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- First of all if you are running a non-x86 machine this will not work,
- code only works for big-endian machines for now :)
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- Things needed for compilation.
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- SDL
- The Simple DirectMedia Library available at http://www.libsdl.org
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- Curses
- If you want to enable the debugger you need a curses library.
- ncurses should be installed on just about every unix distro.
- For win32 get pdcurses at http://pdcurses.sourceforge.net
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- Libpng
- Needed for the screenshots.
- For win32 get libpng from http://www.sourceforge.net/projects/gnuwin32
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- Zlib
- Needed by libpng.
- For win32 get libz (rename to zlib) from http://www.sourceforge.net/projects/gnuwin32
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- If you want compile from the CVS under a unix system, you'll also need
- automake (>=1.6), autoconf(>=2.50). Should be available at http://www.gnu.org
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- For building on unix systems.
- If you are building from the cvs run ./autogen.sh first before doing the following.
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- 1. ./configure
- 2. Check settings.h for some setup options.
- 3. make
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- Check the src subdir for the binary.
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- Compiling on FreeBSD might be a problem since SDL has no joystick support there.
- To get around this edit sdlmain.cpp to enable some #define.
- Let's hope someday the sdl people will just report 0 joysticks in freebsd or get it working some other way :)
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- Build instructions for VC++6
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- Open the workspace in the visualc subdir and build from there.
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