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PC World 2005 November
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PCWorld_2005-11_cd.bin
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software
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vyzkuste
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lego
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designer14.exe
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database
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ui
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keybindings
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default.xml
Wrap
Extensible Markup Language
|
2005-08-16
|
9KB
|
286 lines
<?xml version="1.0" encoding="ISO-8859-1"?>
<QObjects>
<Context name="WorldMoveCtrl">
<Function name="abort">
<key>Escape</key>
</Function>
<Function name="targetCamera">
<key>space</key>
</Function>
<Function name="moveCameraForward">
<key>KP_Add</key>
<key>equal</key>
<key>plus</key>
</Function>
<Function name="moveCameraBackward">
<key>KP_Subtract</key>
<key>minus</key>
</Function>
<Function name="moveCameraUp">
<key>KP_8</key>
<key>Number_8</key>
</Function>
<Function name="moveCameraDown">
<key>KP_2</key>
<key>Number_2</key>
</Function>
<Function name="moveCameraLeft">
<key>KP_4</key>
<key>Number_4</key>
</Function>
<Function name="moveCameraRight">
<key>KP_6</key>
<key>Number_6</key>
</Function>
<Function name="resetCamera">
<key>KP_5</key>
<key>KP_0</key>
<key>Number_5</key>
<key>Number_0</key>
</Function>
<Function name="stopCamera">
<key>Num_Lock</key>
</Function>
</Context>
<Context name="ViewModeUICtrl">
<Function name="abort">
<key>Escape</key>
</Function>
<Function name="borderMinMax">
<key>Tab</key>
</Function>
<Function name="advancedCamera">
<key>Alt_L</key>
<key>Alt_R</key>
</Function>
<Function name="viewMenuRestart">
<key>n</key>
</Function>
<Function name="viewMenuSave">
<key>s</key>
</Function>
<Function name="viewMenuDeconstruct">
<key>u</key>
</Function>
<Function name="viewMenuSaveScreen">
<key>k</key>
</Function>
<Function name="viewMenuPrintScreen">
<key>p</key>
</Function>
<Function name="viewMenuGalleryModel">
<key>o</key>
</Function>
<Function name="viewMenuExchangeModel">
<key>i</key>
</Function>
<Function name="viewMenuWhatsThis">
<key>F1</key>
</Function>
<Function name="viewMenuBuildMode">
<key>t</key>
</Function>
<Function name="viewMenuExit">
<key>q</key>
<key>F4</key>
</Function>
<Function name="changeScenery">
<key>F3</key>
</Function>
<Function name="buildInstructionsMenu">
<key>F2</key>
</Function>
<Function name="buildInstructionsNext">
<key>Page_Down</key>
</Function>
<Function name="buildInstructionsPrevious">
<key>Page_Up</key>
</Function>
<Function name="buildInstructionsFirst">
<key>Home</key>
</Function>
<Function name="buildInstructionsLast">
<key>End</key>
</Function>
<Function name="buildInstructionPlay">
<key>Return</key>
</Function>
</Context>
<Context name="WorkshopUiCtrl">
<Function name="abort">
<key>Escape</key>
</Function>
<Function name="advancedCamera">
<key>Alt_L</key>
<key>Alt_R</key>
</Function>
<Function name="undo">
<key>z</key>
</Function>
<Function name="redo">
<key>y</key>
</Function>
<Function name="rotateBrickUp">
<key>Up</key>
<key>KP_Up</key>
</Function>
<Function name="rotateBrickDown">
<key>Down</key>
<key>KP_Down</key>
</Function>
<Function name="rotateBrickLeft">
<key>Left</key>
<key>KP_Left</key>
</Function>
<Function name="rotateBrickRight">
<key>Right</key>
<key>KP_Right</key>
</Function>
<Function name="moveBrickUp">
<key>Page_Up</key>
<key>KP_9</key>
<key>KP_Page_Up</key>
</Function>
<Function name="moveBrickDown">
<key>Page_Down</key>
<key>KP_3</key>
<key>KP_Page_Down</key>
</Function>
<Function name="delete">
<key>Delete</key>
</Function>
<Function name="toolMove">
<key>m</key>
</Function>
<Function name="toolCopy">
<key>d</key>
</Function>
<Function name="toolPaint">
<key>g</key>
</Function>
<Function name="toolDelete">
<key>e</key>
</Function>
<Function name="toolHinge">
<key>h</key>
</Function>
<Function name="toolAutomaticConnections">
<key>l</key>
</Function>
<Function name="paletteMinMax">
<key>F12</key>
</Function>
<Function name="multiMinMax">
<key>F11</key>
</Function>
<Function name="borderMinMax">
<key>Tab</key>
</Function>
<Function name="buildMenuRestart">
<key>n</key>
</Function>
<Function name="buildMenuSave">
<key>s</key>
</Function>
<Function name="buildMenuPrintInventory">
<key>p</key>
</Function>
<Function name="buildMenuGalleryModel">
<key>o</key>
</Function>
<Function name="buildMenuExchangeModel">
<key>i</key>
</Function>
<Function name="buildMenuWhatsThis">
<key>F1</key>
</Function>
<Function name="buildMenuViewMode">
<key>t</key>
</Function>
<Function name="buildMenuExit">
<key>q</key>
<key>F4</key>
</Function>
</Context>
<Context name="SaveModelDialog">
<Function name="focus">
<key>Tab</key>
</Function>
<Function name="okKey">
<key>Return</key>
</Function>
<Function name="cancelKey">
<key>Escape</key>
</Function>
</Context>
<Context name="MessageDialog">
<Function name="okKey">
<key>Return</key>
</Function>
<Function name="cancelKey">
<key>Escape</key>
</Function>
</Context>
<Context name="ReplaceModelDialog">
<Function name="okKey">
<key>Return</key>
</Function>
<Function name="cancelKey">
<key>Escape</key>
</Function>
</Context>
<Context name="ScreenshotDialog">
<Function name="okKey">
<key>Return</key>
</Function>
<Function name="cancelKey">
<key>Escape</key>
</Function>
</Context>
<Context name="SetModelNameDialog">
<Function name="focus">
<key>Tab</key>
</Function>
<Function name="okKey">
<key>Return</key>
</Function>
<Function name="cancelKey">
<key>Escape</key>
</Function>
</Context>
<!-- Developer keys need the user to hold down left control
and right shift, freeing up these keys for other things.
They also need DeveloperMode=1 set in lego.conf -->
<Context name="DeveloperMode">
<Function name="toggleStats">
<key>F5</key>
</Function>
<Function name="hideGeometry">
<key>F6</key>
</Function>
<Function name="showConnectors">
<key>F7</key>
</Function>
<Function name="showBounds">
<key>F8</key>
</Function>
<Function name="restart">
<key>F9</key>
</Function>
<Function name="saveAsQFile">
<key>F11</key>
</Function>
<Function name="reloadUndoStack">
<key>l</key>
</Function>
<Function name="incrementBI">
<key>leftangle</key>
<key>period</key>
</Function>
<Function name="decrementBI">
<key>rightangle</key>
<key>comma</key>
</Function>
</Context>
</QObjects>