This plugin provides [cff][b]Videomemory usage[/b][/c], [cff][b]Local videomemory usage[/b][/c] and [cff][b]Non-local videomemory usage[/b][/c] hardware monitoring data sources. The usage is calculated by taking a difference between amount of total and free videomemory reported by IDirectDraw4 interface.
[b]Tip:[/b]
Some NVIDIA GPU based display adapters may report total videomemory usage incorrectly due to bug in NVIDIA driver. To avoid this problem, the plugin provides alternate implementation of [cff][b]Videomemory usage[/b][/c] data source for such systems.
Please use it only when reported [cff][b]Videomemory usage[/b][/c] doesn't match with summary [cff][b]Local[/b][/c] and [cff][b]Non-local videomemory usage[/b][/c].