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- =head1 NAME
-
- perlnumber - semantics of numbers and numeric operations in Perl
-
- =head1 SYNOPSIS
-
- $n = 1234; # decimal integer
- $n = 0b1110011; # binary integer
- $n = 01234; # octal integer
- $n = 0x1234; # hexadecimal integer
- $n = 12.34e-56; # exponential notation
- $n = "-12.34e56"; # number specified as a string
- $n = "1234"; # number specified as a string
- $n = v49.50.51.52; # number specified as a string, which in
- # turn is specified in terms of numbers :-)
-
- =head1 DESCRIPTION
-
- This document describes how Perl internally handles numeric values.
-
- Perl's operator overloading facility is completely ignored here. Operator
- overloading allows user-defined behaviors for numbers, such as operations
- over arbitrarily large integers, floating points numbers with arbitrary
- precision, operations over "exotic" numbers such as modular arithmetic or
- p-adic arithmetic, and so on. See L<overload> for details.
-
- =head1 Storing numbers
-
- Perl can internally represent numbers in 3 different ways: as native
- integers, as native floating point numbers, and as decimal strings.
- Decimal strings may have an exponential notation part, as in C<"12.34e-56">.
- I<Native> here means "a format supported by the C compiler which was used
- to build perl".
-
- The term "native" does not mean quite as much when we talk about native
- integers, as it does when native floating point numbers are involved.
- The only implication of the term "native" on integers is that the limits for
- the maximal and the minimal supported true integral quantities are close to
- powers of 2. However, "native" floats have a most fundamental
- restriction: they may represent only those numbers which have a relatively
- "short" representation when converted to a binary fraction. For example,
- 0.9 cannot be represented by a native float, since the binary fraction
- for 0.9 is infinite:
-
- binary0.1110011001100...
-
- with the sequence C<1100> repeating again and again. In addition to this
- limitation, the exponent of the binary number is also restricted when it
- is represented as a floating point number. On typical hardware, floating
- point values can store numbers with up to 53 binary digits, and with binary
- exponents between -1024 and 1024. In decimal representation this is close
- to 16 decimal digits and decimal exponents in the range of -304..304.
- The upshot of all this is that Perl cannot store a number like
- 12345678901234567 as a floating point number on such architectures without
- loss of information.
-
- Similarly, decimal strings can represent only those numbers which have a
- finite decimal expansion. Being strings, and thus of arbitrary length, there
- is no practical limit for the exponent or number of decimal digits for these
- numbers. (But realize that what we are discussing the rules for just the
- I<storage> of these numbers. The fact that you can store such "large" numbers
- does not mean that the I<operations> over these numbers will use all
- of the significant digits.
- See L<"Numeric operators and numeric conversions"> for details.)
-
- In fact numbers stored in the native integer format may be stored either
- in the signed native form, or in the unsigned native form. Thus the limits
- for Perl numbers stored as native integers would typically be -2**31..2**32-1,
- with appropriate modifications in the case of 64-bit integers. Again, this
- does not mean that Perl can do operations only over integers in this range:
- it is possible to store many more integers in floating point format.
-
- Summing up, Perl numeric values can store only those numbers which have
- a finite decimal expansion or a "short" binary expansion.
-
- =head1 Numeric operators and numeric conversions
-
- As mentioned earlier, Perl can store a number in any one of three formats,
- but most operators typically understand only one of those formats. When
- a numeric value is passed as an argument to such an operator, it will be
- converted to the format understood by the operator.
-
- Six such conversions are possible:
-
- native integer --> native floating point (*)
- native integer --> decimal string
- native floating_point --> native integer (*)
- native floating_point --> decimal string (*)
- decimal string --> native integer
- decimal string --> native floating point (*)
-
- These conversions are governed by the following general rules:
-
- =over 4
-
- =item *
-
- If the source number can be represented in the target form, that
- representation is used.
-
- =item *
-
- If the source number is outside of the limits representable in the target form,
- a representation of the closest limit is used. (I<Loss of information>)
-
- =item *
-
- If the source number is between two numbers representable in the target form,
- a representation of one of these numbers is used. (I<Loss of information>)
-
- =item *
-
- In C<< native floating point --> native integer >> conversions the magnitude
- of the result is less than or equal to the magnitude of the source.
- (I<"Rounding to zero".>)
-
- =item *
-
- If the C<< decimal string --> native integer >> conversion cannot be done
- without loss of information, the result is compatible with the conversion
- sequence C<< decimal_string --> native_floating_point --> native_integer >>.
- In particular, rounding is strongly biased to 0, though a number like
- C<"0.99999999999999999999"> has a chance of being rounded to 1.
-
- =back
-
- B<RESTRICTION>: The conversions marked with C<(*)> above involve steps
- performed by the C compiler. In particular, bugs/features of the compiler
- used may lead to breakage of some of the above rules.
-
- =head1 Flavors of Perl numeric operations
-
- Perl operations which take a numeric argument treat that argument in one
- of four different ways: they may force it to one of the integer/floating/
- string formats, or they may behave differently depending on the format of
- the operand. Forcing a numeric value to a particular format does not
- change the number stored in the value.
-
- All the operators which need an argument in the integer format treat the
- argument as in modular arithmetic, e.g., C<mod 2**32> on a 32-bit
- architecture. C<sprintf "%u", -1> therefore provides the same result as
- C<sprintf "%u", ~0>.
-
- =over 4
-
- =item Arithmetic operators
-
- The binary operators C<+> C<-> C<*> C</> C<%> C<==> C<!=> C<E<gt>> C<E<lt>>
- C<E<gt>=> C<E<lt>=> and the unary operators C<-> C<abs> and C<--> will
- attempt to convert arguments to integers. If both conversions are possible
- without loss of precision, and the operation can be performed without
- loss of precision then the integer result is used. Otherwise arguments are
- converted to floating point format and the floating point result is used.
- The caching of conversions (as described above) means that the integer
- conversion does not throw away fractional parts on floating point numbers.
-
- =item ++
-
- C<++> behaves as the other operators above, except that if it is a string
- matching the format C</^[a-zA-Z]*[0-9]*\z/> the string increment described
- in L<perlop> is used.
-
- =item Arithmetic operators during C<use integer>
-
- In scopes where C<use integer;> is in force, nearly all the operators listed
- above will force their argument(s) into integer format, and return an integer
- result. The exceptions, C<abs>, C<++> and C<-->, do not change their
- behavior with C<use integer;>
-
- =item Other mathematical operators
-
- Operators such as C<**>, C<sin> and C<exp> force arguments to floating point
- format.
-
- =item Bitwise operators
-
- Arguments are forced into the integer format if not strings.
-
- =item Bitwise operators during C<use integer>
-
- forces arguments to integer format. Also shift operations internally use
- signed integers rather than the default unsigned.
-
- =item Operators which expect an integer
-
- force the argument into the integer format. This is applicable
- to the third and fourth arguments of C<sysread>, for example.
-
- =item Operators which expect a string
-
- force the argument into the string format. For example, this is
- applicable to C<printf "%s", $value>.
-
- =back
-
- Though forcing an argument into a particular form does not change the
- stored number, Perl remembers the result of such conversions. In
- particular, though the first such conversion may be time-consuming,
- repeated operations will not need to redo the conversion.
-
- =head1 AUTHOR
-
- Ilya Zakharevich C<ilya@math.ohio-state.edu>
-
- Editorial adjustments by Gurusamy Sarathy <gsar@ActiveState.com>
-
- Updates for 5.8.0 by Nicholas Clark <nick@ccl4.org>
-
- =head1 SEE ALSO
-
- L<overload>, L<perlop>
-