AU3_API void WINAPI AU3_MouseWheel(const char *szDirection, long nClicks);
AU3_API long WINAPI AU3_Opt(const char *szOption, long nValue);
AU3_API long WINAPI AU3_PixelChecksum(long nLeft, long nTop, long nRight, long nBottom, /*[in,defaultvalue(1)]*/long nStep);
AU3_API long WINAPI AU3_PixelGetColor(long nX, long nY);
AU3_API void WINAPI AU3_PixelSearch(long nLeft, long nTop, long nRight, long nBottom, long nCol, /*default 0*/long nVar, /*default 1*/long nStep, char *szResult, int nBufSize);
AU3_API long WINAPI AU3_ProcessClose(const char *szProcess);
AU3_API long WINAPI AU3_ProcessExists(const char *szProcess);
AU3_API long WINAPI AU3_ProcessSetPriority(const char *szProcess, long nPriority);
AU3_API long WINAPI AU3_ProcessWait(const char *szProcess, /*[in,defaultvalue(0)]*/long nTimeout);
AU3_API long WINAPI AU3_ProcessWaitClose(const char *szProcess, /*[in,defaultvalue(0)]*/long nTimeout);
AU3_API long WINAPI AU3_RegDelete(const char *szKeyname, /*[in,defaultvalue("")]*/const char *szValuename);
AU3_API void WINAPI AU3_RegEnumKey(const char *szKeyname, long nInstance, char *szResult, int nBufSize);
AU3_API void WINAPI AU3_RegEnumVal(const char *szKeyname, long nInstance, char *szResult, int nBufSize);