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PC World 2005 April
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winamp
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seek.m
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2004-12-20
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#include <lib/std.mi>
Global Group frameGroup;
Global Slider Seeker;
Global Int Seeking;
Global Timer SongTickerTimer;
Global Text SongTicker;
Global layer SeekPos;
System.onScriptLoaded() {
frameGroup = getScriptGroup();
Seeker = frameGroup.findObject("SeekerGhost");
SongTicker = frameGroup.findObject("songticker");
SeekPos = frameGroup.findObject("player.seekbar.pos");
SongTickerTimer = new Timer;
SongTickerTimer.setDelay(1000);
}
SongTickerTimer.onTimer() {
SongTicker.setText("");
SongTickerTimer.stop();
}
System.onScriptUnloading() {
delete SongTickerTimer;
}
Seeker.onSetPosition(int p) {
if (seeking) {
Float f;
f = p;
f = f / 255 * 100;
Float len = getPlayItemLength();
if (len != 0) {
int np = len * f / 100;
SongTickerTimer.start();
SongTicker.setText("SEEK:" + integerToTime(np) + "/" + integerToTime(len) + " (" + integerToString(f) + "%) ");
}
}
}
Seeker.onLeftButtonDown(int x, int y) {
seeking = 1;
}
Seeker.onLeftButtonUp(int x, int y) {
seeking = 0;
SongTickerTimer.start();
SongTicker.setText("");
}
Seeker.onSetFinalPosition(int p) {
SongTickerTimer.start();
SongTicker.setText("");
}