERIAL_LIST {
  13.     *MATERIAL_COUNT 1
  14.     *MATERIAL 0 {
  15.         *MATERIAL_NAME "1 - Default"
  16.         *MATERIAL_CLASS "Standard"
  17.         *MATERIAL_AMBIENT 0.5882    0.5882    0.5882
  18.         *MATERIAL_DIFFUSE 0.5882    0.5882    0.5882
  19.         *MATERIAL_SPECULAR 0.9000    0.9000    0.9000
  20.         *MATERIAL_SHINE 0.1000
  21.         *MATERIAL_SHINESTRENGTH 0.0000
  22.         *MATERIAL_TRANSPARENCY 0.0000
  23.         *MATERIAL_WIRESIZE 1.0000
  24.         *MATERIAL_SHADING Blinn
  25.         *MATERIAL_XP_FALLOFF 0.0000
  26.         *MATERIAL_SELFILLUM 0.0000
  27.         *MATERIAL_FALLOFF In
  28.         *MATERIAL_XP_TYPE Filter
  29.         *MAP_DIFFUSE {
  30.             *MAP_NAME "Map #3"
  31.             *MAP_CLASS "Bitmap"
  32.             *MAP_SUBNO 1
  33.             *MAP_AMOUNT 1.0000
  34.             *BITMAP "D:\PETER\Operation White Sky\Models\DOMY\komin\komin.bmp"
  35.             *MAP_TYPE Screen
  36.             *UVW_U_OFFSET 0.0000
  37.             *UVW_V_OFFSET 0.0000
  38.             *UVW_U_TILING 1.0000
  39.             *UVW_V_TILING 1.0000
  40.             *UVW_ANGLE 0.0000
  41.             *UVW_BLUR 1.0000
  42.             *UVW_BLUR_OFFSET 0.0000
  43.             *UVW_NOUSE_AMT 1.0000
  44.             *UVW_NOISE_SIZE 1.0000
  45.             *UVW_NOISE_LEVEL 1
  46.             *UVW_NOISE_PHASE 0.0000
  47.             *BITMAP_FILTER Pyramidal
  48.         }
  49.     }
  50. }
  51. *GEOMOBJECT {
  52.     *NODE_NAME "Cylinder02"
  53.     *NODE_TM {
  54.         *NODE_NAME "Cylinder02"
  55.         *INHERIT_POS 0 0 0
  56.         *INHERIT_ROT 0 0 0
  57.         *INHERIT_SCL 0 0 0
  58.         *TM_ROW0 3.3202    0.7732    0.0000
  59.         *TM_ROW1 -0.7732    3.3202    0.0000
  60.         *TM_ROW2 0.0000    0.0000    3.4091
  61.         *TM_ROW3 -0.0195    -0.4537    2.7101
  62.         *TM_POS -0.0195    -0.4537    2.7101
  63.         *TM_ROTAXIS 0.0000    0.0000    -1.0000
  64.         *TM_ROTANGLE 0.2288
  65.         *TM_SCALE 3.4091    3.4091    3.4091
  66.         *TM_SCALEAXIS 0.0000    0.0000    0.0000
  67.         *TM_SCALEAXISANG 0.0000
  68.     }
  69.     *MESH {
  70.         *TIMEVALUE 0
  71.         *MESH_NUMVERTEX 14
  72.         *MESH_NUMFACES 19
  73.         *MESH_VERTEX_LIST {
  74.             *MESH_VERTEX    0    13.7406    2.7507    -6.4722
  75.             *MESH_VERTEX    1    6.0545    12.3023    -6.4722
  76.             *MESH_VERTEX    2    -6.2054    12.2484    -6.4722
  77.             *MESH_VERTEX    3    -13.8072    2.6295    -6.4722
  78.             *MESH_VERTEX    4    -11.0265    -9.3110    -6.4722
  79.             *MESH_VERTEX    5    0.0427    -14.5818    -6.4722
  80.             *MESH_VERTEX    6    11.0651    -9.2138    -6.4722
  81.             *MESH_VERTEX    7    7.4128    1.2771    259.4691
  82.             *MESH_VERTEX    8    3.2613    6.4362    259.4691
  83.             *MESH_VERTEX    9    -3.3607    6.4071    259.4691
  84.             *MESH_VERTEX   10    -7.4667    1.2117    259.4691
  85.             *MESH_VERTEX   11    -5.9647    -5.2378    259.4691
  86.             *MESH_VERTEX   12    0.0141    -8.0847    259.4691
  87.             *MESH_VERTEX   13    5.9677    -5.1853    259.4691
  88.         }
  89.         *MESH_FACE_LIST {
  90.             *MESH_FACE    0:    A:    0 B:    8 C:    7 AB:    0 BC:    1 CA:    1     *MESH_SMOOTHING 1     *MESH_MTLID 0
  91.             *MESH_FACE    1:    A:    0 B:    1 C:    8 AB:    1 BC:    1 CA:    0     *MESH_SMOOTHING 1     *MESH_MTLID 0
  92.             *MESH_FACE    2:    A:    1 B:    9 C:    8 AB:    0 BC:    1 CA:    1     *MESH_SMOOTHING 1     *MESH_MTLID 0
  93.             *MESH_FACE    3:    A:    1 B:    2 C:    9 AB:    1 BC:    1 CA:    0     *MESH_SMOOTHING 1     *MESH_MTLID 0
  94.             *MESH_FACE    4:    A:    2 B:   10 C:    9 AB:    0 BC:    1 CA:    1     *MESH_SMOOTHING 1     *MESH_MTLID 0
  95.             *MESH_FACE    5:    A:    2 B:    3 C:   10 AB:    1 BC:    1 CA:    0     *MESH_SMOOTHING 1     *MESH_MTLID 0
  96.             *MESH_FACE    6:    A:    3 B:   11 C:   10 AB:    0 BC:    1 CA:    1     *MESH_SMOOTHING 1     *MESH_MTLID 0
  97.             *MESH_FACE    7:    A:    3 B:    4 C:   11 AB:    1 BC:    1 CA:    0     *MESH_SMOOTHING 1     *MESH_MTLID 0
  98.             *MESH_FACE    8:    A:    4 B:   12 C:   11 AB:    0 BC:    1 CA:    1     *MESH_SMOOTHING 1     *MESH_MTLID 0
  99.             *MESH_FACE    9:    A:    4 B:    5 C:   12 AB:    1 BC:    1 CA:    0     *MESH_SMOOTHING 1     *MESH_MTLID 0
  100.             *MESH_FACE   10:    A:    5 B:   13 C:   12 AB:    0 BC:    1 CA:    1     *MESH_SMOOTHING 1     *MESH_MTLID 0
  101.             *MESH_FACE   11:    A:    5 B:    6 C:   13 AB:    1 BC:    1 CA:    0     *MESH_SMOOTHING 1     *MESH_MTLID 0
  102.             *MESH_FACE   12:    A:    6 B:    7 C:   13 AB:    0 BC:    1 CA:    1     *MESH_SMOOTHING 1     *MESH_MTLID 0
  103.             *MESH_FACE   13:    A:    6 B:    0 C:    7 AB:    1 BC:    1 CA:    0     *MESH_SMOOTHING 1     *MESH_MTLID 0
  104.             *MESH_FACE   14:    A:   11 B:    7 C:    8 AB:    0 BC:    1 CA:    0     *MESH_SMOOTHING 2     *MESH_MTLID 0
  105.             *MESH_FACE   15:    A:   11 B:    8 C:    9 AB:    0 BC:    1 CA:    0     *MESH_SMOOTHING 2     *MESH_MTLID 0
  106.             *MESH_FACE   16:    A:   11 B:    9 C:   10 AB:    0 BC:    1 CA:    1     *MESH_SMOOTHING 2     *MESH_MTLID 0
  107.             *MESH_FACE   17:    A:   11 B:   12 C:   13 AB:    1 BC:    1 CA:    0     *MESH_SMOOTHING 2     *MESH_MTLID 0
  108.             *MESH_FACE   18:    A:   11 B:   13 C:    7 AB:    0 BC:    1 CA:    0     *MESH_SMOOTHING 2     *MESH_MTLID 0
  109.         }
  110.         *MESH_NUMTVERTEX 32
  111.         *MESH_TVERTLIST {
  112.             *MESH_TVERT 0    0.7690    -0.9918    0.0000
  113.             *MESH_TVERT 1    0.8958    -0.9918    0.0000
  114.             *MESH_TVERT 2    0.1352    -0.9918    0.0000
  115.             *MESH_TVERT 3    0.2620    -0.9918    0.0000
  116.             *MESH_TVERT 4    0.3887    -0.9918    0.0000
  117.             *MESH_TVERT 5    0.5155    -0.9918    0.0000
  118.             *MESH_TVERT 6    0.6422    -0.9918    0.0000
  119.             *MESH_TVERT 7    0.7620    1.9992    0.0000
  120.             *MESH_TVERT 8    0.8883    1.9992    0.0000
  121.             *MESH_TVERT 9    0.1306    1.9992    0.0000
  122.             *MESH_TVERT 10    0.2569    1.9992    0.0000
  123.             *MESH_TVERT 11    0.3832    1.9992    0.0000
  124.             *MESH_TVERT 12    0.5095    1.9992    0.0000
  125.             *MESH_TVERT 13    0.6357    1.9992    0.0000
  126.             *MESH_TVERT 14    0.0085    -0.9918    0.0000
  127.             *MESH_TVERT 15    0.0044    1.9992    0.0000
  128.             *MESH_TVERT 16    0.0085    -0.9918    0.0000
  129.             *MESH_TVERT 17    0.9545    0.9237    0.0000
  130.             *MESH_TVERT 18    0.9881    0.9867    0.0000
  131.             *MESH_TVERT 19    0.9616    0.9976    0.0000
  132.             *MESH_TVERT 20    0.9545    0.9237    0.0000
  133.             *MESH_TVERT 21    0.9616    0.9976    0.0000
  134.             *MESH_TVERT 22    0.9378    0.9800    0.0000
  135.             *MESH_TVERT 23    0.9545    0.9237    0.0000
  136.             *MESH_TVERT 24    0.9378    0.9800    0.0000
  137.             *MESH_TVERT 25    0.9347    0.9471    0.0000
  138.             *MESH_TVERT 26    0.9545    0.9237    0.0000
  139.             *MESH_TVERT 27    0.9824    0.9274    0.0000
  140.             *MESH_TVERT 28    0.9974    0.9554    0.0000
  141.             *MESH_TVERT 29    0.9545    0.9237    0.0000
  142.             *MESH_TVERT 30    0.9974    0.9554    0.0000
  143.             *MESH_TVERT 31    0.9881    0.9867    0.0000
  144.         }
  145.         *MESH_NUMTVFACES 19
  146.         *MESH_TFACELIST {
  147.             *MESH_TFACE 0    0    8    7
  148.             *MESH_TFACE 1    0    1    8
  149.             *MESH_TFACE 2    14    9    15
  150.             *MESH_TFACE 3    16    2    9
  151.             *MESH_TFACE 4    2    10    9
  152.             *MESH_TFACE 5    2    3    10
  153.             *MESH_TFACE 6    3    11    10
  154.             *MESH_TFACE 7    3    4    11
  155.             *MESH_TFACE 8    4    12    11
  156.             *MESH_TFACE 9    4    5    12
  157.             *MESH_TFACE 10    5    13    12
  158.             *MESH_TFACE 11    5    6    13
  159.             *MESH_TFACE 12    6    7    13
  160.             *MESH_TFACE 13    6    0    7
  161.             *MESH_TFACE 14    17    18    19
  162.             *MESH_TFACE 15    20    21    22
  163.             *MESH_TFACE 16    23    24    25
  164.             *MESH_TFACE 17    26    27    28
  165.             *MESH_TFACE 18    29    30    31
  166.         }
  167.         *MESH_NORMALS {
  168.             *MESH_FACENORMAL 0    0.9008    0.4338    0.0220
  169.                 *MESH_VERTEXNORMAL 0    0.9997    -0.0000    0.0244
  170.                 *MESH_VERTEXNORMAL 8    0.6233    0.7816    0.0244
  171.                 *MESH_VERTEXNORMAL 7    0.9997    -0.0000    0.0244
  172.             *MESH_FACENORMAL 1    0.9008    0.4338    0.0220
  173.                 *MESH_VERTEXNORMAL 0    0.9997    -0.0000    0.0244
  174.                 *MESH_VERTEXNORMAL 1    0.6233    0.7816    0.0244
  175.                 *MESH_VERTEXNORMAL 8    0.6233    0.7816    0.0244
  176.             *MESH_FACENORMAL 2    0.2225    0.9747    0.0220
  177.                 *MESH_VERTEXNORMAL 1    0.6233    0.7816    0.0244
  178.                 *MESH_VERTEXNORMAL 9    -0.2225    0.9746    0.0244
  179.                 *MESH_VERTEXNORMAL 8    0.6233    0.7816    0.0244
  180.             *MESH_FACENORMAL 3    0.2225    0.9747    0.0220
  181.                 *MESH_VERTEXNORMAL 1    0.6233    0.7816    0.0244
  182.                 *MESH_VERTEXNORMAL 2    -0.2225    0.9746    0.0244
  183.                 *MESH_VERTEXNORMAL 9    -0.2225    0.9746    0.0244
  184.             *MESH_FACENORMAL 4    -0.6233    0.7816    0.0220
  185.                 *MESH_VERTEXNORMAL 2    -0.2225    0.9746    0.0244
  186.                 *MESH_VERTEXNORMAL 10    -0.9007    0.4338    0.0244
  187.                 *MESH_VERTEXNORMAL 9    -0.2225    0.9746    0.0244
  188.             *MESH_FACENORMAL 5    -0.6233    0.7816    0.0220
  189.                 *MESH_VERTEXNORMAL 2    -0.2225    0.9746    0.0244
  190.                 *MESH_VERTEXNORMAL 3    -0.9007    0.4338    0.0244
  191.                 *MESH_VERTEXNORMAL 10    -0.9007    0.4338    0.0244
  192.             *MESH_FACENORMAL 6    -0.9998    0.0000    0.0220
  193.                 *MESH_VERTEXNORMAL 3    -0.9007    0.4338    0.0244
  194.                 *MESH_VERTEXNORMAL 11    -0.9007    -0.4338    0.0244
  195.                 *MESH_VERTEXNORMAL 10    -0.9007    0.4338    0.0244
  196.             *MESH_FACENORMAL 7    -0.9998    0.0000    0.0220
  197.                 *MESH_VERTEXNORMAL 3    -0.9007    0.4338    0.0244
  198.                 *MESH_VERTEXNORMAL 4    -0.9007    -0.4338    0.0244
  199.                 *MESH_VERTEXNORMAL 11    -0.9007    -0.4338    0.0244
  200.             *MESH_FACENORMAL 8    -0.6233    -0.7816    0.0220
  201.                 *MESH_VERTEXNORMAL 4    -0.9007    -0.4338    0.0244
  202.                 *MESH_VERTEXNORMAL 12    -0.2225    -0.9746    0.0244
  203.                 *MESH_VERTEXNORMAL 11    -0.9007    -0.4338    0.0244
  204.             *MESH_FACENORMAL 9    -0.6233    -0.7816    0.0220
  205.                 *MESH_VERTEXNORMAL 4    -0.9007    -0.4338    0.0244
  206.                 *MESH_VERTEXNORMAL 5    -0.2225    -0.9746    0.0244
  207.                 *MESH_VERTEXNORMAL 12    -0.2225    -0.9746    0.0244
  208.             *MESH_FACENORMAL 10    0.2225    -0.9747    0.0220
  209.                 *MESH_VERTEXNORMAL 5    -0.2225    -0.9746    0.0244
  210.                 *MESH_VERTEXNORMAL 13    0.6233    -0.7816    0.0244
  211.                 *MESH_VERTEXNORMAL 12    -0.2225    -0.9746    0.0244
  212.             *MESH_FACENORMAL 11    0.2225    -0.9747    0.0220
  213.                 *MESH_VERTEXNORMAL 5    -0.2225    -0.9746    0.0244
  214.                 *MESH_VERTEXNORMAL 6    0.6233    -0.7816    0.0244
  215.                 *MESH_VERTEXNORMAL 13    0.6233    -0.7816    0.0244
  216.             *MESH_FACENORMAL 12    0.9008    -0.4338    0.0220
  217.                 *MESH_VERTEXNORMAL 6    0.6233    -0.7816    0.0244
  218.                 *MESH_VERTEXNORMAL 7    0.9997    -0.0000    0.0244
  219.                 *MESH_VERTEXNORMAL 13    0.6233    -0.7816    0.0244
  220.             *MESH_FACENORMAL 13    0.9008    -0.4338    0.0220
  221.                 *MESH_VERTEXNORMAL 6    0.6233    -0.7816    0.0244
  222.                 *MESH_VERTEXNORMAL 0    0.9997    -0.0000    0.0244
  223.                 *MESH_VERTEXNORMAL 7    0.9997    -0.0000    0.0244
  224.             *MESH_FACENORMAL 14    0.0000    0.0000    1.0000
  225.                 *MESH_VERTEXNORMAL 11    0.0000    0.0000    1.0000
  226.                 *MESH_VERTEXNORMAL 7    0.0000    0.0000    1.0000
  227.                 *MESH_VERTEXNORMAL 8    0.0000    0.0000    1.0000
  228.             *MESH_FACENORMAL 15    0.0000    0.0000    1.0000
  229.                 *MESH_VERTEXNORMAL 11    0.0000    0.0000    1.0000
  230.                 *MESH_VERTEXNORMAL 8    0.0000    0.0000    1.0000
  231.                 *MESH_VERTEXNORMAL 9    0.0000    0.0000    1.0000
  232.             *MESH_FACENORMAL 16    0.0000    0.0000    1.0000
  233.                 *MESH_VERTEXNORMAL 11    0.0000    0.0000    1.0000
  234.                 *MESH_VERTEXNORMAL 9    0.0000    0.0000    1.0000
  235.                 *MESH_VERTEXNORMAL 10    0.0000    0.0000    1.0000
  236.             *MESH_FACENORMAL 17    0.0000    0.0000    1.0000
  237.                 *MESH_VERTEXNORMAL 11    0.0000    0.0000    1.0000
  238.                 *MESH_VERTEXNORMAL 12    0.0000    0.0000    1.0000
  239.                 *MESH_VERTEXNORMAL 13    0.0000    0.0000    1.0000
  240.             *MESH_FACENORMAL 18    0.0000    0.0000    1.0000
  241.                 *MESH_VERTEXNORMAL 11    0.0000    0.0000    1.0000
  242.                 *MESH_VERTEXNORMAL 13    0.0000    0.0000    1.0000
  243.                 *MESH_VERTEXNORMAL 7    0.0000    0.0000    1.0000
  244.         }
  245.     }
  246.     *PROP_MOTIONBLUR 0
  247.     *PROP_CASTSHADOW 1
  248.     *PROP_RECVSHADOW 1
  249.     *MATERIAL_REF 0
  250. }
  251.