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particlestruct.h
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C/C++ Source or Header
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2004-02-08
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412b
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30 lines
//----------------------
//EMITTER
//----------------------
struct EMITTER
{
EMITTER_TYPE Type;
VECTOR3D Position;
//box
float SizeX,SizeY,SizeZ;
//sphere
float Radius;
};
//------------------------
//PARTICLEPOINT
//------------------------
struct PARTICLEPOINT
{
VECTOR3D Position;
VECTOR3D Direction; //smer plus sila
float Time;
float Rotation;
bool Active;
};