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PC World 2006 July & August
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PCWorld_2006-07-08_cd.bin
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temacd
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planearcade
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planearcade.exe
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hangar.ASE
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2004-05-15
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20KB
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455 lines
*3DSMAX_ASCIIEXPORT 200
*COMMENT "AsciiExport Version 2,00 - Sat May 15 13:15:53 2004"
*SCENE {
*SCENE_FILENAME "hangar.max"
*SCENE_FIRSTFRAME 0
*SCENE_LASTFRAME 100
*SCENE_FRAMESPEED 30
*SCENE_TICKSPERFRAME 160
*SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000
*SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000
}
*MATERIAL_LIST {
*MATERIAL_COUNT 1
*MATERIAL 0 {
*MATERIAL_NAME "1 - Default"
*MATERIAL_CLASS "Standard"
*MATERIAL_AMBIENT 0.5882 0.5882 0.5882
*MATERIAL_DIFFUSE 0.5882 0.5882 0.5882
*MATERIAL_SPECULAR 0.9000 0.9000 0.9000
*MATERIAL_SHINE 0.1000
*MATERIAL_SHINESTRENGTH 0.0000
*MATERIAL_TRANSPARENCY 0.0000
*MATERIAL_WIRESIZE 1.0000
*MATERIAL_SHADING Blinn
*MATERIAL_XP_FALLOFF 0.0000
*MATERIAL_SELFILLUM 0.0000
*MATERIAL_FALLOFF In
*MATERIAL_XP_TYPE Filter
*MAP_DIFFUSE {
*MAP_NAME "Map #1"
*MAP_CLASS "Bitmap"
*MAP_SUBNO 1
*MAP_AMOUNT 1.0000
*BITMAP "D:\PETER\Operation White Sky\Models\DOMY\hangar\hangar.bmp"
*MAP_TYPE Screen
*UVW_U_OFFSET 0.0000
*UVW_V_OFFSET 0.0000
*UVW_U_TILING 1.0000
*UVW_V_TILING 1.0000
*UVW_ANGLE 0.0000
*UVW_BLUR 1.0000
*UVW_BLUR_OFFSET 0.0000
*UVW_NOUSE_AMT 1.0000
*UVW_NOISE_SIZE 1.0000
*UVW_NOISE_LEVEL 1
*UVW_NOISE_PHASE 0.0000
*BITMAP_FILTER Pyramidal
}
}
}
*GEOMOBJECT {
*NODE_NAME "Cylinder01"
*NODE_TM {
*NODE_NAME "Cylinder01"
*INHERIT_POS 0 0 0
*INHERIT_ROT 0 0 0
*INHERIT_SCL 0 0 0
*TM_ROW0 -0.0000 1.2424 0.0000
*TM_ROW1 0.0000 0.0000 1.2424
*TM_ROW2 1.2424 0.0000 -0.0000
*TM_ROW3 -89.9236 0.2632 -0.6944
*TM_POS -89.9236 0.2632 -0.6944
*TM_ROTAXIS -0.5774 -0.5774 -0.5774
*TM_ROTANGLE 2.0944
*TM_SCALE 1.2424 1.2424 1.2424
*TM_SCALEAXIS 0.0000 0.0000 0.0000
*TM_SCALEAXISANG 0.0000
}
*MESH {
*TIMEVALUE 0
*MESH_NUMVERTEX 22
*MESH_NUMFACES 22
*MESH_VERTEX_LIST {
*MESH_VERTEX 0 -89.9236 0.2632 -0.6944
*MESH_VERTEX 1 -89.9236 60.9769 -0.6944
*MESH_VERTEX 2 -89.9236 57.3154 33.2968
*MESH_VERTEX 3 -89.9236 46.7726 51.5574
*MESH_VERTEX 4 -89.9236 30.6200 65.1110
*MESH_VERTEX 5 -89.9236 10.8060 72.3227
*MESH_VERTEX 6 -89.9236 -10.2796 72.3227
*MESH_VERTEX 7 -89.9236 -30.0936 65.1110
*MESH_VERTEX 8 -89.9236 -46.2461 51.5574
*MESH_VERTEX 9 -89.9236 -56.7889 33.2968
*MESH_VERTEX 10 -89.9236 -60.4504 -0.6944
*MESH_VERTEX 11 71.5474 0.2632 -0.6944
*MESH_VERTEX 12 71.5473 60.9769 -0.6944
*MESH_VERTEX 13 71.5474 57.3154 33.2968
*MESH_VERTEX 14 71.5474 46.7726 51.5574
*MESH_VERTEX 15 71.5474 30.6201 65.1110
*MESH_VERTEX 16 71.5474 10.8061 72.3227
*MESH_VERTEX 17 71.5474 -10.2796 72.3227
*MESH_VERTEX 18 71.5474 -30.0936 65.1110
*MESH_VERTEX 19 71.5474 -46.2461 51.5574
*MESH_VERTEX 20 71.5474 -56.7889 33.2967
*MESH_VERTEX 21 71.5474 -60.4504 -0.6944
}
*MESH_FACE_LIST {
*MESH_FACE 0: A: 0 B: 2 C: 1 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1
*MESH_FACE 1: A: 0 B: 3 C: 2 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 1
*MESH_FACE 2: A: 0 B: 4 C: 3 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 1
*MESH_FACE 3: A: 0 B: 5 C: 4 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 1
*MESH_FACE 4: A: 0 B: 6 C: 5 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 1
*MESH_FACE 5: A: 0 B: 7 C: 6 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 1
*MESH_FACE 6: A: 0 B: 8 C: 7 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 1
*MESH_FACE 7: A: 0 B: 9 C: 8 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 1
*MESH_FACE 8: A: 0 B: 10 C: 9 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 1
*MESH_FACE 9: A: 0 B: 12 C: 11 AB: 0 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 3
*MESH_FACE 10: A: 0 B: 1 C: 12 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 3
*MESH_FACE 11: A: 10 B: 11 C: 21 AB: 0 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 4
*MESH_FACE 12: A: 10 B: 0 C: 11 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 4
*MESH_FACE 13: A: 11 B: 12 C: 13 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0
*MESH_FACE 14: A: 11 B: 13 C: 14 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0
*MESH_FACE 15: A: 11 B: 14 C: 15 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0
*MESH_FACE 16: A: 11 B: 15 C: 16 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0
*MESH_FACE 17: A: 11 B: 16 C: 17 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0
*MESH_FACE 18: A: 11 B: 17 C: 18 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0
*MESH_FACE 19: A: 11 B: 18 C: 19 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0
*MESH_FACE 20: A: 11 B: 19 C: 20 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0
*MESH_FACE 21: A: 11 B: 20 C: 21 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0
}
*MESH_NUMTVERTEX 22
*MESH_TVERTLIST {
*MESH_TVERT 0 0.7679 0.1931 0.5000
*MESH_TVERT 1 0.9750 0.1931 0.5000
*MESH_TVERT 2 0.9683 0.4871 0.5000
*MESH_TVERT 3 0.9284 0.6056 0.5000
*MESH_TVERT 4 0.8743 0.6957 0.5000
*MESH_TVERT 5 0.8055 0.7402 0.5000
*MESH_TVERT 6 0.7276 0.7418 0.5000
*MESH_TVERT 7 0.6604 0.7037 0.5000
*MESH_TVERT 8 0.5868 0.6082 0.5000
*MESH_TVERT 9 0.5463 0.4920 0.5000
*MESH_TVERT 10 0.5438 0.1931 0.5000
*MESH_TVERT 11 0.7679 0.1931 1.5000
*MESH_TVERT 12 0.9750 0.1931 1.5000
*MESH_TVERT 13 0.9683 0.4871 1.5000
*MESH_TVERT 14 0.9284 0.6056 1.5000
*MESH_TVERT 15 0.8743 0.6957 1.5000
*MESH_TVERT 16 0.8055 0.7402 1.5000
*MESH_TVERT 17 0.7276 0.7418 1.5000
*MESH_TVERT 18 0.6604 0.7037 1.5000
*MESH_TVERT 19 0.5868 0.6082 1.5000
*MESH_TVERT 20 0.5463 0.4920 1.5000
*MESH_TVERT 21 0.5438 0.1931 1.5000
}
*MESH_NUMTVFACES 22
*MESH_TFACELIST {
*MESH_TFACE 0 0 2 1
*MESH_TFACE 1 0 3 2
*MESH_TFACE 2 0 4 3
*MESH_TFACE 3 0 5 4
*MESH_TFACE 4 0 6 5
*MESH_TFACE 5 0 7 6
*MESH_TFACE 6 0 8 7
*MESH_TFACE 7 0 9 8
*MESH_TFACE 8 0 10 9
*MESH_TFACE 9 0 0 0
*MESH_TFACE 10 0 0 0
*MESH_TFACE 11 0 0 0
*MESH_TFACE 12 0 0 0
*MESH_TFACE 13 11 12 13
*MESH_TFACE 14 11 13 14
*MESH_TFACE 15 11 14 15
*MESH_TFACE 16 11 15 16
*MESH_TFACE 17 11 16 17
*MESH_TFACE 18 11 17 18
*MESH_TFACE 19 11 18 19
*MESH_TFACE 20 11 19 20
*MESH_TFACE 21 11 20 21
}
*MESH_NORMALS {
*MESH_FACENORMAL 0 0.0000 -0.0000 -1.0000
*MESH_VERTEXNORMAL 0 0.0000 -0.0000 -1.0000
*MESH_VERTEXNORMAL 2 0.0000 -0.0000 -1.0000
*MESH_VERTEXNORMAL 1 0.0000 -0.0000 -1.0000
*MESH_FACENORMAL 1 0.0000 -0.0000 -1.0000
*MESH_VERTEXNORMAL 0 0.0000 -0.0000 -1.0000
*MESH_VERTEXNORMAL 3 0.0000 -0.0000 -1.0000
*MESH_VERTEXNORMAL 2 0.0000 -0.0000 -1.0000
*MESH_FACENORMAL 2 0.0000 -0.0000 -1.0000
*MESH_VERTEXNORMAL 0 0.0000 -0.0000 -1.0000
*MESH_VERTEXNORMAL 4 0.0000 -0.0000 -1.0000
*MESH_VERTEXNORMAL 3 0.0000 -0.0000 -1.0000
*MESH_FACENORMAL 3 0.0000 -0.0000 -1.0000
*MESH_VERTEXNORMAL 0 0.0000 -0.0000 -1.0000
*MESH_VERTEXNORMAL 5 0.0000 -0.0000 -1.0000
*MESH_VERTEXNORMAL 4 0.0000 -0.0000 -1.0000
*MESH_FACENORMAL 4 0.0000 -0.0000 -1.0000
*MESH_VERTEXNORMAL 0 0.0000 -0.0000 -1.0000
*MESH_VERTEXNORMAL 6 0.0000 -0.0000 -1.0000
*MESH_VERTEXNORMAL 5 0.0000 -0.0000 -1.0000
*MESH_FACENORMAL 5 -0.0000 -0.0000 -1.0000
*MESH_VERTEXNORMAL 0 -0.0000 -0.0000 -1.0000
*MESH_VERTEXNORMAL 7 -0.0000 -0.0000 -1.0000
*MESH_VERTEXNORMAL 6 -0.0000 -0.0000 -1.0000
*MESH_FACENORMAL 6 -0.0000 0.0000 -1.0000
*MESH_VERTEXNORMAL 0 -0.0000 0.0000 -1.0000
*MESH_VERTEXNORMAL 8 -0.0000 0.0000 -1.0000
*MESH_VERTEXNORMAL 7 -0.0000 0.0000 -1.0000
*MESH_FACENORMAL 7 -0.0000 -0.0000 -1.0000
*MESH_VERTEXNORMAL 0 -0.0000 -0.0000 -1.0000
*MESH_VERTEXNORMAL 9 -0.0000 -0.0000 -1.0000
*MESH_VERTEXNORMAL 8 -0.0000 -0.0000 -1.0000
*MESH_FACENORMAL 8 -0.0000 0.0000 -1.0000
*MESH_VERTEXNORMAL 0 -0.0000 0.0000 -1.0000
*MESH_VERTEXNORMAL 10 -0.0000 0.0000 -1.0000
*MESH_VERTEXNORMAL 9 -0.0000 0.0000 -1.0000
*MESH_FACENORMAL 9 0.0000 -1.0000 0.0000
*MESH_VERTEXNORMAL 0 0.0000 -1.0000 0.0000
*MESH_VERTEXNORMAL 12 0.0000 -1.0000 0.0000
*MESH_VERTEXNORMAL 11 0.0000 -1.0000 0.0000
*MESH_FACENORMAL 10 0.0000 -1.0000 0.0000
*MESH_VERTEXNORMAL 0 0.0000 -1.0000 0.0000
*MESH_VERTEXNORMAL 1 0.0000 -1.0000 0.0000
*MESH_VERTEXNORMAL 12 0.0000 -1.0000 0.0000
*MESH_FACENORMAL 11 0.0000 -1.0000 0.0000
*MESH_VERTEXNORMAL 10 0.0000 -1.0000 0.0000
*MESH_VERTEXNORMAL 11 0.0000 -1.0000 0.0000
*MESH_VERTEXNORMAL 21 0.0000 -1.0000 0.0000
*MESH_FACENORMAL 12 0.0000 -1.0000 0.0000
*MESH_VERTEXNORMAL 10 0.0000 -1.0000 0.0000
*MESH_VERTEXNORMAL 0 0.0000 -1.0000 0.0000
*MESH_VERTEXNORMAL 11 0.0000 -1.0000 0.0000
*MESH_FACENORMAL 13 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 11 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 12 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 13 0.0000 0.0000 1.0000
*MESH_FACENORMAL 14 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 11 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 13 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 14 0.0000 0.0000 1.0000
*MESH_FACENORMAL 15 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 11 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 14 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 15 0.0000 0.0000 1.0000
*MESH_FACENORMAL 16 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 11 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 15 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 16 0.0000 0.0000 1.0000
*MESH_FACENORMAL 17 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 11 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 16 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 17 0.0000 0.0000 1.0000
*MESH_FACENORMAL 18 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 11 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 17 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 18 0.0000 0.0000 1.0000
*MESH_FACENORMAL 19 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 11 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 18 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 19 0.0000 0.0000 1.0000
*MESH_FACENORMAL 20 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 11 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 19 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 20 0.0000 0.0000 1.0000
*MESH_FACENORMAL 21 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 11 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 20 0.0000 0.0000 1.0000
*MESH_VERTEXNORMAL 21 0.0000 0.0000 1.0000
}
}
*PROP_MOTIONBLUR 0
*PROP_CASTSHADOW 1
*PROP_RECVSHADOW 1
*MATERIAL_REF 0
}
*GEOMOBJECT {
*NODE_NAME "Mesh01"
*NODE_TM {
*NODE_NAME "Mesh01"
*INHERIT_POS 0 0 0
*INHERIT_ROT 0 0 0
*INHERIT_SCL 0 0 0
*TM_ROW0 -0.0000 1.2424 0.0000
*TM_ROW1 0.0000 0.0000 1.2424
*TM_ROW2 1.2424 0.0000 -0.0000
*TM_ROW3 -89.9236 0.2632 -0.6944
*TM_POS -89.9236 0.2632 -0.6944
*TM_ROTAXIS -0.5774 -0.5774 -0.5774
*TM_ROTANGLE 2.0944
*TM_SCALE 1.2424 1.2424 1.2424
*TM_SCALEAXIS 0.0000 0.0000 0.0000
*TM_SCALEAXISANG 0.0000
}
*MESH {
*TIMEVALUE 0
*MESH_NUMVERTEX 20
*MESH_NUMFACES 18
*MESH_VERTEX_LIST {
*MESH_VERTEX 0 -89.9236 60.9769 -0.6944
*MESH_VERTEX 1 -89.9236 57.3154 33.2968
*MESH_VERTEX 2 -89.9236 46.7726 51.5574
*MESH_VERTEX 3 -89.9236 30.6200 65.1110
*MESH_VERTEX 4 -89.9236 10.8060 72.3227
*MESH_VERTEX 5 -89.9236 -10.2796 72.3227
*MESH_VERTEX 6 -89.9236 -30.0936 65.1110
*MESH_VERTEX 7 -89.9236 -46.2461 51.5574
*MESH_VERTEX 8 -89.9236 -56.7889 33.2968
*MESH_VERTEX 9 -89.9236 -60.4504 -0.6944
*MESH_VERTEX 10 71.5473 60.9769 -0.6944
*MESH_VERTEX 11 71.5474 57.3154 33.2968
*MESH_VERTEX 12 71.5474 46.7726 51.5574
*MESH_VERTEX 13 71.5474 30.6201 65.1110
*MESH_VERTEX 14 71.5474 10.8061 72.3227
*MESH_VERTEX 15 71.5474 -10.2796 72.3227
*MESH_VERTEX 16 71.5474 -30.0936 65.1110
*MESH_VERTEX 17 71.5474 -46.2461 51.5574
*MESH_VERTEX 18 71.5474 -56.7889 33.2967
*MESH_VERTEX 19 71.5474 -60.4504 -0.6944
}
*MESH_FACE_LIST {
*MESH_FACE 0: A: 0 B: 11 C: 10 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2
*MESH_FACE 1: A: 0 B: 1 C: 11 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2
*MESH_FACE 2: A: 1 B: 12 C: 11 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2
*MESH_FACE 3: A: 1 B: 2 C: 12 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2
*MESH_FACE 4: A: 2 B: 13 C: 12 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2
*MESH_FACE 5: A: 2 B: 3 C: 13 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2
*MESH_FACE 6: A: 3 B: 14 C: 13 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2
*MESH_FACE 7: A: 3 B: 4 C: 14 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2
*MESH_FACE 8: A: 4 B: 15 C: 14 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2
*MESH_FACE 9: A: 4 B: 5 C: 15 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2
*MESH_FACE 10: A: 5 B: 16 C: 15 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2
*MESH_FACE 11: A: 5 B: 6 C: 16 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2
*MESH_FACE 12: A: 6 B: 17 C: 16 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2
*MESH_FACE 13: A: 6 B: 7 C: 17 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2
*MESH_FACE 14: A: 7 B: 18 C: 17 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2
*MESH_FACE 15: A: 7 B: 8 C: 18 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2
*MESH_FACE 16: A: 8 B: 19 C: 18 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2
*MESH_FACE 17: A: 8 B: 9 C: 19 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2
}
*MESH_NUMTVERTEX 20
*MESH_TVERTLIST {
*MESH_TVERT 0 0.5123 0.1012 0.0000
*MESH_TVERT 1 0.5123 0.2181 0.0000
*MESH_TVERT 2 0.5123 0.3093 0.0000
*MESH_TVERT 3 0.5122 0.4022 0.0000
*MESH_TVERT 4 0.5122 0.4755 0.0000
*MESH_TVERT 5 0.5146 0.5473 0.0000
*MESH_TVERT 6 0.5146 0.6252 0.0000
*MESH_TVERT 7 0.5146 0.7276 0.0000
*MESH_TVERT 8 0.5145 0.8282 0.0000
*MESH_TVERT 9 0.5122 0.9380 0.0000
*MESH_TVERT 10 0.0180 0.1036 0.0000
*MESH_TVERT 11 0.0204 0.2204 0.0000
*MESH_TVERT 12 0.0204 0.3116 0.0000
*MESH_TVERT 13 0.0204 0.4045 0.0000
*MESH_TVERT 14 0.0203 0.4778 0.0000
*MESH_TVERT 15 0.0227 0.5496 0.0000
*MESH_TVERT 16 0.0227 0.6275 0.0000
*MESH_TVERT 17 0.0227 0.7299 0.0000
*MESH_TVERT 18 0.0226 0.8305 0.0000
*MESH_TVERT 19 0.0203 0.9403 0.0000
}
*MESH_NUMTVFACES 18
*MESH_TFACELIST {
*MESH_TFACE 0 0 11 10
*MESH_TFACE 1 0 1 11
*MESH_TFACE 2 1 12 11
*MESH_TFACE 3 1 2 12
*MESH_TFACE 4 2 13 12
*MESH_TFACE 5 2 3 13
*MESH_TFACE 6 3 14 13
*MESH_TFACE 7 3 4 14
*MESH_TFACE 8 4 15 14
*MESH_TFACE 9 4 5 15
*MESH_TFACE 10 5 16 15
*MESH_TFACE 11 5 6 16
*MESH_TFACE 12 6 17 16
*MESH_TFACE 13 6 7 17
*MESH_TFACE 14 7 18 17
*MESH_TFACE 15 7 8 18
*MESH_TFACE 16 8 19 18
*MESH_TFACE 17 8 9 19
}
*MESH_NORMALS {
*MESH_FACENORMAL 0 0.9942 0.1071 0.0000
*MESH_VERTEXNORMAL 0 0.9942 0.1071 0.0000
*MESH_VERTEXNORMAL 11 0.9942 0.1071 0.0000
*MESH_VERTEXNORMAL 10 0.9942 0.1071 0.0000
*MESH_FACENORMAL 1 0.9942 0.1071 0.0000
*MESH_VERTEXNORMAL 0 0.9942 0.1071 0.0000
*MESH_VERTEXNORMAL 1 0.9942 0.1071 0.0000
*MESH_VERTEXNORMAL 11 0.9942 0.1071 0.0000
*MESH_FACENORMAL 2 0.8660 0.5000 0.0000
*MESH_VERTEXNORMAL 1 0.8660 0.5000 0.0000
*MESH_VERTEXNORMAL 12 0.8660 0.5000 0.0000
*MESH_VERTEXNORMAL 11 0.8660 0.5000 0.0000
*MESH_FACENORMAL 3 0.8660 0.5000 0.0000
*MESH_VERTEXNORMAL 1 0.8660 0.5000 0.0000
*MESH_VERTEXNORMAL 2 0.8660 0.5000 0.0000
*MESH_VERTEXNORMAL 12 0.8660 0.5000 0.0000
*MESH_FACENORMAL 4 0.6428 0.7660 0.0000
*MESH_VERTEXNORMAL 2 0.6428 0.7660 0.0000
*MESH_VERTEXNORMAL 13 0.6428 0.7660 0.0000
*MESH_VERTEXNORMAL 12 0.6428 0.7660 0.0000
*MESH_FACENORMAL 5 0.6428 0.7660 0.0000
*MESH_VERTEXNORMAL 2 0.6428 0.7660 0.0000
*MESH_VERTEXNORMAL 3 0.6428 0.7660 0.0000
*MESH_VERTEXNORMAL 13 0.6428 0.7660 0.0000
*MESH_FACENORMAL 6 0.3420 0.9397 0.0000
*MESH_VERTEXNORMAL 3 0.3420 0.9397 0.0000
*MESH_VERTEXNORMAL 14 0.3420 0.9397 0.0000
*MESH_VERTEXNORMAL 13 0.3420 0.9397 0.0000
*MESH_FACENORMAL 7 0.3420 0.9397 0.0000
*MESH_VERTEXNORMAL 3 0.3420 0.9397 0.0000
*MESH_VERTEXNORMAL 4 0.3420 0.9397 0.0000
*MESH_VERTEXNORMAL 14 0.3420 0.9397 0.0000
*MESH_FACENORMAL 8 0.0000 1.0000 0.0000
*MESH_VERTEXNORMAL 4 0.0000 1.0000 0.0000
*MESH_VERTEXNORMAL 15 0.0000 1.0000 0.0000
*MESH_VERTEXNORMAL 14 0.0000 1.0000 0.0000
*MESH_FACENORMAL 9 0.0000 1.0000 0.0000
*MESH_VERTEXNORMAL 4 0.0000 1.0000 0.0000
*MESH_VERTEXNORMAL 5 0.0000 1.0000 0.0000
*MESH_VERTEXNORMAL 15 0.0000 1.0000 0.0000
*MESH_FACENORMAL 10 -0.3420 0.9397 0.0000
*MESH_VERTEXNORMAL 5 -0.3420 0.9397 0.0000
*MESH_VERTEXNORMAL 16 -0.3420 0.9397 0.0000
*MESH_VERTEXNORMAL 15 -0.3420 0.9397 0.0000
*MESH_FACENORMAL 11 -0.3420 0.9397 0.0000
*MESH_VERTEXNORMAL 5 -0.3420 0.9397 0.0000
*MESH_VERTEXNORMAL 6 -0.3420 0.9397 0.0000
*MESH_VERTEXNORMAL 16 -0.3420 0.9397 0.0000
*MESH_FACENORMAL 12 -0.6428 0.7660 0.0000
*MESH_VERTEXNORMAL 6 -0.6428 0.7660 0.0000
*MESH_VERTEXNORMAL 17 -0.6428 0.7660 0.0000
*MESH_VERTEXNORMAL 16 -0.6428 0.7660 0.0000
*MESH_FACENORMAL 13 -0.6428 0.7660 0.0000
*MESH_VERTEXNORMAL 6 -0.6428 0.7660 0.0000
*MESH_VERTEXNORMAL 7 -0.6428 0.7660 0.0000
*MESH_VERTEXNORMAL 17 -0.6428 0.7660 0.0000
*MESH_FACENORMAL 14 -0.8660 0.5000 0.0000
*MESH_VERTEXNORMAL 7 -0.8660 0.5000 0.0000
*MESH_VERTEXNORMAL 18 -0.8660 0.5000 0.0000
*MESH_VERTEXNORMAL 17 -0.8660 0.5000 0.0000
*MESH_FACENORMAL 15 -0.8660 0.5000 0.0000
*MESH_VERTEXNORMAL 7 -0.8660 0.5000 0.0000
*MESH_VERTEXNORMAL 8 -0.8660 0.5000 0.0000
*MESH_VERTEXNORMAL 18 -0.8660 0.5000 0.0000
*MESH_FACENORMAL 16 -0.9942 0.1071 0.0000
*MESH_VERTEXNORMAL 8 -0.9942 0.1071 0.0000
*MESH_VERTEXNORMAL 19 -0.9942 0.1071 0.0000
*MESH_VERTEXNORMAL 18 -0.9942 0.1071 0.0000
*MESH_FACENORMAL 17 -0.9942 0.1071 0.0000
*MESH_VERTEXNORMAL 8 -0.9942 0.1071 0.0000
*MESH_VERTEXNORMAL 9 -0.9942 0.1071 0.0000
*MESH_VERTEXNORMAL 19 -0.9942 0.1071 0.0000
}
}
*PROP_MOTIONBLUR 0
*PROP_CASTSHADOW 1
*PROP_RECVSHADOW 1
*MATERIAL_REF 0
}